The Forge Reference Project: Browse Threads

 

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From Day One


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12/18/2008 Paul Czege: [3:16] the betrayal of planet Girlfriend
I recently manufactured myself an opportunity to run 3:16, by prepping three planets prior to the December monthly open-house at a private boardgaming club, arranging to borrow some badass painted…
In Actual Play
Participants: Paul Czege, Eero Tuovinen, Thor, Eliarhiman6, Wolfen, Gregor Hutton, Pelgrane, agony, Graham Walmsley, greyorm, Valamir, matthijs, Tomas HVM, Ron Edwards, Noon, manatic.


12/17/2008 Marshall Burns: [MASK] Ordinary villains against extraordinary heroes
So, I'm working on a game about mystery men.  Not super heroes, you dig, but their precursors, the guys who have more in common with Dick Tracy than with the…
In First Thoughts
Participants: Marshall Burns, Bret Gillan, ShallowThoughts, chronoplasm, Everspinner, Niedfaru, Ken, Noon, chance.thirteen, Vulpinoid.


12/17/2008 dindenver: [TSOY] Importance of keys
All,   I ran last night and it went well. The one question I have is, this:   I had 3 players, one got 6 XPs, one got 8 XPs…
In Arkenstone Publishing
Participants: dindenver, Rich F, Eero Tuovinen, Paul T.


12/17/2008 cra2: # of Players for DiTV ?
Hey, Starting to read the rules for DiTV. Loving the theme. Hoping to run it in 2 weekends. Question though - I recall reading somewhere that it's really not suitable…
In lumpley games
Participants: cra2, lumpley, cdr, TomTitTot, oliof, robotsunshine, David Artman, chance.thirteen.


12/17/2008 HiQKid: Poison Pages redux (split)
*I noted the warning above - this thread's been quiet for quite a while. But I'm not sure my point is worth making a whole new topic, and I feel…
In Publishing
Participants: HiQKid, Ron Edwards, guildofblades.


12/17/2008 watergoesred: [Poison'd] Success rolls and ship-to-ship conflict
I ran a game of Poison'd with five players on Monday night. All up it went pretty well. See here for an account of play. We floundered a bit, however,…
In lumpley games
Participants: watergoesred, Graham Walmsley, lumpley.


12/16/2008 davidberg: adding a PayPal button to my website
I need to sell a PDF.  I am fluent in HTML and know a teeny bit of javascript. How do I make it so that when you click on a…
In Publishing
Participants: davidberg, Eero Tuovinen, Nathan P., Wolfen, Zonetrooper1, Clay.


12/16/2008 chronoplasm: Wargame Idea, Power 19
Well... not all of the power 19. I only have up to #8. What is your game about? Armies wage war against each other, and civilians get caught in the…
In First Thoughts
Participants: chronoplasm, Brendan Day, David C, Noon, Vulpinoid, Susan Calvin.


12/16/2008 Erudite: Awarding Experience or Karma
In every RPG I have played the GM rewards players for their play in the game by giving out some type of merit. In some systems this is experience points…
In Actual Play
Participants: Erudite, Dionysus, Eero Tuovinen, Kevin Smit, The Dragon Master.


12/16/2008 darquehope: Players as protagonists and villains
Ever since I read someone's post proposing Silverscreen Adventures, (http://www.indie-rpgs.com/forum/index.php?topic=22692.0) I've been thinking about how to make PTA play more like a movie.  One convention that sparked my interest is…
In Dog Eared Designs
Participants: darquehope.


12/15/2008 casimps1: 2008 Intelligent Gamer Awards Nominations
First of all, my apologies if this is posted in the wrong place or is somehow against site policy. I found a few other awards threads in this forum, so…
In Publishing
Participants: casimps1.


12/15/2008 jburneko: [Play Challenge] Movies That Didn't Get Made
So earlier this year the idea of creating "play challenges" rather than "design challenges" got floated around on Story Games. That resulted in the rather awesome setting/system cross over play…
In Endeavor
Participants: jburneko.


12/15/2008 jasonm: Fiasco
I'm working on something new and fun called Fiasco.  It's a game about powerful ambition and poor impulse control that's designed to emulate a certain kind of caper movie: …
In Bully Pulpit Games
Participants: jasonm, jaspermeer, drhoover.


