The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

11/26/2008 Filip Luszczyk: [Polaris] Amber hack?
In every group I've played with so far there was at most a single other player who knew Zelazny's books (and one would think he's a popular author). So far…
In These Are Our Games
Participants: Filip Luszczyk, Ben Lehman, demiurgeastaroth.


11/26/2008 Bret Gillan: [Trollbabe] Save the Young Man! and wrestling with Scale
Related Thread: Making the Trollbabes First Trollbabe session! My living room was absolutely freezing and I had a migraine. Not the best way to start but after two cancellations…
In Actual Play
Participants: Bret Gillan, Brand_Robins, Ron Edwards, ieatwithgusto, Markus.


11/26/2008 Paul Czege: [MSG] entering [++] and exiting [?] Situations
Hey Wood, I like MSG. I love the creative passion in your humor and writing. And I think the rush of player activity after the Company has explained the situation…
In Playtesting
Participants: Paul Czege, Wood.


11/26/2008 Michael S. Miller: Indie Games Explosion at Dreamation 2009
Hey, all! It's time to start putting together the Indie Games Explosion at Dreamation 2009! What do you want to run? What do you want to play? What kind of…
In Conventions
Participants: Michael S. Miller.


11/26/2008 spooked: [DitV] Question from a new-ish GM.
Perhaps this is the intention of the rule and not a flaw, but... I'm find that with four players that while I can force them into SEEing all my raises,…
In lumpley games
Participants: spooked, Eliarhiman6.


11/26/2008 jburneko: [Silent Sound] Mechanics Flowing In The Wrong Direction
This is a follow up to the original thread regarding my game in progress: Silent Sound.  The original thread can be found here: http://www.indie-rpgs.com/forum/index.php?topic=27077.0 Last night we played the first…
In Playtesting
Participants: jburneko.


11/25/2008 jb.teller4: Metagame Structure for a Story Game (no name yet)
This is my first post on the Forge.  I've been working on a game for a couple weeks now and I wanted to get some feedback and suggestions on a…
In First Thoughts
Participants: jb.teller4, Eero Tuovinen, JoyWriter.


11/24/2008 Dionysus: [IaWA] using different dice?
Howdy. Just wondering if anyone has given thougt to changing the dice? I have a metric ton of d6 and d10, but no d12, d8 or d4 dice. Has anyone…
In lumpley games
Participants: Dionysus, lumpley, Paul T, Brand_Robins, rycanada, Valvorik, way.


11/24/2008 masqueradeball: Social Oneupmanship
Here's a one page game that's very rough for handling social maneuvering up amongst the upper classes in a Victorian society. Any thoughts on how to make it better? http://www.mediafire.com/download.php?r42kq2vhbqt…
In First Thoughts
Participants: masqueradeball, David C, MikeF, Noon.


11/23/2008 Lord Goon: Pantheon and Universalis (split)
Have you ever tried PANTHEON?
In Actual Play
Participants: Lord Goon, Ron Edwards.


11/23/2008 BioMetal: RPG styled after X-Com ('94)
Had the idea for quite some time now. The original X-Com was so great, it was suspenseful, challenging and had really cool weapons and gadgets. But somehow, I always wanted…
In First Thoughts
Participants: BioMetal, Noon, dindenver.


11/23/2008 The Dragon Master: [Sorcerer] Demons as Natural Forces and appropriate stamina scores...
I'm working on a one-shot based on Jonathan Strange and Mr. Norel with the definition of Demon being natural forces (for example, Venetian Canals or the west wind). I've been…
In Adept Press
Participants: The Dragon Master, angelfromanotherpin, Ron Edwards, James_Nostack.


11/23/2008 jefgodesky: [Fifth World] Plot arc engines and oral storytelling
My goal for <em>The Fifth World</em> involves doing for ecopsychology and deep ecology what <em>Star Trek</em> did for humanism: using fiction to explore a hopeful vision of the future.  In…
In Playtesting
Participants: jefgodesky, Ron Edwards.


