Previous Topics 6/26/2009 M. Burrell: Content and Conflict Generation for Instant Narrative One frustrating experience I've had as both game-master and player is the length and style of set-up that certain 'classic' RPGs require. Players must generate characters (often insulated from the… In First Thoughts Participants: M. Burrell, Adam Dray, whiteknife.
6/26/2009 chronoplasm: The D&D Edition Wars in my Game's Setting I'm thinking of making fun of the edition wars in my games default setting.
There used to be an ancient and wondrous empire called Tee'essar, but after it fell into… In First Thoughts Participants: chronoplasm, David C, Adam Dray, ShallowThoughts, whiteknife.
6/26/2009 Abkajud: Hitting a wall with my Greek adventure design [cross-posted at story-games.com]
Hey, gang,
I'm working on a mechanic for my Greek adventure game, The Hellenes. I've been tinkering with it quite a bit, trying to achieve Story Now,… In First Thoughts Participants: Abkajud, chronoplasm, JoyWriter, jasonm, Jonathan Walton, Darcy Burgess.
6/26/2009 robotsunshine: Hide 'n Seek I'm planning a short book on live-action games. Not necessarily LARP, but games you have to go out and about to play, and games that utilize mechanics in such a… In First Thoughts Participants: robotsunshine.
6/26/2009 Bill_White: [Virtual Play] Episode 40: Do We Really Know GNS When We See It? While my brother Mel is stationed overseas, I'm filling in for him on his actual play podcast Virtual Play. The episode I just posted is called "Do We Really Know… In Actual Play Participants: Bill_White, Ron Edwards.
6/25/2009 Ron Edwards: Game parameters icons (Euro-style) Does anyone know how to find and use those icons frequently seen on the backs of European games?
They denote number of players, minimum age suggested, time to play, difficulty,… In Publishing Participants: Ron Edwards, GreatWolf, Chris S, Eero Tuovinen.
6/25/2009 jasonm: Go Play Northwest Hey, I'll be in Seattle for GPNW this weekend - if you are there, please grab me and say hello.
I'll be running Fiasco and Carolina Death Crawl, as well… In Bully Pulpit Games Participants: jasonm.
6/25/2009 jasongreeno: Pro Bono Graphic Design Services Let me create a powerful layout and graphics for your product as I build a new portfolio focusing exclusively on the game industry...for free!
I have 10 years experience in… In Connections Participants: jasongreeno, Seamus.
6/25/2009 Vulpinoid: [Rajah Spiny Rat] Revelation of a newly finished game contest entry... A few months ago, an idea was proposed over on Story Games for a "Random RPG Cover" contest. Each contestant was given three titles, three pictures, and three quotes from… In First Thoughts Participants: Vulpinoid, Patrice, JoyWriter, Bret Gillan.
6/25/2009 Ron Edwards: [Mars Colony] Just a little lying, this once Hello,
1. I know they've always been around, but lately it seems to me as if a number of game designers have been turning their attention to, for lack of… In Playtesting Participants: Ron Edwards, Ben Lehman, Tim C Koppang, Willow, Dev.
6/24/2009 Seamus: Module Writer Placed this ad on en world:
Bedrock Games is looking for a module writer to complete a 20,000 word mission for a Modern RPG (original rules system). Prefer someone with… In Connections Participants: Seamus.
6/24/2009 Tim C Koppang: [S/lay W/Me] The Lion, the Wretch, and the Woman Ron and I gave one of his three (four?) ongoing projects a playtest last night. As our regular Tuesday night group has dwindled to just the two of us, it… In Playtesting Participants: Tim C Koppang, Ron Edwards, Gregor Hutton, Rod Anderson, Patrice.
6/24/2009 Klaus Graziade: How You Use It... Dear Forge,
Well, I've been sitting on several ideas for a while, and I'd love some input on a particular idea that's been giving me trouble. In my current project,… In First Thoughts Participants: Klaus Graziade, Adam Dray, David Artman, Ron Edwards, JoyWriter, Luke.
6/24/2009 szelest: Letter from Poland:) Hi Vincent,
on the 27 march 2009 I have ordered following books in Un-store: In a Wicked Age and Dogs in the Vineyard.
I have paid through Pay Pal and… In lumpley games Participants: szelest, lumpley.
