Previous Topics 3/17/2009 Ayyavazi: Should I post my Power 19? Greetings all,
I'm new here on the forums. I've been working on an RPG for about a decade now, and scrapped the rules and the world setting so many times… In First Thoughts Participants: Ayyavazi, Egonblaidd.
3/16/2009 Darcy Burgess: [StWT] - Treasure-as-Dingus Hi Vincent,
So, I had this super-cool idea for a treasure. Which quickly led to a super-cool adventure to undertake...using the treasure.
Do you see any pitfalls around using a… In lumpley games Participants: Darcy Burgess, lumpley.
3/16/2009 shadowcourt: [TSOY] Near's Pirate Isles: Pere-di-Fey I confess that I have a fondness for designing new nations in Near to meet the needs of my campaigns, and one that’s been a staple for a number of… In Arkenstone Publishing Participants: shadowcourt, oliof, Eero Tuovinen, Paul T.
2/22/2009 Christopher Kubasik: [Orccon][HeroQuest] Completing the discussion (edited in at Christopher's request: this thread has been split from Orccon] In Glorantha, of all places! - RE)
So, a full year and two computer crashes, I'm finally finishing… In Actual Play Participants: Christopher Kubasik, Xose Lucero, charles ferguson.
3/16/2009 Jumanji83: [DitV] Questions I have two questions about things that have come up during character creation:
1) One of the players wanted to create a character that came from Back East, where he… In lumpley games Participants: Jumanji83, 5niper9, lumpley, David Artman.
3/16/2009 Adarchi: Game Setting Idea - The Grand Strategist / reverse dungeon crawl Concept overview:
Normally players adventure out into the unknown and battle through areas and exploring something the DM has created. Instead, the players are tasked with preparing for a coming… In First Thoughts Participants: Adarchi, Vulpinoid, Egonblaidd, Simons, DWeird.
3/15/2009 The Magus: [Sorcerer] In Sorcery's Shadow - London, England 2009 This is an actual play report for a game of Sorcerer. My friend Justin and I have been playing Sorcerer for two sessions now and have established a campaign that… In Actual Play Participants: The Magus, Trevis Martin.
3/15/2009 jkl: [Dogs] Social Conflict and Escalation Hi,
I am new to the Forge and pretty new to indie RPGs in general. We've been playing Dogs and I love this game. I like the escalation mechanic but… In lumpley games Participants: jkl, 5niper9, Wolfen, Melinglor.
3/15/2009 preludetotheend: Could 3.5 ogl open 4th ed I have been pondering how best to publish for 4th ed, not being to fond of the gsl I was wondering if the ogl might be able to remedy things.… In Publishing Participants: preludetotheend, Eero Tuovinen, Rafu, Ron Edwards.
3/14/2009 mjbauer: A Combat System for Firefights I'm trying to come up with a combat system that is fast to simulate the excitement of a mildly gun-fu style shootout (like THIS) but also has rules to govern… In First Thoughts Participants: mjbauer, chance.thirteen, Aloeus, Vulpinoid.
3/14/2009 Egonblaidd: Not enough "fantasy" in my fantasy world I originally came here to ask a simple question, but the more I think about my RPG, the more I question it's foundation. Maybe there's nothing wrong with it and… In First Thoughts Participants: Egonblaidd, Noon, whiteknife, Simons, Abkajud, otspiii, Paul Czege, everloss, Adarchi, NN, DWeird, Vulpinoid, Jason Kottler, JoyWriter, Ayyavazi.
3/13/2009 Egonblaidd: Attribute/Skill system Hi, I'm new to the community and to RPGs in general. I feel like I'm introducing myself twice since I posted another thread, but I feel like that topic might… In First Thoughts Participants: Egonblaidd, chance.thirteen, ShallowThoughts, Luke, JoyWriter.
3/13/2009 Egonblaidd: Difficulty of darts/javelins compared to archery Hi, I'm new to the site. I only got into pen-and-paper RPGs a couple months ago, and now I'm designing my own. I've already started rewriting my first draft of… In First Thoughts Participants: Egonblaidd, Vulpinoid.
3/13/2009 charles ferguson: [D&D 1e] : The Nostalgia Of It All Disclaimer: I don't really have a specific question or problem. Maybe one will emerge? Thing is I've been hanging out at the Forge for nearly 10 years and 99.9% of… In Actual Play Participants: charles ferguson, James_Nostack.
