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11/30/2007 Elizabeth: [It's Complicated] Relationship-map Twister
So I've been writing/re-writing/tweaking this game for a couple weeks; it's called "It's Complicated." (Those rules aren't precisely current; I'll be updating them this weekend.) JasonP, Scurve, stryck, and Adrienne…
In Playtesting
Participants: Elizabeth, Ron Edwards, David Artman.


12/21/2007 Elizabeth: Audeamus: a cinematic, non-fantasy romp in ancient Rome
So my friend Charlotte and I are designing a game about ancient Rome, entitled Audeamus. It's going to be more cinematic than slavishly historically accurate-- think Ben Hur and Gladiator.…
In First Thoughts
Participants: Elizabeth, Paul T, Phil, Stryck, Narf the Mouse.


3/15/2008 Elizabeth: [Mist-Robed Gate] The best playtest I've ever experienced
So at last weekend's JiffyCon Boston, we had the first playtest of Shreyas Sampat's incredible wuxia game entitled The Mist-Robed Gate. It was supposed to be an intense, quiet, introspective…
In Playtesting
Participants: Elizabeth, Shreyas Sampat.


8/21/2008 Elizabeth: Photographer available for illustration work
Hi! I'm a freelance photographer by day, game designer by night. I've been doing a ton of photography as game illustrations lately, and I thought I should mention that I'm…
In Connections
Participants: Elizabeth, Vulpinoid.


8/8/2009 Elizabeth: How do I make relationships important in my Burn Notice-inspired spy game?
So I've been hard at work on a new game inspired by one of my favorite TV shows, Burn Notice. The premise of my game is that you're all a…
In First Thoughts
Participants: Elizabeth, Alokov, Noclue, Noon, chance.thirteen, Luke, SeeThirty, jasonm, dindenver.


9/11/2010 Elizabeth: Elizabeth's game thread
So Shreyas and I have been talking FOR YEARS about how to make a sweeping, emotionally-resonant two-player game about the hero's journey that anchors in the players' real sense memories.…
In Endeavor: Game Chef 2010
Participants: Elizabeth, masqueradeball, jdfristrom, Ben Lehman, Jason Pitre, Lance D. Allen.


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