6/24/2009 Emily Care: [Kagematsu] Tea and Banditry I ran Kagematsu at JiffyCon earlier this month. The players included 2 men and four women: Liz, Kim, Rachel, Jim, John and myself. Only one of them had heard of… In Playtesting Participants: Emily Care, Ron Edwards, Pauls Girl.
6/24/2009 Ben Lehman: Thoughts on Psychological Survival Horror I want to write a game that occupies a space I think of in my head as Psychological Survival Horror: basically things which are like Silent Hill, or Braid. Basically,… In First Thoughts Participants: Ben Lehman, Elizabeth, greyorm, Rafu, Charlie Gilb, jburneko, chronoplasm, sirogit, noahtrammell.
6/24/2009 henricius: Bet with markers. I have some ideas on a little conflict system.
Right now i am using skills between 1 and 12 and two D6 dice that are added together.
In a fight… In First Thoughts Participants: henricius, David Artman, trick, mjbauer, JoyWriter.
6/24/2009 Tyler.Tinsley: writing exercise, practice? Any of you writers out there have any tips about getting better at writing? Like methods of practice or something? good books? I think my concepts are strong but my… In First Thoughts Participants: Tyler.Tinsley, Eero Tuovinen, Adam Dray, Warrior Monk, Grimgor, trick, ShallowThoughts, JoyWriter.
6/23/2009 Quizoid: [Polaris] Rules Question I just wanted to make sure of something. I'm almost positive I'm doing it right, but I wanted to check.
In a string of phrases... one can only ever go… In These Are Our Games Participants: Quizoid, Ben Lehman, Hermes3.
6/23/2009 Abkajud: Informed Consent and Premise I'm playtesting a Greek heroic adventure game, The Hellenes, and I've noticed that my players haven't read the rules. They remember everything I tell them out loud, in person, but… In Playtesting Participants: Abkajud, Ron Edwards, JoyWriter.
<< more previous topics | | Subsequent Topics 6/26/2009 Dionysus: [PTA] Episode 1 - Are we doing this wrong? Hi again.
We got together and continued our adventures. I was left feeling curiously unfulfilled though - and we ended the game with me (the producer) having unspent budget.
Overall… In Actual Play Participants: Dionysus, Noclue, Danny_K, Ron Edwards, basilisk120.
6/26/2009 Charlie Gilb: [the Waste] Resolution Mechanics Revisited Hey folks,
About a month ago, I posted here (and on Story Games) regarding my post-apocalyptic game called 'the Waste'. I wanted to get some insights into my resolution mechanics.… In First Thoughts Participants: Charlie Gilb, Abkajud.
6/28/2009 Noon: Warhammer; Chaos! Order! Molasses! Played some warhammer RP (the new book) with some friends last night (Daniel and Matt, who are also brothers, Matt younger. Daniel is GM). There's this odd thing that I'm… In Actual Play Participants: Noon, Jasper Flick, Ron Edwards, JoyWriter, Frank Tarcikowski, Emily Care, Patrice, contracycle.
6/28/2009 Klippers: Binding Old D&D Books I have a bunch of old D&D books that are literally falling apart. I still use them, and love to read them, but I am afraid I will start losing… In Connections Participants: Klippers, David Artman.
6/28/2009 Grimgor: Gorrum's Children Hello everyone. I have been working for the past year or so on an rpg i call Dosro: Gorrum's Children, an orcish rpg.
The basic idea is that the orcs… In First Thoughts Participants: Grimgor, Abkajud.
6/28/2009 adeniro: help with meta-game for novel Hi there,
I hope this is the right place to post these very embryonic thoughts of mine.
I write fiction, and my first novel called Total Oblivion, More or Less… In First Thoughts Participants: adeniro, chance.thirteen, JoyWriter.
6/28/2009 scafrithuric: How the replayability on SHU? Serial Homicide Unit sounds nifty, but I am unclear on its replay value? Can the same group effectively play it again? Is it bette rot have at least some new… In Incarnadine Press Participants: scafrithuric, Michael S. Miller.
6/28/2009 Mackie: [Sorcerer] Wealth in a Campaign in the Depression New to the Forge, and, by and large, RPGing.. I jolly well hope this is the right sectiom to post..
