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5/29/2007 asdfff: Why are dice pools a favored idea here? (moved to here)
I heard it mentioned on the wizards D&D boards that indie rpgs look favorably upon dice pools instead of straight up percentage modifiers. Can someone tell me why this is?…
In Actual Play
Participants: asdfff, Noon, Ron Edwards, GregStolze.


5/28/2007 asdfff: Why are dice pools a favored idea here?
I heard it mentioned on the wizards D&D boards that indie rpgs look favorably upon dice pools instead of straight up percentage modifiers. Can someone tell me why this is?…
In First Thoughts
Participants: asdfff, northerain, Narf the Mouse, Ron Edwards.


5/28/2007 asdfff: Outsider question: Who in the world does the 'd20' name appeal to?
I was reminded of the D&D player's handbook the other day, and I thought to myself, who in the world buys this thing? 1) D&D claims to have only a…
In Publishing
Participants: asdfff, C.W.Richeson, Justin D. Jacobson, Ron Edwards.


2/23/2006 asdfff: Where can I discuss mechanics?
If I'm building a roguelike or trying to enhance the Gamist aspects of my RPG, where can I discuss the proper methods of, say, character advancement, taking inspiration from Diablo…
In Site Discussion
Participants: asdfff, Eero Tuovinen, Tommi Brander, Ben Lehman.


9/2/2004 asdfff: Can someone classify this line of thought-- "proto-rpg&
I'm sure this has been discussed before, but I need to find out what term to search for. The idea I've been having in the shower is start with a…
In RPG Theory
Participants: asdfff, Jinx, clehrich.


9/1/2004 asdfff: Guideline question
Are we allowed to talk about card game design and "selected from-library game component games" rules theory? Like discuss the rules of different CGs, especially the new ones--Call of Cthulhu,…
In Site Discussion
Participants: asdfff, Ron Edwards.


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