Previous Topics 1/3/2008 jburneko: The Social Mandate There's a phrase I want to push into the gaming lexicon: The Social Mandate. I can't remember if Ron uses this phrase in the text of Spione or not. The… In Actual Play Participants: jburneko, Noon, Eliarhiman6, Filip Luszczyk, Ron Edwards, GreatWolf, davidberg, Ben Lehman, contracycle.
12/27/2007 jburneko: [DitV} I was a Dog and I forgave the Demons Last night I had the opportunity to play Dogs in the Vineyard. Present were myself, Collin, James and Will. James was GMing. Now, when I play Dogs a) I like… In Actual Play Participants: jburneko, Caldis, Noon, Noclue, Ron Edwards.
11/28/2007 jburneko: Elric & Moonglum So, this is a topic I've wanted to discuss in this forum for a while but haven't really gotten around to it. I've read the "core" Elric saga twice. By… In Adept Press Participants: jburneko, Alan, Ron Edwards.
11/25/2007 jburneko: A D&D Exercise for Sorcerer Players Or How To Play Epic Characters At First Level
Reading all the threads about Sherman Tank Demons and what not reminded me of a discussion I had a few years… In Adept Press Participants: jburneko, Tor Erickson, xenopulse, LandonSuffered.
10/17/2007 jburneko: Dirty Secrets in a Con Setting Okay, so I play on running Dirty Secrets at a con here in February but I'm uncertain what to do. The book says a Short Story should take 2 to… In Dark Omen Games Participants: jburneko, GreatWolf.
10/14/2007 jburneko: [Dirty Secrets] Gym Teacher Goes To Jail, Assualts Prominent Doctor We just finished playing Dirty Secrets. Like, 30 minutes ago. It took a bit, but in the end I loved it. I was playing Josh Bishop-Roby and my wife Meghann. … In Actual Play Participants: jburneko, Joshua BishopRoby, GreatWolf.
9/11/2007 jburneko: Misunderstood: The RPG So the other day, Mr. Joshua Bishop-Roby described by design aesthetic as "Emo-Punk." While it's true I like my games emotionally bleak and taxing and I don't think of them… In First Thoughts Participants: jburneko, Adam Dray.
2/21/2007 jburneko: [It Was A Mutual Decision] OrcCon 2007 Hello Everyone,
So, having met repeated resistance to playing "It Was A Mutual Decision" I decided to throw it on the schedule for OrcCon and see what happens. Only two… In Actual Play Participants: jburneko, Ron Edwards, Laura Bishop, Valamir, Meguey.
1/9/2007 jburneko: Fan Mail Between Seasons Just another quickie question:
Do players keep their unspent fan mail between seasons?
Jesse In Dog Eared Designs Participants: jburneko, Matt Wilson.
11/3/2006 jburneko: The PtA Economy Between Episodes Hello Again,
Just a few quick questions to confirm my understanding of what happens to each resource pool between Episodes.
1) Any unspent budget goes away between episodes. Correct? (Note:… In Dog Eared Designs Participants: jburneko, Matt Wilson.
10/25/2006 jburneko: Shooting The Moon, Rules Questions. Hello,
First let me say that I think Shooting The Moon is excelent! I've been waiting for a romantic rivals game for quite some time. I do have some questions… In Black and Green Games Participants: jburneko, Emily Care.
9/29/2006 jburneko: Conflict Between Protagonists Questions Hello,
My group is going to start up a full PtA season soon and I just want to clear up some minor confusions about how conflicts between protagonists are handled. … In Dog Eared Designs Participants: jburneko, Matt Wilson.
9/5/2006 jburneko: [The Roach @ Gateway] What's the Premise, Where's The Fun? Hello,
So, I brought The Shab-al-Hiri Roach to the Gateway con this weekend. Ten people total showed up and some had played before so we split into two groups of… In Actual Play Participants: jburneko, Christopher Kubasik, Ron Edwards, GB Steve, Jonathan Hastings.
8/30/2006 jburneko: [Sorcerer] Orthogonal & Oppositional Conflicts. So, I've been following the conversation about the problem with Stakes setting over on Story Games and I noticed the little side bars about Orthogonal vs. Oppositional Conflicts. A little… In Adept Press Participants: jburneko, Valamir, Ron Edwards, Frank T, Christopher Kubasik.