11/23/2008 Eero Tuovinen: Solar System PDF now available
After we published the new Solar System booklet at Gencon, people started asking for a pdf version. At the time I didn't have any thoughts on the matter - I'd…
In Arkenstone Publishing
Participants: Eero Tuovinen, Corvus69, simonjberger.


11/22/2008 deinol: Universalis Review
Just posted my Universalis Review: http://www.apathyblogs.com/2008/11/22/universalis/
In Universalis
Participants: deinol, Valamir.


11/22/2008 deinol: Dogs in the Vineyard Review
If anyone is interested, I wrote a review of Dogs in the Vineyard: http://www.apathyblogs.com/2008/09/28/dogs-in-the-vineyard/
In lumpley games
Participants: deinol.


11/22/2008 masqueradeball: Scratch the Crunchy Itch
I'm working on a game system (currently called "Hack") that began as a D&D "fix" though one thats extensive enough that it would be neigh unrecognizable such (no d20's, no…
In First Thoughts
Participants: masqueradeball, walruz, David C.


11/22/2008 Ben Lehman: How to GM Principia
So Principia is a game my friend Tony is writing. It's about the adventures of engineers, artists, duellists, heretical priests and so on during the Renaissance. Specifically, Florence, in a…
In Playtesting
Participants: Ben Lehman, tonyd, Paul T, John Harper.


11/22/2008 Paka: Sorcerer Sci-fi: Demons of Mercury
I've got a bunch of Sorcerer setting ideas that I want to tinker with and this latest, set a few hundred years in the future, in a recently colonized solar…
In Actual Play
Participants: Paka, Ron Edwards, Marshall Burns, davidberg.


11/22/2008 Ron Edwards: [3:16] Semi-Captain, Lt.-Captain, almost-Captain on deck, sir!
Hello, I'm continuing the details of our game here; you can read about the first two sessions at Way Too Easy Or Just Got the Rules Wrong? in the…
In Actual Play
Participants: Ron Edwards, GreatWolf, Tim C Koppang, Chris W, greyorm, Gregor Hutton, Wolfen, Noon, Eero Tuovinen.


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Subsequent Topics

11/27/2008 Dionysus: I come on bended knee, seeking help.
Howdy all. I'm here on bended kneee seeking help. Like the title says, I need to move away from crunch, and need some advise on how to persuade my group…
In Actual Play
Participants: Dionysus, James_Nostack.


11/27/2008 Menigal: Dodging and Armor
Hi everyone, I've been toying around with some ideas I'd originally sketched out for use in a video game and trying to turn them into traditional pen and paper rules. …
In First Thoughts
Participants: Menigal, Darcy Burgess, Noon.


11/27/2008 Rich Stokes: How to herd cats: getting 8 indie designers to work together on one book
This is a quick rundown of how the CE Journal came into existence.  Hopefully it'll be interesting to a couple of people and might even serve someone as a how-to…
In Publishing
Participants: Rich Stokes, Gregor Hutton.


11/27/2008 Ron Edwards: [Legends of Alyria] Traits! Traits!
Hello, As some of you know, a relevant and sophisticated conversation is occuring about a key aspect of game design, so far undiscussed until raised recently by Markus. Can someone…
In Dark Omen Games
Participants: Ron Edwards, GreatWolf, Valamir, JCunkle, Markus, Artanis, otspiii, lumpley, Noon.


11/27/2008 Markus: [Trollbabe] I GMed Trollbabe a couple of dozens times... and I really liked it.
At long last I found the time to write this AP report! I drafted it several times in my head before actually sitting down to write it, and this helped…
In Actual Play
Participants: Markus, Ron Edwards, droog, Noon, Domon.


11/27/2008 jessejesse: Art Prints for Sale
I'm now selling 13x19 archival prints on my website... check em out, and spread the word. http://www.jesseparrotti.com/store Cheers, Jesse
In Connections
Participants: jessejesse.


11/29/2008 opsneakie: [Night and Day] First Playtest, finally
So, I finally got to playtest Night and Day, and, long story short, it was great. I was mostly interested in getting the combat mechanics going, so I ended up…
In Playtesting
Participants: opsneakie, Ron Edwards, Abkajud.