3/12/2009 Graham Walmsley: Publishers' Graphics: Apparently they're a file storage facility, now A rather odd email from Publishers' Graphics.
Dear Graham,
March 9, 2009
We are updating our data-file storage system, and have added new procedures to our safeguards to
insure that… In Publishing Participants: Graham Walmsley, guildofblades, Ron Edwards.
3/12/2009 Caracol: Stats Sytem, need advices I'm working on some ideas for a fantasy RPG. I came up with a particular idea about the stats and the abilities of the characters, based on the concept of… In First Thoughts Participants: Caracol, Eero Tuovinen, chance.thirteen, dindenver, soundmasterj.
3/11/2009 Amadeo: Patronage and Publishing I just took a look over at Monte Cook's new Dungeon-a-Day project and its got me thinking. What does everyone think of patronage for game designers? Wolfgang Baur did it… In Publishing Participants: Amadeo, iago, Vulpinoid, MatrixGamer.
3/11/2009 Darcy Burgess: [Acts of Evil] - Scene Framing Shennanigans Over the February 20th weekend, six gamers from Ottawa, Detroit and Toronto converged on an unsuspecting suite hotel in Toronto to consume sushi and to playtest Paul Czege's Acts of… In Playtesting Participants: Darcy Burgess, Paul Czege, Eero Tuovinen, Ron Edwards, Valamir, DWeird, JoyWriter, C. Edwards, hix, Michael S. Miller, Piers Brown.
3/11/2009 SaintandSinner: (GenCon Indy 2009) Indie Games Explosion and Games on Demand Indie Games Explosion and Games on Demand will be at GenCon09 and we need your help. Anyone who is submitting events that would like to be in the 'indie games… In Conventions Participants: SaintandSinner.
3/11/2009 Rui!: Big Brother Zombie needs playtesters! Hello, all.
I've just finished posting the last bit of my game, and I'd really love it if some of you guys could take some of your time to pour… In Connections Participants: Rui!, Vulpinoid.
<< more previous topics | | Subsequent Topics 3/17/2009 SaintandSinner: (IGE) Gencon Event Deadline Approaching Hi everyone,
For anyone interested in putting together a game for Gencon the deadline is fast approaching. All events (games included) must be submitted by Friday March 20th. If you… In Conventions Participants: SaintandSinner.
3/17/2009 oliof: [Solar System] Bending away from TSoY's assumptions, a.k.a Monsters and Stuff [quote author=shadowcourt link=topic=27723.msg261578#msg261578 date=1237298098]
Harald,
[quote]I'm actually interested in crunch that bends TSoY's assumptions, as I still struggle with stuff like monsters etc. for Solar System.[/quote]
Would you be willing… In Arkenstone Publishing Participants: oliof, Eero Tuovinen, shadowcourt, Paul T.
3/18/2009 agony: [Apocalypse World] The Rig We started Apocalypse World last night, I have 3 players consisting of the following:
Colonel - Hard Holder who rules the surrounding territoriy with an iron fist while fortified within… In Playtesting Participants: agony, Everspinner, lumpley, Graham Walmsley.
3/18/2009 Sindyr: Is it alive? Getting ready to gear up and probably have our group try PTA, and as I am rereading and re-familiarizing myself with the system, questions are arising.
But I need to… In Dog Eared Designs Participants: Sindyr, Alan, Matt Wilson.
3/18/2009 Ayyavazi: What if every dispute succeeded for every side? I was just reading The Applied Theory article and had this idea. I don't know if I want to turn it into a game or not, but here it is… In First Thoughts Participants: Ayyavazi, Vulpinoid, Egonblaidd.
3/18/2009 chance.thirteen: Can you create suspense via mechanics? The topic of suspense came up in another thread, and to avoid derailing the topic I will attempt to open it here.
A little reading on suspense as an audience… In First Thoughts Participants: chance.thirteen, Egonblaidd, Noon, soundmasterj, dindenver, Paul T, Vulpinoid, FredGarber.
3/19/2009 Adarchi: Game Setting Idea - Diplomacy vs Effectiveness Thesis: players may be more or less effective given their choices while developing their character, perhaps they could be rewarded for not trying to min/max during development.
