Previous Topics No previous topics. | | Subsequent Topics 6/28/2007 VoidDragon: [AVERA] The line between character and equipment Okay, I just ran the first playtest of my multi-genre roleplaying system this last Sunday. It looks like I'll be able to fix the most obvious issues the players had… In Playtesting Participants: VoidDragon.
7/14/2007 VoidDragon: [AVERA] Banking Advancement with Interest In reference to my Logarithmic, Multi-genre system, I was hoping to develop/modify my character creation/advancement system with a few goals:
1. Players will be compensated if the GM forces advancement… In First Thoughts Participants: VoidDragon, Justin Nichol - BFG.
7/26/2007 VoidDragon: [AVERA] Movement Abstraction So far, in my logarithmic multi-genre system, I've created the tactical movement rules for grid-based tactics. These rules work with either squares or hexes. The rules are such that, when… In First Thoughts Participants: VoidDragon, contracycle, Hans.
7/26/2007 VoidDragon: Logarithmic Rolling Mechanics I'm thinking of converting to a logarithmic rolling mechanic that's less granular than the one I've been using so far. I've tried all sorts of dice looking for one. I… In First Thoughts Participants: VoidDragon, Vulpinoid, Starblade, Hans.
8/16/2007 VoidDragon: [ERA d6] Mutaiji - Dark Neolithic Demon Hunting (Long Post) Okay, I've truncated the name of my system, which I've been calling AVERA, to just "ERA d6." I say d6 because I've been working on other mechanics, and a second… In First Thoughts Participants: VoidDragon, Justin Nichol - BFG, Vulpinoid, Abkajud, Ron Edwards.
10/2/2007 VoidDragon: Conflict of Interest in Element Introduction? The resolution system for my game can probably best be described as Group Task Resolution. Players declare intended events, dice are rolled, and the outcome is the next event to… In First Thoughts Participants: VoidDragon, davidberg, Noon, Dietro.
1/14/2008 VoidDragon: Pawning NPCs to Crunch up Social Conflict Greetings, all.
Lately I've been working on a game where players:
i. Choose what drives their character into conflict
ii. Contribute to the conflict of other players by hitting these… In First Thoughts Participants: VoidDragon, Noon, Vulpinoid.
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