Previous Topics 11/17/2006 billvolk: Amnesiac Adventurers Anonymous Here are my first thoughts (inspired by a game run by a friend of mine) for part of a system in which character creation and world-building occur almost entirely during… In First Thoughts Participants: billvolk, David Artman, iain.
9/27/2006 billvolk: [AKA] Fun with Cinematics I finally hosted the first real one-shot playtest of All Kinds of Awesome, which began as a Tri-Stat setting but for which I've now made a significantly different system.
The… In Playtesting Participants: billvolk, Adam Dray.
3/15/2006 billvolk: [BESM/AKA] GM-heavy character creation I was running my first game with the All Kinds of Awesome setting I'm talking about in the Indie Game Design section and using the Tri-Stat d6 rules. Because none… In Actual Play Participants: billvolk, MatrixGamer.
3/15/2006 billvolk: Critique my campaign setting (long post) This isn't a rules system - it's a setting designed to get the maximum potential out of open-ended, point-based rules systems like BESM (the Tri-stat system found at http://www.guardiansorder.com/downloads/) or… In First Thoughts Participants: billvolk, pells, Miskatonic, anders_larsen, Joshua BishopRoby, TroyLovesRPG.
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