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From Day One


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8/24/2007 Marhault: Lighting a Black Fire
Ron, I’m putting together a game of Black Fire, ‘cause it looks awesome.  Most of the questions I had after reading the text were asked and answered in prior threads. …
In Adept Press
Participants: Marhault, Ron Edwards.


8/12/2006 Marhault: [Afterworld] Resolution outline
I outlined more or less how I want conflicts to work in Afterworld.  Previous thread is here.  You may want to read that one first. When a conflict arises, follow…
In First Thoughts
Participants: Marhault, Jasper.


7/31/2006 Marhault: [Afterworld] Resolution problems
The world as it once was has come to an end.  All that is left is a few scattered pockets of survivors trying to rebuild.  The Player Characters are members…
In First Thoughts
Participants: Marhault, Matt Wilson, Nathan P., Joshua BishopRoby, Bill_White.


4/5/2006 Marhault: Origins 2006
So, once again, the big Indie convention is GenCon, which I won't be attending.  I am, however, planning to attend Origins this year.  So, who else is gonna be there? …
In Forge Birthday Forum
Participants: Marhault, inthisstyle, Michael S. Miller, Troy_Costisick, Clinton R. Nixon, Lisa Padol, Mike Holmes.


1/23/2006 Marhault: Ongoing online Amber game
[b]The Basics[/b] The game is Amber Diceless.  Starting set of players and their characters: A.  -  playing Sarevok, son of Gerard.  C.  -  playing Edwin, Knight Protector of Arden E. …
In Actual Play
Participants: Marhault.


7/10/2005 Marhault: A pleasant surprise
I finished reading the Monster Burner that I picked up at Origins today, and got a nice surprise. The Monster Burners are numbered just like the game, and my numbers…
In Burning Wheel
Participants: Marhault, abzu.


2/5/2005 Marhault: Afterworld: the Whiff Factor
Afterworld is beginning to come together, but I have some fairly serious concerns which I hope the community here can help me address. This thread is intended to address the…
In Indie Game Design
Participants: Marhault, ffilz, NN.


6/28/2004 Marhault: On the sequential faces of the clock
It's been a while since this topic has been discussed, and it has been simmering in the back of my mind since then. In the last thread, Seth showed some…
In Dark Omen Games
Participants: Marhault, M. J. Young, GreatWolf.


4/7/2004 Marhault: Daedalus
Before things close up on the old FBF, I want to say how sad I am that Daedalus is ceasing publication. Daedalus really made me think, and I was hoping…
In Forge Birthday Forum
Participants: Marhault, Matt Snyder, Andy Kitkowski, GreatWolf, Matt, Shreyas Sampat.


4/7/2004 Marhault: Family
It's a little late, but I just thought of a good thread topic. Who all is married, has kids, that sort of thing? A few people are pretty open about…
In Forge Birthday Forum
Participants: Marhault, Christopher Weeks, joshua neff, Lxndr, Ron Edwards, quozl, GreatWolf, John Kim, Matt Wilson, Chris Passeno, Bob Goat, Matt Snyder, coxcomb.


2/16/2004 Marhault: Some questions
So I spent a little time with the Alyria Quickstart Rules this weekend. Made up a few characters, resolved a few conflicts, that sort of thing. I have a few…
In Dark Omen Games
Participants: Marhault, GreatWolf.


2/13/2004 Marhault: My Moon Die: An Odyssey
Well, I made my Moon Die last night. It was, for me, the culmination of a quest many years long, far longer than I have known about Alyria. A quest…
In Dark Omen Games
Participants: Marhault, GreatWolf.


12/11/2003 Marhault: Designing for publication - VS - Designing for personal play
[quote="bifevo"]there would be a big difference between a system that I would use for my own gaming groups and something that I intended to seriously develop.[/quote] This is a quote…
In Publishing
Participants: Marhault, bifevo, efindel, abzu.


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