8/25/2006 jburneko: [InTERRORgation] More of a Drill than a Game. Hello Everyone,
So, at the upcoming SoCal Con, I've decided to run Annie Rush's game InTERRORgation. I don't like running games for the very first time at a con so… In Actual Play Participants: jburneko.
7/31/2006 jburneko: Sorcerer: Small Rules Questions Hello,
In the last session of my current Sorcerer game an interesting thing happened and I want to clearify if my adjudication was within the scope of the rules. We… In Adept Press Participants: jburneko, Ron Edwards.
7/17/2006 jburneko: [Sorcerer] Fixed Humanity, Flexible Consequences.... Hello,
So, I'm running a new Sorcerer game. Including various con games this makes my seventh Sorcerer game and my fourth underlying concept. The concept this time around is Southern… In Actual Play Participants: jburneko, Ron Edwards, ironick.
6/16/2006 jburneko: [DitV] The Narrative Wall Hello,
First I have to say that Dogs in the Vineyard is by far the easiest game to GM I have ever played. The town creation rules are pure gold. … In Actual Play Participants: jburneko, Bankuei, Noon, Claudia Cangini.
4/18/2006 jburneko: Why I Like One Point Inspirations. Just reading around this forum I get the general impression that people think low valued inspiration is utterly useless. However, I think low valued inspiration are totally awesome and I'd… In Muse of Fire Games Participants: jburneko, Hans, TonyLB, dunlaing, Matthew Glover.
4/11/2006 jburneko: [The Shab-Al-Hiri Roach] They Ate His Heart Out. Hello All,
The other night one of my Dogs players had to leave a little early so the rest of us, Matt, myself and my wife Meghann decided to take… In Actual Play Participants: jburneko, Matt Kimball, jasonm.
<< more previous topics | | Subsequent Topics 2/20/2008 jburneko: [OrcCon 2008][Spione] Hey, it worked again! So, I ran Spione in the 8pm Sunday slot of OrcCon here in Los Angeles. It worked out really well again. Hey, that's two successful runs of a Ron Edwards… In Actual Play Participants: jburneko, Ron Edwards.
4/2/2008 jburneko: [In A Wicked Age...] Social Conflict Subtlety I've seen it said that there is no social conflict resolution in In A Wicked Age... However, given my reading of the text I think I see a subtlety in… In lumpley games Participants: jburneko, Brand_Robins, Valvorik, Mike Holmes, lumpley.
4/4/2008 jburneko: SIS Control Take 3, EUREKA! I just totally had an epiphany! Conflict declaration in Capes is backwards from almost all other RPGs.
In most games a player declares an action and then either someone steps… In Muse of Fire Games Participants: jburneko, TonyLB.
4/7/2008 jburneko: [Sorcerer] Quickie Rules Question This is something that I've been meaning to ask about and keep forgetting.
Let's say Alice and Bob are fighting each other.
Alice goes first and Bob doesn't abort and… In Adept Press Participants: jburneko, pfischer, Ron Edwards, Paul T, Peter Nordstrand.
4/16/2008 jburneko: [Dirty Secrets] Simple Rules Question Hello,
Simple rules question. Do you still set goals in Violence scenes? The rules say Violence scenes work like Investigation scenes "except" and "don't set goals" isn't listed among those… In Dark Omen Games Participants: jburneko, GreatWolf, Linnaeus, Ron Edwards.
4/29/2008 jburneko: [IAWA] Answerer & The Dice This is mainly directed to Vincent's analogy about the Answerer in a round and Block/Dodge vs. Taking The Blow in Dogs. In a couple of threads Vincent has talked about… In lumpley games Participants: jburneko, lumpley, David Artman.
8/7/2008 jburneko: SP 1 and Scene Requests I just saw in another thread that if your Screen Presence is 1 that you don't get to request scenes. Is that correct? Is that in the book? Page Number?… In Dog Eared Designs Participants: jburneko, Eliarhiman6, Matt Wilson.
