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From Day One


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11/13/2008 Marianne: IAWA - roleplaying at school.
As an infant children I have the enviable position of being able to use drama as part of my job.  In the past I have used hotseating and improv as…
In Actual Play
Participants: Marianne, Ron Edwards, Artanis, lumpley, Meguey, abzu, rycanada, Ouroboros.


11/13/2008 Marshall Burns: [Ride! With Great Justice] prototype ready
I've finished the scratch rules for Ride! With Great Justice, a game in which you play members of an elite police force doing battle with vicious motorgangs in a futuristic…
In Beyond the Wire Productions
Participants: Marshall Burns.


11/13/2008 Ron Edwards: [Dead of Night] Nice Mr. Fitzgerald
This was my third full non-demo time for this game. As part of my GenCon prep in case we had a chance to devote an evening to it, I'd decided…
In Actual Play
Participants: Ron Edwards, Eero Tuovinen, Graham Walmsley, andrew_kenrick, Noon, davidberg, Melinglor, jrs, Paka.


11/13/2008 Jill: An RPG Optimised for Play-by-Post games.
I wanted to get some advice on the kind of game mechanics that might be most suitable for play-by-post games, because straightforward adaptation of existing tabeletop systems (A)  doesn't seem…
In First Thoughts
Participants: Jill, Eero Tuovinen, soundmasterj, Noon, Ron Edwards.


11/13/2008 jrs: [Misery Bubblegum] Campaign Shenanigans
It took a while, but we finally playtested Misery Bubblegum last weekend. We decided to play the campaign team for a nameless gubernatorial candidate during the last few days before…
In Playtesting
Participants: jrs, Ron Edwards, TonyLB.


11/13/2008 Filip Luszczyk: MLWM - still available?
So, I made this big (and likely final) order at IPR yesterday, and I couldn't find MLWM there. I don't see it in that new indie non-store where IPR stuff…
In Half Meme Press
Participants: Filip Luszczyk, Ron Edwards, Paul Czege.


11/13/2008 James_Nostack: How many modes of resolution in Sorcerer?
I'm gearing up for our new game, and thought I'd ask a few really simple questions.  How many broad "types" of roll-worthy conflits are there in the Sorcerer rules? By…
In Adept Press
Participants: James_Nostack, angelfromanotherpin, Ron Edwards.


11/12/2008 Artanis: [Dust Devils] Content and Revelation authority vs Narrator Privileges
Hi everyone This is going to be a technical thread I believe, even though I could rave on about the beauty and the tragedy of in-game events! I need to…
In Actual Play
Participants: Artanis, Eero Tuovinen.


11/12/2008 screwtape: Temptation and RPGs
hello! i've been a member of Story-Games.com for about a month but now that i'm trying to work on my RPG idea with renewed vigor, i was directed here for…
In First Thoughts
Participants: screwtape, soundmasterj, Ron Edwards, Dementia Games.


11/12/2008 dindenver: [TSoY] S.C.A.N.
All,   I have trouble remembering what each letter of IIEE means and what steps are involved. So, I came up with my own acronym: S - Set Stakes. This…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


11/12/2008 jburneko: [Analise] Traits with One Coin
So, yesterday I read through Analise and so far I like what I see.  I have only one initial question.  How do Moments work when a player has only one…
In ndp design
Participants: jburneko, Nathan P..


11/12/2008 Caliban: Midnight Movie Madness
I've had this idea percolating in my head for sometime. It would be a tabletop, easy rules role playing game where one person plays the Director (The GM) and the…
In First Thoughts
Participants: Caliban, Eero Tuovinen, Ron Edwards, dindenver.


11/12/2008 Melinglor: [IAWA] Exclusivity of Forms?
Hi! I'm playing In a Wicked Age tonight (first time GMing) and I had a question: how exclusive are the Forms supposed to be, in terms of narrowing down narrative…
In lumpley games
Participants: Melinglor, David Artman, lumpley, Valamir, Eliarhiman6, GreatWolf.


