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3/27/2009 EvilCat: A game of naval horror looking for more players!
Game is already in process, but just began. You can read it here. Tenets: Story elements - Naval adventure. Lovecraft-esque horror. Pseudo-historic setting of Elizabethan time. Moral choice between…
In Universalis
Participants: EvilCat.


3/29/2009 EvilCat: Card-based system idea (with picture).
There's an idea I got while researching D&D4. It's based on impression I got from preview material. http://www.deviantart.com/download/114479639/Gnoll_card_by_Katemare.png This imaginary (for now) rules-light system has board-gamey combat and cards (like…
In First Thoughts
Participants: EvilCat, zmobie, whiteknife.


5/22/2009 EvilCat: Trait questions
After several games, there is one thing that bothers me. Traits. They describe components, pump their importance, and can be drawn upon for dice in complications. Other facts cannot be…
In Universalis
Participants: EvilCat, Valamir, David Artman.


7/3/2009 EvilCat: Survival and lethality in a Sinking City setting.
Imagine a sci-fi dome city in an open ocean. For some reason, all computers go crazy, monsters spawn everywhere, and the city begins to sink. There is a hundred or…
In First Thoughts
Participants: EvilCat, JMendes, M. Burrell, Noon, David C, Ron Edwards.


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