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11/3/2008 DWeird: [Rustbelt] Changing setting
Split off from this thread here, as requested: http://www.indie-rpgs.com/forum/index.php?topic=26919.0 (though I *am* having some troubles with the complete lack of tidbits…
In Beyond the Wire Productions
Participants: DWeird, Marshall Burns, Wolfen.


3/6/2009 DWeird: Messages through the time stream
Hi! I've been working on a game concept of a sort for a very, very long while now, with nothing to show for it but a few hair-brained half-baked ideas.…
In First Thoughts
Participants: DWeird, Vulpinoid, Abkajud.


7/31/2009 DWeird: Napkins, crayons, utter annihilation
Hi! I'm taking a break from my other stuff that's slowly brewing (no! really! there's progress!), and decided to go for something silly and childish instead... You're a crew on…
In First Thoughts
Participants: DWeird, Mike Sugarbaker, Geethree.


10/5/2009 DWeird: [Change] Countering the drive towards generic traits?
Hi, I've recently begun work on Change, a simulation of fantasy cultures. A few early playtests have rolled in, and something troubling emerged: there is ample reason for players to…
In Playtesting
Participants: DWeird, Mulrah, Noclue, greyorm, otspiii, Teataine, chance.thirteen.


12/14/2009 DWeird: [Apocalypse World] Paradise
[b]Session One:[/b] Ran an IRC session with Barnum the junta Hardholder, Spider the drug-dealing Hocus, and Grace, a sweet little singing Skinner. Set near what was once a city, surrounded…
In Playtesting
Participants: DWeird, FigureFour, lumpley.


1/29/2012 DWeird: Two Apocalypse World games: character relationship to setting
So I've been having thoughts about setting/character relationships for a game I'm kinda sorta thinking about making that is essentially about exploring and building upon a preestablished setting via characters…
In Actual Play
Participants: DWeird, help im a bug.


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