Inspiration: Occasionally… In First Thoughts Participants: Adarchi, Vulpinoid, Egonblaidd, JoyWriter.
3/20/2009 Sindyr: Budget, Session Length, and Fan Mail 1) If we want to play PTA for a four hour game session, but the producer runs out of budget, what happens? I have thought of three options, all of… In Dog Eared Designs Participants: Sindyr, jburneko, Alan, Eero Tuovinen, Eliarhiman6, Matt Wilson, newsalor, Wordmaker.
3/21/2009 rpghost: You want Playtesters? I need some Developers. Greetings,
I'm contacting you cause you are listed as a game developer... As you know it's very hard to find quality play testers for your games. I am on the… In Playtesting Participants: rpghost, Valamir, Wolfen.
3/22/2009 Graham Walmsley: [Apocalypse World] I just care too much Some quick notes on our third session of Apocalypse World.
A good session, this. We're heading towards a zombie ending, so this week, we had one or two zombies. They… In Playtesting Participants: Graham Walmsley, agony, Everspinner, lumpley, Krippler, Matt Wilson.
3/22/2009 Ayyavazi: GNS and Practicality Greetings all,
I am hoping this is the right place to post this, since I think it would normally be reserved for the Theory board.
Basically, after having read all… In Site Discussion Participants: Ayyavazi, hix, Eero Tuovinen, lumpley, greyorm, Ron Edwards, M. J. Young.
3/22/2009 Spooky Fanboy: [Super Action NOW!] PDF available soon? As the title says, is there any hope for a pdf or document of some sort for SAN! ? In Beyond the Wire Productions Participants: Spooky Fanboy, Marshall Burns.
3/23/2009 Paul T: Gimme all the Keys in the book! (Play advice) I'm going to run a TSoY one-shot on Wednesday night, and one of the players told he'd like to spend four of his five starting advances on Keys. That means… In Arkenstone Publishing Participants: Paul T, oliof, Eliarhiman6, dindenver.
3/23/2009 Paul Czege: STAPLE! 2009 report [url=http://www.staple-austin.org/]STAPLE![/url], The Independent Media Expo, was Saturday, March 7th, at the Monarch Event Center in Austin, Texas, from 10:00 to 7:00.
The whole damn thing, from pre-party Friday night through… In Conventions Participants: Paul Czege, Ben Lehman, ejh, ModusVivendi.
3/24/2009 Bomb Cat: Craptacular RPG Challenge Not sure if this fits in this forum or not... If not, my most sincere apologies.
I really like the idea of rpg design events so...
Here is what I… In Connections Participants: Bomb Cat, Eero Tuovinen, David Artman.
3/24/2009 Aaron: Purchased Sorcerer Supplements Hi,
Last Wednesday I purchased Channel Gods and Urge via the Sorcerer website. I got my authority for Urge latter that day but I haven't head anything at all about… In Adept Press Participants: Aaron, Eliarhiman6, Ron Edwards, rabindranath72, Eero Tuovinen, greyorm.
3/24/2009 maldito: Simple system, many problems I'm always thinking in new games and I almost never finish them.
Now I'm thinking in a new one: players would be soldiers in a science fiction army, like Starship… In First Thoughts Participants: maldito, Luke, soundmasterj, Wordman.
3/24/2009 Wordman: A good time for a contest? I have an idea for a one-shot game contest I'd like to sponsor (with a prize and everything), but I notice that Game Chef is coming up, so now might… In Endeavor Participants: Wordman, Vulpinoid, David Artman, preludetotheend, whiteknife, Dyson Logos.
3/24/2009 Ayyavazi: My Play Origins and How it influences my game design Greetings all,
This is my first actual play post, so forgive me if it isn't up to snuff. Also, if I don't seem to have finished with a given post,… In Actual Play Participants: Ayyavazi, Marshall Burns.
3/24/2009 Graham Walmsley: Little Game Chef [url=http://www.story-games.com/forums/comments.php?DiscussionID=8959]Little Game Chef[/url] is now in progress and the deadline's this Sunday. It's a miniature version of Game Chef that I started because I wanted to kick around a particular… In Endeavor Participants: Graham Walmsley, Vulpinoid, David Artman.
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