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1/12/2008 chronoplasm: Hi! New here. Heres the last D&D game I played.
Now, I can't remember my stats exactly, but I was a rogue/bard named Neviik. I recall getting into a lot of arguments with my DM (Richard) over my character's backstory.…
In Actual Play
Participants: chronoplasm, sirelfinjedi, Caldis, Noon, Noclue, masqueradeball, Valvorik, Selene Tan, contracycle.


1/16/2008 chronoplasm: Satanic Panic! (Power 19 answered)
This is one of the two games I've been working on off and on. I think I'll take a break from Pathodyne for now to get some feedback on this.…
In First Thoughts
Participants: chronoplasm, Vulpinoid, Ron Edwards.


1/12/2008 chronoplasm: Double posting rules?
Hi, I don't know if it's been said anywhere already, but since we can't edit posts, I was wondering what the rules in this forum concerning double posting are? Lets…
In Site Discussion
Participants: chronoplasm, Ron Edwards.


2/11/2008 chronoplasm: Wave Inspired System
OK, so in most systems, character stats will usually grow with time right? They don't really get weaker with time unless they are negatively affected by some kind of enemy.…
In First Thoughts
Participants: chronoplasm, VoidDragon, masqueradeball.


2/21/2008 chronoplasm: Pathodyne Power 19 in Progress
First the 19: 1) What is your game about? Myers-Briggs typology and inner struggle. 2) What do the characters do? The characters strive to deal with their inner problems and…
In First Thoughts
Participants: chronoplasm, Grinning Moon, Axe4Eye, danielsan.


4/24/2008 chronoplasm: Two Evolution Themed Games- Power 19 and other ideas
At first I only wanted to make one game themed around evolution, but the more I thought about it the more I want to do two. I originally wanted to…
In First Thoughts
Participants: chronoplasm.


6/5/2008 chronoplasm: No Power 19 Yet... Some Ideas Though
So I want to make a "hack and slash" where, instead of playing as adventurers on dungeon crawls, players are townsfolk trying to defend and maintain their village. The setting…
In First Thoughts
Participants: chronoplasm, Illetizgerg, Roadkill.


6/13/2008 chronoplasm: Go Fish inspired resolution system
So I'm working on a game where players play as townsfolk in a world full of monsters. Players can play as miners, farmers, merchants, fishermen and many other roles and…
In First Thoughts
Participants: chronoplasm, Paul Czege, Will.


6/30/2008 chronoplasm: Townsfolk Power 19
1.) What is your game about?** 2.) What do the characters do?** 3.) What do the players (including the GM if there is one) do?** In Townsfolk, players don't play…
In First Thoughts
Participants: chronoplasm, whiteknife, dindenver, StrongBadMun.


7/2/2008 chronoplasm: Townsfolk Classes
OK, so in this game you play as a simple villager struggling to survive a world warped by thaumaturgic fallout after an alchemical war and populated by chimeric monsters. This…
In First Thoughts
Participants: chronoplasm, Eero Tuovinen, madunkieg.


7/14/2008 chronoplasm: [Townsfolk] Random Worldbuilding +Monster Creation
Alright, so when you enter an uncharted area on the map, you need to determine the terrain and the monster population of that area. You do this first by drawing…
In First Thoughts
Participants: chronoplasm, dindenver.


8/13/2008 chronoplasm: Which Would you Prefer?
1) This is a dark, gritty game where you are a simple peasant trying to fight off a horde of zombies that are attacking your town. You have no knights…
In First Thoughts
Participants: chronoplasm, chance.thirteen, Vulpinoid, Eliarhiman6, dindenver.


8/14/2008 chronoplasm: [Townsfolk] Power 19 2.0
1.) What is your game about?** Imagine Harvest Moon if the crops you were trying to harvest were monsters that fight back. In Townsfolk, you play as a peasant in…
In First Thoughts
Participants: chronoplasm, Greg 1, dindenver, whiteknife.


8/28/2008 chronoplasm: Townsfolk Professions: What woud you want to do?
So I've decided that I want the professions for Townsfolk to be kind of over the top. Mineral Runner = Merchant (bring resources and goods to other towns to do…
In First Thoughts
Participants: chronoplasm, Eero Tuovinen, dindenver, Abkajud, blackflowers18.


9/2/2008 chronoplasm: [Townsfolk] Thoughts on Chargen
OK, so I had this idea for using a kind of lifepath system in my game, Townsfolk. Basically, your character sheet will have a list of 'milestones' representing events in…
In First Thoughts
Participants: chronoplasm, dindenver, davidberg.


9/9/2008 chronoplasm: [Townsfolk] Resolution: How can I use Wisdom and Youth points?
OK, so heres my idea for resolution in my game Townsfolk. Players start out each day with a certain number of cards in hand. Depending on what 'milestones' your character…
In First Thoughts
Participants: chronoplasm, dindenver.


9/9/2008 chronoplasm: Scrolls?
I don't plan on using this for my own game, but I wanted to just ask... What sorts of hurdles would one run into if they published their game not…
In Publishing
Participants: chronoplasm, Eero Tuovinen, c, preludetotheend, Andy Kitkowski, Valamir, Ron Edwards, David Artman.


9/16/2008 chronoplasm: Townsfolk- Different player races? I'm two minds on this.
In Townsfolk, you play as a tradesman protecting your town against monsters by weaponizing your tools and perfecting your skills into a unique fighting style. You choose your profession and…
In First Thoughts
Participants: chronoplasm, Vulpinoid, EdEdEd, dindenver.


10/31/2008 chronoplasm: Random Dungeon Generating Mechanic
OK, so I'll give you a brief synopsis of my idea to give this whole thing context. I just thought up an idea for a game called Goblin Mountain. You…
In First Thoughts
Participants: chronoplasm, greyorm, Rauðbjørn.


12/16/2008 chronoplasm: Wargame Idea, Power 19
Well... not all of the power 19. I only have up to #8. What is your game about? Armies wage war against each other, and civilians get caught in the…
In First Thoughts
Participants: chronoplasm, Brendan Day, David C, Noon, Vulpinoid, Susan Calvin.


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