After recently being indocutrinated into Sorcerer, I am about to… In Adept Press Participants: Mackie, Ron Edwards, greyorm, Plotin.
6/29/2009 Kalandri: Generic, simple, card-based narrativist drama The details of this game were inspired by and stolen from so many other things I can't possibly list them.
Standard GM/Player arrangement. Deck of cards (with two jokers) and… In First Thoughts Participants: Kalandri, Grimgor, noahtrammell, Bill_White.
6/29/2009 Tveir: some [ART] and the fellow who's responsible for it Long time lurker, first time poster
I'd love to be a part of what you people are doing
to that end, and because I could use some references, I might… In Connections Participants: Tveir.
6/29/2009 Paul Czege: [S/Lay w/Me] the Lover and the liquids Danielle and I playtested S/Lay w/Me last week. She was the adventurer and I was the situation and the Lover. I was holding off posting about it until we'd played… In Playtesting Participants: Paul Czege, Pauls Girl, Ron Edwards, MacLeod.
6/30/2009 Tredekka: With Great Power... still alive? This is not a criticism, but an honest request for information...
In the following post:
http://www.indie-rpgs.com/forum/index.php?topic=20640.msg215488#msg215488
You state: "My wife is working on writing up a complete scenario… In Incarnadine Press Participants: Tredekka, Michael S. Miller.
6/30/2009 Zombie Cylon: D&D Mechanics: To Use, or Not to Use
I was wondering if anyone knows:
Are there any legal restrictions on incorporating (into a new system) the simple D&D mechanic of rolling 3d6 for six attributes and rolling a… In First Thoughts Participants: Zombie Cylon, David C, Vulpinoid, greyorm, Eero Tuovinen.
6/30/2009 kingkaius: education for game design? As a college student finishing up his undergraduate degree in film production, I'm wondering whether there are any programs/degrees which would allow for the academic study of rpg design and… In First Thoughts Participants: kingkaius, David Artman, chance.thirteen, Eero Tuovinen, whiteknife, mjbauer, HeTeleports, Ron Edwards, jasonm, Jonathan Walton, Mike Sugarbaker, kleenestar, J. Tuomas Harviainen.
6/30/2009 blackflame: Bespoke art Hello
I'm a freelance illustrator (and gamer)specialising in fantasy art and bespoke character portraits. Please visit my site for some samples- http://peteranckornart.squarespace.com/
I can produce excellent art for characters, NPCs… In Connections Participants: blackflame.
6/30/2009 MatrixGamer: [Engle Matrix Game] Thunder Hamsters and the Temple of Cheese My big release for Gen Con is Thunder Hamsters - a hybrid Engle Matrix Game/Board Game. In the game hamster heroes run into the temple of cheese looking for... cheese.… In Actual Play Participants: MatrixGamer, Ron Edwards.
6/30/2009 Marshall Burns: [MADCorp] buddy mechanics? [i]MADCorp[/i] is the game of corporate dungeoncrawling horror. (You heard me). You work for MADCorp, the Mercenary/Adventurer/Dungeoneer Corporation. You do the dirty work of going into the dungeons, and MADCorp… In First Thoughts Participants: Marshall Burns, M. Burrell, David C.
6/30/2009 Zzarchov: Looking for Feedback on a simple introductory "Party Game" RPG I hope this is the correct forum for this, apologies if not.
I was looking to get some general design feedback from a simple "Party Game" RPG of mine.
The… In First Thoughts Participants: Zzarchov, M. Burrell, MacLeod, Noon, Mike Sugarbaker, Selene Tan.
6/30/2009 JMendes: [3.x/4e] Encounter XPs are not a reward, they are a pacing mechanism Hello, all, :)
I've been away from this place for almost two years, but now I have something which I think is worth sharing, so, I return.
For the past… In Actual Play Participants: JMendes, Eero Tuovinen, Noon, JoyWriter, LandonSuffered, Jasper Flick, NN, Artanis, AzaLiN.
6/30/2009 drkrash: Complete and Utter Noob Question - sorry in advance Hello everyone.
I'm new here, though I have lurked a tiny bit from time to time.
This year, I completed my first gaming book for an existing game line (Dread:tFBoP). … In Publishing Participants: drkrash, Vulpinoid, jasonm.
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