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10/26/2007 Harlequin: The Anvil of Dike - Spoilers (read me 2nd)
Here's the surprises I don't want my players to be forced to find out prematurely.  Most discussion should be kept to the original thread (link shortly), except where it bears…
In Actual Play
Participants: Harlequin.


6/13/2005 Harlequin: [Polaris] Captains Courageous - An Initiation
Second session of our Polaris playtest took place on Friday, displaced from its nominal Wednesday due to scheduling conflicts. Similar conflicts will obstruct this week's session (or make us experiment…
In Actual Play
Participants: Harlequin, Ben Lehman.


6/2/2005 Harlequin: [Polaris] Captains Courageous - Chargen
We finally got all schedule conflicts resolved, and started our playtest of Polaris last night. Paricipants include myself (Eric Finley), James Brown ('blankshield' here), my wife Star Newman, and philosophy/law…
In Actual Play
Participants: Harlequin, Ben Lehman, Christopher Weeks, Miskatonic.


5/4/2005 Harlequin: [A Swiftly Tilting City] Prisoner's Dilemma mechanics
Since I've never posted here about A Swiftly Tilting City before, I'll start with a little background for context. Background: ASTC was my winning first-round submission to the in-person Iron…
In Indie Game Design
Participants: Harlequin, Jason E Leigh, Bill_White, Jasper, Mike Holmes, Dev.


1/9/2005 Harlequin: Lois McMaster Bujold does Sorcerer
I'm not sure if this is deliberate or not, given the number of SF/Fantasy authors who turn out to be gaming junkies at heart. She looks a bit old for…
In Adept Press
Participants: Harlequin, Ron Edwards, Tav_Behemoth.


3/10/2004 Harlequin: Possible solution to Brian's SimB/S issue
This comes from a slightly stale thread, so I'll reopen rather than continuing... Brian raised a point about the simultaneous block/strike, and indeed IMO about all use of attacks in…
In The Riddle of Steel
Participants: Harlequin, Mike Holmes, Wolfen, Edge, Jake Norwood, Brian Leybourne, Ben Lehman, Richard_Strey, Valamir, Overdrive, Tash, [MKF]Kapten, Gideon13, kenjib, nsruf, Ingenious.


2/4/2004 Harlequin: Dungeon-crawl combat system without a home
This was inspired by this thread, and if Timfire wants it, it's his. I'm unlikely to ever go anywhere with it, myself, but figured it was neat enough to share.…
In Indie Game Design
Participants: Harlequin.


1/21/2004 Harlequin: Mysterious magic
One completely orthogonal line on the challenge of magic comes in if it's really, really unknown and strange. I don't know that I've ever seen an RPG which handled this…
In RPG Theory
Participants: Harlequin, Ron Edwards, John Kim, M. J. Young, talysman, gobi, Bill_White, inthisstyle, neelk, Calithena, montag, teucer, clehrich.


1/13/2004 Harlequin: Forum setup help wanted
I'm looking for someone who can, if provided with webspace (also working on that), help me to set up a PhpBB forum akin to the one Clinton has managed here…
In Connections
Participants: Harlequin.


12/16/2003 Harlequin: [MLwM] At Seven Bells - Framing/Pacing?
At Seven Bells (see the setup here) played its first real session on Friday, and I found myself with mixed feelings both about my own ability to run the game…
In Actual Play
Participants: Harlequin, jrs, Mike Holmes, GB Steve, Valamir.


12/9/2003 Harlequin: Space Dogfights - TROS mechanic (split)
I'm starting a fresh thread here because there's some really interesting worldbuilding going on in the original Space Dogfights thread and I'd like to somewhat divorce the mechanical discussion from…
In Indie Game Design
Participants: Harlequin, MachMoth, Brian Leybourne, Wolfen, Jake Norwood, LordSmerf, Mike Holmes, contracycle, Overdrive.


12/6/2003 Harlequin: [MLwM] At Seven Bells - Setup
So tonight all the ingredients for the My Life With Master game discussed in this thread have come together - the game book arrived last week, the core players were…
In Actual Play
Participants: Harlequin, Paul Czege.


11/27/2003 Harlequin: Play group size for MLwM
One question... the Actual Play reports I've been reading have all been relatively small playgroups, three to four minions, at most five. I want to introduce MLwM to my regular…
In Half Meme Press
Participants: Harlequin, Lxndr, xiombarg, Paul Czege, Ron Edwards, Eero Tuovinen.


11/25/2003 Harlequin: Help request - Fortune in the _______?
Disclaimer: The primary game I am working on is (if contracts happen before completion - else this disclaimer may vanish as I self-publish) not indie. A major game publisher wants…
In RPG Theory
Participants: Harlequin, cruciel.


10/10/2003 Harlequin: A novel thought on Nar currency
[i](Hey, all. It's been a while - RL is what it is. Missed this place, though.)[/i] Okay. A neat thought just came to me, and I wanted to share it…
In GNS Model Discussion
Participants: Harlequin, gobi, Ron Edwards, Paul Czege, Mike Holmes, Jack Spencer Jr.


8/27/2003 Harlequin: System Mod: the 'Press'
Heyo... I posted awhile back about a campaign I was planning, which would use TROS as the engine for a Seventh Sea setting. It's been proceeding quite satisfactorily so far,…
In The Riddle of Steel
Participants: Harlequin, Caz, Mike Holmes, spunky, Snikwas, kenjib.


5/8/2003 Harlequin: A couple of questions - Re: foppishness and No Elves
Okay, strange subject line, I admit. First comment, nigh-obligatory... I finally picked up TROS and was very happy to find it basically everything I'd hoped it would be. I was…
In The Riddle of Steel
Participants: Harlequin, Jake Norwood, Morfedel, Wolfen, Mike Holmes, toli.


5/7/2003 Harlequin: Aesthetics and Conveying Reality
If I read the conclusion of the Aesthetics and Reality thread correctly, then Chris and Emily tried to pin down a specific tension, between two things: a Baseline, which is…
In RPG Theory
Participants: Harlequin, Mike Holmes, Matt Snyder, Emily Care, clehrich, John Kim, Ron Edwards, Le Joueur, Mark D. Eddy, Valamir, Bankuei, Jack Spencer Jr.


5/7/2003 Harlequin: When the Drift is the Fun Part
This is an interesting thought I had a while back, and had been saving for a rainy day. It rained over in Elegance and Deliberateness, so hey, let's crack this…
In GNS Model Discussion
Participants: Harlequin, Mike Holmes, Ron Edwards, cruciel, Walt Freitag.


4/8/2003 Harlequin: Communicating the social contract
(See Bruce Baugh's query about Limiting Character Types for the thought which sparked this off.) Thinking about social contracts, I'm coming increasingly to the conclusion that this is the one…
In RPG Theory
Participants: Harlequin, Mike Holmes, Ron Edwards, Le Joueur, Matt Wilson, Bob McNamee, clehrich.


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