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From Day One


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3/18/2009 Ayyavazi: What if every dispute succeeded for every side?
I was just reading The Applied Theory article and had this idea. I don't know if I want to turn it into a game or not, but here it is…
In First Thoughts
Participants: Ayyavazi, Vulpinoid, Egonblaidd.


3/22/2009 Ayyavazi: GNS and Practicality
Greetings all, I am hoping this is the right place to post this, since I think it would normally be reserved for the Theory board. Basically, after having read all…
In Site Discussion
Participants: Ayyavazi, hix, Eero Tuovinen, lumpley, greyorm, Ron Edwards, M. J. Young.


3/24/2009 Ayyavazi: My Play Origins and How it influences my game design
Greetings all, This is my first actual play post, so forgive me if it isn't up to snuff. Also, if I don't seem to have finished with a given post,…
In Actual Play
Participants: Ayyavazi, Marshall Burns.


3/30/2009 Ayyavazi: With Your Permission?
Hello Lumpley. So, I'm going to make a long story short. I started seriously developing a game system, and devised a conflict-resolution mechanic I wanted to term "rampaging d6s" After…
In lumpley games
Participants: Ayyavazi, lumpley, Paul Czege.


4/1/2009 Ayyavazi: Losing Heart on my Heartbreaker
Hey everyone, I'm having a problem. I want to build an RPG about morality and power. I suppose this mirrors Egon's RPG in certain ways, and I've been convincing myself,…
In First Thoughts
Participants: Ayyavazi, Luke, Egonblaidd, Darcy Burgess, soundmasterj, Eero Tuovinen, Noon.


4/1/2009 Ayyavazi: Dogs by the Numbers
Hello, I was wondering, how did you arrive at the die allocations for character creation in Dogs in the Vineyard? Was there a concern for "balance" in order to make…
In lumpley games
Participants: Ayyavazi, lumpley.


4/5/2009 Ayyavazi: Morality and Power, how it shapes my system
So far, I've been trying to make a fantasy RPG along standard lines. I've read some posts, had some similar design goals to Egon, and given some pretty good ideas…
In First Thoughts
Participants: Ayyavazi, Spooky Fanboy, Luke.


4/5/2009 Ayyavazi: Ninja Burger and my first game in a while
Hey everyone, I played my first RPG in a little over two months, and it was fun, even if it wasn't spectacular. I gathered my fiancee, best friend and nhis…
In Actual Play
Participants: Ayyavazi, Eero Tuovinen, Noon.


4/6/2009 Ayyavazi: Dice for Dogs
Hey there, Lets say I want to start a game of Dogs in the Vineyard. Lets also say I have to supply all of the dice for the game. How…
In lumpley games
Participants: Ayyavazi, David Artman, Falc, oliof, Jasper Flick, Filip Luszczyk, newsalor.


4/10/2009 Ayyavazi: The beginnings of my System, help needed
Hello again all, Below is the starting work of my system. Its definitely not finished yet, but once I figure out the right dice pools for distribution, it will be…
In First Thoughts
Participants: Ayyavazi, Luke, JoyWriter.


4/12/2009 Ayyavazi: Morality and the Forge
Hey all, I have noticed recently that at least 4 people including myself are working on new games centered to one degree or another on morality and ethics. Is this…
In First Thoughts
Participants: Ayyavazi, Egonblaidd, Eliarhiman6, JoyWriter, Luke, Vulpinoid, Rafu, Wordman, otspiii.


7/1/2009 Ayyavazi: Are Narrativism and Gamism really Mutually Exclusive?
Hello again all, My question is the the topic, but first I'd like to give an idea of my understanding of the terms. When I think Gamism, I think competition,…
In Site Discussion
Participants: Ayyavazi, Ron Edwards.


7/1/2009 Ayyavazi: Gamism and Narrativism: Mutually Exclusive
So, I started a thread in the Site Discussion, and Ron said I needed an actual play example. Here we go. When: I'll use a game I played around march…
In Actual Play
Participants: Ayyavazi, Patrice, Adam Dray, Noon, Ron Edwards, JMendes, Jasper Flick, chance.thirteen, Danny2050, Caldis, Alan, contracycle, Ralek, Vladius.


7/7/2009 Ayyavazi: Need Help with Genre examples
Hello all, You may remember my discussions earlier about the system I was designing with some heavy Dogs influence and morality attributes. That system is still under construction, but it…
In First Thoughts
Participants: Ayyavazi, Brimshack, Vulpinoid, M. Burrell.


7/28/2009 Ayyavazi: Cyclical World Explosion and Premise
Ok, I'm trying to design a setting so that it encourages premise, that is, encourages narrativist roleplaying and doesn't fall into the "excuse to publish fiction" Ron hates so much.…
In First Thoughts
Participants: Ayyavazi, jasonm.


7/28/2009 Ayyavazi: What goes into a Genre?
Hello all, I realized that coming up with genres and example movies/books does not help people to craft stories using my game, since Genre is too broad a term. What…
In First Thoughts
Participants: Ayyavazi, dindenver, JoyWriter.


8/11/2009 Ayyavazi: GNS and Hierarchy
Hello all, I know Ron will probably want an actual play example and to have this thread moved, but since I am lacking an example (that I know of or…
In Actual Play
Participants: Ayyavazi, Eliarhiman6, Adam Dray, Alan, Caldis, jburneko, Noon, Jasper Flick, anders_larsen, FredGarber, Marshall Burns, contracycle.


8/11/2009 Ayyavazi: Example Games to help me learn GNS
Hello all, I have been trying to understand GNS for some time now, and am looking to read games that support different agendas (whether explicitly, or simply by coincidence). So,…
In Site Discussion
Participants: Ayyavazi, Eliarhiman6, Adam Dray, Vladius, Selene Tan, Ron Edwards, JosephKnight.


8/13/2009 Ayyavazi: Need help getting my game ready for playtesting (and a name)
Hello all, So, I am making a game about competing for the rights to collaboratively create stories. It should be able to handle just about any setting, mood, or plot…
In First Thoughts
Participants: Ayyavazi, Mike Sugarbaker, Simon C, JoyWriter, Adam Dray, Ron Edwards, Noon, chance.thirteen.


8/22/2009 Ayyavazi: [D&D 4e] God it feels good to DM again!
Hey all, Many of you have probably heard I don't have a group and haven't really played in a year or so (any game that is). Thankfully, that changed yesterday.…
In Actual Play
Participants: Ayyavazi, Rustin.


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