12/15/2008 dindenver: [TSOY] Two Elves in a more "traditional" Party, ugh
All,   I am not sure what kind of pandora's box I have opened.   So, I have two gamers who are still, more or less, into traditional gaming. I…
In Arkenstone Publishing
Participants: dindenver, Paul T, Eero Tuovinen, oliof.


12/15/2008 Eero Tuovinen: [TSoY 2nd] Free-ranging attributes of Near
Something Harald mentioned here reminded me of this thing I've been meaning to write about: Near has some questions that are not answered very comprehensively in the canonical texts. This…
In Arkenstone Publishing
Participants: Eero Tuovinen, dindenver, oliof, Brand_Robins, shadowcourt.


12/15/2008 causticbuddhist: just throwing an idea out there.
I've been toying around for sometime now with game mechanics, so I thought I would throw something out there that I cooked up tonight and see what kind of input…
In First Thoughts
Participants: causticbuddhist, greyorm, Krippler.


12/15/2008 Nev the Deranged: Dice result charts or calculators?
I'm working on a chart of the percentage chance of meeting or beating target numbers on various kinds of dice. I know this sort of thing has been done countless…
In Endeavor
Participants: Nev the Deranged, causticbuddhist, greyorm, Erudite.


12/14/2008 otspiii: [Burning Passion] Traits, Running Wild and Free
I'm going to start this post off with a warning.  I talk about my game a lot in this post, Burning Passion.  The rules I will be discussing were only…
In First Thoughts
Participants: otspiii, whiteknife, Noon, SoftNum, Ron Edwards, Everspinner, Patrice.


12/14/2008 wunderllama: Designers with printed books: who do you print with and how's their service?
Hi, folks. So for my initial print run of Thou Art But A Warrior, I wound up going with Publisher's Graphics. I had very vague anecdotal reports about their service…
In Publishing
Participants: wunderllama, Eero Tuovinen, guildofblades, Ron Edwards, Pelgrane, Graham Walmsley, Gregor Hutton, jasonm, lorry.


12/14/2008 greyorm: [eXpendable] Environments and Maps
As a more coherent follow-up to my LJ post about this subject: I've been working on eXpendable here and there, but sadly with much less progress than I would like…
In First Thoughts
Participants: greyorm, Artanis, Vulpinoid, contracycle.


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Subsequent Topics

12/18/2008 redwing: Street Kombat......or Mortal Fighter.....Or something.....
I am currently working on a project to simulate fighting games. I know that there have been many other games that have done this, including one based on street fighter…
In First Thoughts
Participants: redwing, otspiii, chronoplasm.


12/18/2008 greyorm: ORX going OOP
Due various reasons, including personal financial ones, the print version of ORX is going out of print for the indefinite future. There's literally just a couple copies still available at…
In Wild Hunt Studios
Participants: greyorm.


12/18/2008 ShallowThoughts: Experience Points - what's the point? Alternatives?
Hi all, in the system I'm designing with buddies, we had initially taken it as given that the PCs must adventure to gain experience points in order to facilitate character…
In First Thoughts
Participants: ShallowThoughts, Patrice, David C, greyorm, dindenver, Creatures of Destiny, Erudite, jerry.


12/18/2008 Peter Nordstrand: While We Were Fighting Video Chat Demo
I am thinking about running a short demo of While We Were Fighting, and am looking for participants. It will be a video chat, and I intend to record the…
In Connections
Participants: Peter Nordstrand.


12/19/2008 Filip Luszczyk: [Bliss Stage] Automatic minus and Anchor abilities
Does the automatic minus in a category (resulting from not having enough dice to assign) count as a die that can be rerolled?
In These Are Our Games
Participants: Filip Luszczyk, Ben Lehman.


12/19/2008 guildofblades: GOB Ecom & Your Brand on Custom Poker Decks
Hi All, Well, we are just about finished tweaking the code on our new e-commerce store for GOB Retail and we'll begin promoting it shortly. You can find the store…
In Publishing
Participants: guildofblades, otspiii.


