Previous Topics 8/23/2007 Sovem: Pondering called shots A lot of games have rules for combatants to make "called shots" on their opponent. They sacrifice a bit of their chance for success in return for the possibility of… In First Thoughts Participants: Sovem, David Artman, Eliarhiman6, xenopulse, Filip Luszczyk, VoidDragon, Noon, contracycle, Age of Fable, TomTancredi, Justin Nichol - BFG, migo, Hereward The Wake, Elizabeth P., dindenver, Morte.
8/16/2007 Sovem: Damage: Nobilis + numbers = what? I've been thinking about damage systems a lot lately, and how to do them differently than the standard HP model. I like damage to still be damage; that is, if… In First Thoughts Participants: Sovem, Vulpinoid.
6/5/2007 Sovem: A new method for combat? AJ's post of several weeks ago about a new system for martial arts has really got me thinking about alternative ways to run combat. Her suggestion was that instead of… In First Thoughts Participants: Sovem, Justin Nichol - BFG, Noon, hix, Noclue, VoidDragon, brainwipe, Aaron Blain, contracycle, boswok.
6/1/2007 Sovem: Universalis-like game mechanic? I really like the way the Universalis game mechanic makes you spend coins for everything that you do in game. I was thinking about making a similar game mechanic in… In First Thoughts Participants: Sovem, Andrew Morris, Valamir, xiombarg.
10/3/2006 Sovem: 2 player Universalis? Is it possible to play Universalis, as written, with only two people? I tried it once, but it seemed that between two people, there just weren't enough coins to get… In Universalis Participants: Sovem, Aaron Smith, Valamir, Tony Irwin, Robotech_Master, Mike Holmes.
9/29/2006 Sovem: A harebrained idea? I've got an idea for a system, but I'm not really sure whether it would work or whether it's been done or not. So, I thought I'd run it by… In First Thoughts Participants: Sovem, Eero Tuovinen, nikola, Joshua BishopRoby, Hituro, joepub, TroyLovesRPG, dindenver.
9/21/2006 Sovem: Confusion with new scenes If this question has been addressed somewhere else, forgive me.
I'm a bit confused as to components and starting new scenes. The book states that when framing a new scene… In Universalis Participants: Sovem, Valamir.
9/12/2006 Sovem: Dying to play I am absolutely dying to try this game out, but I can't get my players to give it a chance for the life of me. To be fair, we're in… In Universalis Participants: Sovem, Trevis Martin, Mike Holmes.
9/11/2006 Sovem: [Divinity Horizons] Destiny mechanic (This thread is an extension of this discussion.)
Well, my wife and I spent almost the entire day yesterday trying to figure out a Destiny system for our DH game.… In First Thoughts Participants: Sovem, TonyLB, knicknevin, Wolfen, Valamir, sean2099, TroyLovesRPG.
9/7/2006 Sovem: [Divinity Horizons] Epic Playtesting So, last night we had a terrific playtest of Divinity Horizons. My wife and my two long-term gamers were there, as well as a newcomer to our group. Divinity Horizons… In Playtesting Participants: Sovem, Valamir, Wolfen, Spooky Fanboy, sean2099, TonyLB.
9/5/2006 Sovem: [Divinity Horizons] Power 19 Well, I've finally done it. First draft of the Power 19 for my upcoming game, Divinity Horizons. Comments or questions are welcome. Right now, I'm really just putting this up… In First Thoughts Participants: Sovem, Troy_Costisick, sean2099.
8/30/2006 Sovem: Query: Indie Presses accepting submissions? I was wondering, do indie presses every look for game ideas beyond their usual repertoire? My first thought is that, no, indie presses are too small and focused to branch… In Publishing Participants: Sovem, Clinton R. Nixon, Wolfen, Lxndr, Valamir, Paka, daMoose_Neo.
8/5/2006 Sovem: Profit in PDFs? Wow, an entire forum for indie rpg publishing! First, lemme say, this is awesome. My wife and I have been trying to get into indie publishing for a long time… In Publishing Participants: Sovem, daMoose_Neo, timfire, Nathan P., Justin D. Jacobson, demiurgeastaroth, Gregor Hutton, guildofblades.
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