11/30/2008 JoyWriter: Positive Game Design Challenge follow-up (split)
It's an old thread, but are you teaching alienated labour here? Striving to do something new; challenge, is not only an end in itself. In the army people train to…
In Endeavor
Participants: JoyWriter, Ron Edwards.


11/30/2008 nitrospectide: massaging mechanic ideas - need input
Greetings! I'm taking my first shot at putting together a game, and I'm curious to get feedback on some of the concepts I have and the questions they are raising…
In First Thoughts
Participants: nitrospectide, Vulpinoid, masqueradeball.


12/1/2008 Evlyn: Prepping for a (WoD1) sandbox.
Hello, I am prepping for a old World of Darkness play by forum. I want to play the game in a sandbox. I have re-read the "sandbox adventures" thread and…
In Actual Play
Participants: Evlyn, Frank Tarcikowski, Ron Edwards.


12/1/2008 Jake Richmond: Looking for sculptor
Does anyone know of any miniature/garage kit sculptor communities? I'm looking for a sculptor for a future project, but I'm not really sure where to start. I'm specifically looking for…
In Connections
Participants: Jake Richmond, greyorm.


12/1/2008 matthijs: A softer world
I found this strip over at A Softer World, and just had to post it here. Such a kicker.
In Adept Press
Participants: matthijs, Ron Edwards, Alan, Greymorn.


12/1/2008 Emily Care: Cafe Game Exchange
Hi there, Out here in New York we've started up a new way to gain exposure and meet folks new to indie role playing games--and perhaps even new to role…
In Conventions
Participants: Emily Care, Ron Edwards, Nev the Deranged.


12/2/2008 Big J Money: [D&D 4E] Basic Understanding Of Roleplaying This Character
This one will be quick.  I was the DM in our D&D Adventure last week; we're "running through" the first published adventure to get acclimated with the system and decide…
In Actual Play
Participants: Big J Money, gsoylent, Ron Edwards, Melinglor, Noon, greyorm, Frank Tarcikowski, NN, masqueradeball, JoyWriter, mcv, Bercilac.


12/2/2008 spittingimage: Supernatural game using action points as a mechanic
I'm working on a game concept where PCs fight ghosts and other supernatural beasties by leaving their bodies and entering the spirit realm to take the fight to them on…
In First Thoughts
Participants: spittingimage, Vulpinoid, ShallowThoughts, chance.thirteen, David C, jb.teller4.


12/3/2008 themaloryman: Character Arc Development in the PIE System
The play described below was run using the Player Interpretation of Expectation system developed by Altaem. You can read a (lengthy) thread on the subject in the Playtesting Forum (http://www.indie-rpgs.com/forum/index.php?topic=26838.0)…
In Playtesting
Participants: themaloryman, Noon, JoyWriter, Altaem.


12/3/2008 David C: Games with Gamist Resolution?
I received this private message from chance.thirteen the other day, and I asked him if we could move it this discussion to the forum itself.  Hi, Sorry to message out…
In Actual Play
Participants: David C, FredGarber, David Artman, chance.thirteen, Ron Edwards.


12/3/2008 sirogit: First Reactions / Stephen King / 2 Player Secrets Variation
First off, yay! You sold it! I gave you money and I got a vampire book! Secondly, I'm abit perplexed by the line "I wrote this game where the metaphor…
In ndp design
Participants: sirogit, Nathan P..


12/3/2008 henricius: Mechanics for the "light" and "dark" side?
In my game I want a dark and light side in magic. Much like it is in Star Wars or in The Lord of The Rings where the ring bearer…
In First Thoughts
Participants: henricius, Marshall Burns, Darcy Burgess, David Artman, dindenver, opsneakie.


12/3/2008 David C: Has anybody used the pro fantasy map making software?
Ron, I'm not sure where this is supposed to go, so feel free to move it to . I was thinking about using the Pro Fantasy software to make…
In Publishing
Participants: David C, Dementia Games, MatrixGamer, Pelgrane.


more subsequent topics >>