12/19/2008 madviking: [Poison'd] First session: The Treachery of Bloody Ben
Actual Play - Poison'd December 18, 2008 We played our first proper session of Poison'd last night. It was very successful, and everyone really enjoyed it. We did not have…
In Actual Play
Participants: madviking.


12/20/2008 Andeu: Maths and probability
I was toying with the idea of modifing the Blue Planet rules, when it comes to skills and throwing. In short: You have skills with numbers between 1-10. When you…
In First Thoughts
Participants: Andeu, Chris S, Erudite, Patrice, LordNyax, dindenver, Vulpinoid.


12/20/2008 Niedfaru: Sublime Dance
The basic idea for the game is order struggling for survival in a world ruled by chaos. Quick blurb: From Babylonian mythology, Tiamat wasn't properly killed by Marduk, but severely…
In First Thoughts
Participants: Niedfaru, Patrice, Noon, Vulpinoid, Everspinner.


12/20/2008 Spooky Fanboy: [Fastlane] Shirking favors
For some reason, the text of FASTLANE resists my reading comprehension. What happens, in plain English, when I shirk a favor in game? And what would change in the game…
In Twisted Confessions
Participants: Spooky Fanboy, Lxndr.


12/21/2008 resistor: Thoughts on an early concept
Disclaimer: I'm still learning Forge jargon, so please go easy on my (lack of) use of it. So I'm working on a concept for a game set in a magical…
In First Thoughts
Participants: resistor, Lachlan, Vulpinoid, Erudite, Everspinner.


12/21/2008 dimensionex: Seeking artist for rpg cards game
Hello, my name is Cris and we are making a card RPG game based on the Underworld Online MMORPG. The game is fantasy style and it is now in italian…
In Connections
Participants: dimensionex.


12/22/2008 Paul Czege: use My Life with Master to introduce players to the hobby
Christian Lindke, in his December 17th <a href="http://cinerati.blogspot.com/2008/12/but-master-why-must-i-feed-children.html">review of <i>My Life with Master</i></a> on his pop culture blog Cinerati, suggests there's a difference between games "to use to introduce players"…
In Half Meme Press
Participants: Paul Czege.


12/25/2008 Timespike: Terminator is totally a Sorcerer Setting, isn't it?
Okay, first of all, Hi. My name's Peter. This is my first post to the Forge. I'd ask you to be gentle, but I read the warnings in the sticky…
In Adept Press
Participants: Timespike, Ron Edwards, The Dragon Master, angelfromanotherpin, charlesperez.


12/25/2008 Henriksson: Hi, I'm planning to create my own web-based RPG game.
Me and my brother have decided to make our own web-based RPG game. We're hoping to make something like The West and/or Travian. We don't have any experience at all…
In First Thoughts
Participants: Henriksson, greyorm, Vulpinoid.


12/27/2008 Luy22: New guy in town! New idea!
Hey guys, I'm Luy, 18 years old, and have come up with the setting of my RPG world... Alrighty, so, the game is pretty-much based on Earth, but before time,…
In First Thoughts
Participants: Luy22, whiteknife, Peter Nordstrand, David C, Vulpinoid.


12/27/2008 Spooky Fanboy: Fastlane: a sword&sorcery setting at RPG.net
http://forum.rpg.net/showthread.php?t=430715 Any feedback would be welcome.
In Twisted Confessions
Participants: Spooky Fanboy, Lxndr.


12/27/2008 rafael: Web designer needed
I need a web site designed! Five hundred dollars, half up front, half on completion. Simple website. Needs to look professional, cleanly laid out, easy to navigate. I'm an easy…
In Connections
Participants: rafael, greyorm.


12/28/2008 Justin Nichol - BFG: Looking for co-developers on an Open Content Game system
I have been working for some time on an open content game system to be released under a Creative Commons license. I posted some time ago here about the project…
In Connections
Participants: Justin Nichol - BFG.


12/28/2008 Luy22: My experiances.
(Not sure if I should be posting this here, but...) Games I've played... Dungeons and Dragons 3.5 ED. Dark Heresy Vampire: The Masquerade Shadowrun Wanderer (An RPG my friend had…
In Actual Play
Participants: Luy22, Ron Edwards, Erudite.


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