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8/30/2006 Warren: [kpfs] Nastier than the Sabbat
As requested by Ron over on Story Games, this is the only game of kpfs I've played in, and overall, it went pretty well. The group was Me, Tom, Steve…
In Actual Play
Participants: Warren, Ron Edwards.


7/2/2006 Warren: Timing of Relationship dice
Answering the question posted on an old thread, as it's considered poor form to post to old threads: a) You can see it…
In lumpley games
Participants: Warren, lumpley, Gugliandalf.


5/10/2006 Warren: Dogs in the Vineyard for my Vampire group
It's occurred to me that I never got back and told people how running Dogs in the Vineyard for the Vampire group I joined went. The dysfunction I spoke about…
In Actual Play
Participants: Warren, Artanis, Glendower.


3/29/2006 Warren: [CotG] Encouraging Narration in a Competitive Game
Hello all, Even though official judging hasn't finished yet, I know that I have a fairly broken system in my Game Chef '06 entry. It's Champions of the Gods, available…
In Endeavor
Participants: Warren, Thunder_God, Noon, JMendes, dindenver.


1/31/2006 Warren: Cottonwood Creek: A one-shot town for "Vampires"
Hello all, Further to my Actual Play thread about introducing a Vampire LARP group to Dogs in the Vineyard I needed to create a one-shot town for them. Following Vincent's…
In lumpley games
Participants: Warren.


1/12/2006 Warren: A bad session and how to make dice-rolling and 'metagaming' non-evil?
Hello all, I have recently joined a group through a friend at work. I don't know any of the others socially outside of the weekly Vampire campaign I joined in…
In Actual Play
Participants: Warren, TonyLB, jasonm, Ron Edwards, jrs, daHob, coffeestain, Tommi Brander, pells, Bankuei, dindenver, John Kim, Joshua BishopRoby, Frank T, HenryT, Maitete, Noon, Everspinner, Aceris, Caldis.


8/5/2005 Warren: [Big Brother] Introduction & winning the audience's favour
Hello all. I'm toying with an idea to create a very mainstream RPG based on the "Big Brother" TV show. I'm not sure how much of a legal mess I…
In Indie Game Design
Participants: Warren, Vaxalon, Justin Marx, Sifolis, lumpley, Jonas Karlsson, matthijs.


7/26/2005 Warren: [DitV] Snakeweed Crossing Branch
This is a big old town that I've just ran with my group of players. It took three sessions of play with an average of three Dogs per session. It's…
In lumpley games
Participants: Warren.


7/20/2005 Warren: Fallout, Followups and Rule Changes
As announced in this thread, Vincent has modified the followup conflict rules somewhat. Before, the players could get a whole bunch of extra dice if they used the Fallout in…
In lumpley games
Participants: Warren.


6/28/2005 Warren: Sold Out!
Just as I my resolve weakened enough (and my resources grew enough) for me to order another Indie-RPG, I go to the site to discover that PtA is sold out!…
In Dog Eared Designs
Participants: Warren, BlackSheep, Matt Wilson, rafial, Bob Goat, ScottM, Chris Goodwin.


6/13/2005 Warren: Diceman: Initial Idea
After seeing this thread over in RPG Theory, and recently having read "The Dice Man" by Luke Rhinehart, this idea came, unbidden, into my head. I don't know what it…
In Indie Game Design
Participants: Warren, Resonantg, Technocrat13, BigElvis.


6/2/2005 Warren: Bows
Just a quick question, and I think I've got an answer to it, but I'm not sure. How are Bows handled? 1) Do they Escalate as Fighting (Body+Will) or Gunfighting…
In lumpley games
Participants: Warren, Technocrat13, nikola, sirogit.


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