11/4/2008 jburneko: Sorcerer: The Book That Rewrites Itself While You Sleep So, up in Actual Play in a thread about texts Ron wrote this:
"(I should make a parody Sorcerer text of what the game would be like based on accounts… In Adept Press Participants: jburneko, James_Nostack, Ron Edwards, Frank Tarcikowski, Peter Nordstrand.
11/12/2008 jburneko: [Analise] Traits with One Coin So, yesterday I read through Analise and so far I like what I see. I have only one initial question. How do Moments work when a player has only one… In ndp design Participants: jburneko, Nathan P..
11/18/2008 jburneko: The Situation In Silent Sound So I finally got over my terror and pulled together some people to play test my game Silent Sound. The game is inspired by much of the color and thematics… In Playtesting Participants: jburneko, Eric Heisserer, Christopher Kubasik.
11/26/2008 jburneko: [Silent Sound] Mechanics Flowing In The Wrong Direction This is a follow up to the original thread regarding my game in progress: Silent Sound. The original thread can be found here:
http://www.indie-rpgs.com/forum/index.php?topic=27077.0
Last night we played the first… In Playtesting Participants: jburneko.
12/5/2008 jburneko: System Transforms Situation... And Situation Informs System? We talk a lot about how System transforms Situation. What we don’t talk a lot about is how Situation limits or informs our choices about how to employ the System. … In Actual Play Participants: jburneko, Marshall Burns, Ron Edwards, Noon, Adrian F., Artanis, davidberg, JoyWriter, GreatWolf, masqueradeball, Caldis.
12/15/2008 jburneko: [Play Challenge] Movies That Didn't Get Made So earlier this year the idea of creating "play challenges" rather than "design challenges" got floated around on Story Games. That resulted in the rather awesome setting/system cross over play… In Endeavor Participants: jburneko.
2/17/2009 jburneko: [Dirty Secrets] How I Accidentally Playtested Dirty Cities. Hello,
So this weekend at OrcCon I played a very awesome but highly unusual Dirty Secrets game. It was my intension to experiment with recording all my sessions this con… In Actual Play Participants: jburneko, GreatWolf.
3/10/2009 jburneko: Total Defense: One More Time From The Top So, I'm doing what is now basically man annual cover to cover read through of Sorcerer (one of the pages is loose, damn it). And I'm STILL seeing stuff I've… In Adept Press Participants: jburneko, Greymorn, Alan, angelfromanotherpin, Ron Edwards, greyorm, The Dragon Master.
4/7/2009 jburneko: [Silent Sound] Problem with Flashbacks and Memories I'm don't know if this is the right forum for this. What I'm about to discuss came out of play testing experience but it concerns unplaytested components arising from a… In Playtesting Participants: jburneko, Artanis.
5/6/2009 jburneko: Question About Liches From Sorcerer & Sword I was looking at the How To Become An Undead section of Sorcerer & Sword. So the way I understand it is that you effectively become a demon. But when… In Adept Press Participants: jburneko, Ron Edwards, Marshall Burns, AXUM, greyorm.
6/5/2009 jburneko: Sex & Sorcery At The Table Hello,
Sex and Sorcery is certainly the most unusual of the Sorcerer supplements. In many ways its content is a big, "well DUH" but the way it's presented is certainly… In Adept Press Participants: jburneko, AXUM, Ron Edwards, James_Nostack, Abkajud, Finarvyn.
7/6/2009 jburneko: [A Penny For My Thoughts] Audience Investment and Distributed Fictional Entities I played A Penny for My Thoughts this Sunday. Present were myself, CK, Eric and Laura. Unfortunately, due to a time restriction we didn’t quite get to finish. We got… In Actual Play Participants: jburneko, Noclue, Ron Edwards, ptevis, Christopher Kubasik, GreatWolf.
7/20/2009 jburneko: [Sorcerer] More Evil Is More Morally Taxing? So, there’s this common fear that if you throw overt demons and sorcerers into a “Dogs in the Vineyard” game it will detract from the moral issues. I’ve never found… In Actual Play Participants: jburneko, Christopher Kubasik, Rod Anderson, Ron Edwards, James_Nostack, Noon, Noclue.
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