11/11/2008 big dummy: Martial Pool, a new (?) combat mechanic
Ok hopefully this will be ok to talk about here, I'm not going to mention the name of my book, just discuss one of the principle mechanics. I have probably…
In First Thoughts
Participants: big dummy, soundmasterj, chance.thirteen.


11/11/2008 etheruk: MESSENGERS: A game of psychics and messages from beyond
While I wait for response to High Stakes I was inspired to write up a draft from a very different game. Inspired by programs like Medium, Millenium, Wonderfalls and even…
In First Thoughts
Participants: etheruk.


11/11/2008 redivider: indie rpg playtest & design group in Los Angeles
Hi, We have a gaming group in Los Angeles that's primarily dedicated to design & play-testing of indie rpgs. We have 3 regular participants and looking for one or a…
In Connections
Participants: redivider.


11/11/2008 big dummy: Playtesters in the New Orleans area
Looking for playtesters for a new historical Martial Arts combat system (currently for sale as a PDF on rpgnow) in the New Orleans area. Contact me in this forum or…
In Connections
Participants: big dummy.


11/11/2008 big dummy: Open Game License independent?
Hi, I am an independent game designer, I wrote a combat system for the 3.5 OGL I have been on this forum before, a long time ago though I lost…
In Publishing
Participants: big dummy, Eero Tuovinen, Ron Edwards.


11/11/2008 Gregor Hutton: [3:16] On the South Coast... (at IndieCon)
I had a great time at IndieCon near Southampton from Thursday night through to Monday morning. The group of us there ended up playing in and running a lot of…
In Actual Play
Participants: Gregor Hutton, Graham Walmsley, Ron Edwards.


11/11/2008 Graham Walmsley: [Poison'd] More simple questions
1. What do I do when a player says: "I want to talk to the crew and incite a mutiny"? What he really wants is to be Captain without a…
In lumpley games
Participants: Graham Walmsley, lumpley.


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Subsequent Topics

11/14/2008 Rauðbjørn: The Scattered Stars
Hoi! I've an idea for a game, and I thought I'd throw it out there for comment. It's a multifaceted game of exploration, war, intrige, espionage and trade set against…
In First Thoughts
Participants: Rauðbjørn, soundmasterj, Dementia Games, Vulpinoid, dindenver, Adrian F., Ron Edwards, Levyathyn.


11/14/2008 ShallowThoughts: Alternative theory (or .. brother theory?) to GNS
Hi folks, I see the "Game Design" forum is closed, so I apologize if this post shouldn't be here. I haven't posted much on the Forge but am keenly interested…
In First Thoughts
Participants: ShallowThoughts, Rauðbjørn, Ron Edwards, soundmasterj.


11/14/2008 Yokiboy: [IaWA]
Hey, I have a couple of questions for experienced In a Wicked Age... players. 1) How long does the Oracle part and creation of characters take you on average? That…
In lumpley games
Participants: Yokiboy, Brand_Robins, lumpley, GreatWolf, jburneko, Valamir.


11/14/2008 GreatWolf: [Go Play Peoria] Go Play Peoria fall minicon
It's that time again! The Go Play Peoria Fall Minicon will be held on December 6, 2008 at the Samaritan Ministries building. The doors open at 9 a.m., and we…
In Conventions
Participants: GreatWolf, Nev the Deranged.


11/15/2008 Nathan P.: [Annalise] Finding Annalise
Currently, Annalise exists in these forms: (Print) The Seven Sins Edition. Released at Dex Con 2008. Limited run. No longer available to purchase. (Print) The Unbidden Guests Edition. Released at…
In ndp design
Participants: Nathan P..


11/15/2008 ShallowThoughts: MMORPGs; totally alien from P&PRPGs??
Hi folks, this is a continuation of a topic brought up in "First Thoughts" but I'll repost the key points so you don't have to go hunting. I had posted…
In Actual Play
Participants: ShallowThoughts, soundmasterj, Ron Edwards, jag, Noon, Eliarhiman6, Caldis, Vulpinoid, DWeird, Marshall Burns.


