The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=10905&fromaround=26282

From Day One


Previous Topics

5/16/2008 TempvsMortis: GNS and Tokens
In GNS there's there types of conflict resolution: narrative, by which the conflict is narrated out, with rules making sure arguments don't stall the game (Polaris is the purest example…
In First Thoughts
Participants: TempvsMortis, Eero Tuovinen, Michael Johnson, Ron Edwards.


5/16/2008 TempvsMortis: This is what I'm gunna play with my freinds
I'll be sure to get you a transcript or something afterward. I thought of some awesome stuff and my friends have never heard of Shock:, so we're gunna start out…
In glyphpress
Participants: TempvsMortis, Ben Lehman, Michael Johnson.


5/15/2008 TempvsMortis: The Cardinal Emotions
Okay, I'm making a game where the primary division of social group and abilities is based on emotions. (It relates to how they use their powers.) The thing is, I…
In First Thoughts
Participants: TempvsMortis, madunkieg, Brendan Day, Michael Johnson, MikeF, dindenver, Vulpinoid.


5/14/2008 TempvsMortis: Ownership
Maybe someone else has asked this, but I haven't seen it. In the book it says that people can't have an Issue for their character if they own it, but…
In glyphpress
Participants: TempvsMortis, nikola.


5/13/2008 TempvsMortis: Zie/Hir
I know you can't change this in the current edition, but if there's ever a "Shock: 1.2" then this might be useful to note. I'd like to point out that…
In glyphpress
Participants: TempvsMortis, rafial, Eero Tuovinen, nikola.


<< more previous topics

 

Subsequent Topics

No subsequent topics.