11/15/2008 Karoliina: Aulos - a storytelling game with cards
The game’s name is Aulos and it’s going to be my diploma work. I’m planning on some kind of publishing, but on a small scale. The game is in Finnish,…
In First Thoughts
Participants: Karoliina.


11/16/2008 screwtape: finding muse/writing exercises
a question for those making RPGs: How do you find your muse? not just game ideas but also if you are struggling with how to set up a mechanic, are…
In First Thoughts
Participants: screwtape, Vulpinoid, Ron Edwards.


11/16/2008 Ron Edwards: [Sweet Agatha] Stars, diamonds, and death
Hi everybody, I bought the ashcan in 2007 and felt bad about never getting to it; then again, the twins were born that September, after all. So on last week's…
In Actual Play
Participants: Ron Edwards, Tim C Koppang, Kevin Allen Jr.


11/16/2008 dindenver: [TSoY] World-wide Maldorian Empire: Local myth or slice of history?
All,   If we look at the descriptions of the various cultures, two things strike me: 1) Each of the nations have their own localized history in their description 2)…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


11/17/2008 redivider: [teen sex game]
So hard to beat: Josh, Judson and play-tested so hard to beat, a game about teen sex that I wrote based on a song that Graham Walmsley had assigned me…
In Playtesting
Participants: redivider, Ron Edwards.


11/17/2008 abjourne: One Session (R2L/DE)
Introduction: I’ve been play-testing a game system called  Rise to Legends (R2L) for a few years now & I thought I’d post a session for feedback. Firstly, this session is…
In Playtesting
Participants: abjourne.


11/17/2008 simonjberger: [Solar] Social and other Secrets
My group is currently playing a Solar campaign in Shadowrun's Seattle, and since I'm very much at home in the setting and the specifics of Shadowrun Proper, I'm writing quite…
In Arkenstone Publishing
Participants: simonjberger, dindenver, Eero Tuovinen, shadowcourt.


11/17/2008 Paul T: [IaWA] Rules question: forces of nature as NPCs?
I have feeling this might have been covered before, but I can't seem to find it: Does/would it make sense to represent some powerful abstract force in the setting as…
In lumpley games
Participants: Paul T, Brand_Robins, lumpley.


11/17/2008 GreatWolf: [Sorcerer] A potentially really stupid question about dice
I'm reading through Sorcerer because I'm preparing to propose a game of it for our group. (I'll post the one-sheet here when I write it.) So, in the interim, I'm…
In Adept Press
Participants: GreatWolf, Ron Edwards.


11/18/2008 GreatWolf: The care and feeding of emergent campaigns
Our Friday group just completed our sixth chapter of In a Wicked Age. It’s been quite the campaign. Currently, our story spans 23 years, four major characters, and a number…
In Actual Play
Participants: GreatWolf, Ron Edwards, Valamir, Gabrielle, lumpley, Marshall Burns, tonyd.


11/18/2008 gardenphilosoph: [DitV]Play-by-Post
So as a first time Dogs in the Vineyard GM, I am going to try and run a play-by-post game on these forums. I've, to be perfectly honest, never ran…
In lumpley games
Participants: gardenphilosoph.


11/18/2008 BurgerMeister: Editorial assistance needed - small project (20 pages)
Working on a small segment for an indie game and needing some assistance to complete it in the next few weeks. All written material is compiled. I need someone to…
In Connections
Participants: BurgerMeister.


11/18/2008 Bret Gillan: [Trollbabe] Making the Trollbabes
I met with my two players for our first session of Trollbabe. Ellen, my girlfriend, and my friend Chris who just moved to area volunteered for a Sunday night game.…
In Actual Play
Participants: Bret Gillan, Ron Edwards, Valamir.


11/18/2008 llamaweezer: Chance vs Probability
    I have recently been playing Axis And Allies with some friends of mine on the weekends. While I totally enjoy the strategy aspect of the game I am…
In Actual Play
Participants: llamaweezer, rafial, Noon, ShallowThoughts.


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