The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

7/2/2009 Ron Edwards: [S/Lay w/Me] The back-story and earliest playtesting
Hello, Beginnings It started with Sean (Calithena) asking me to contribute to the magazine Fight On!, which I definitely wanted to do but kept getting screwed on time. Certain events…
In Playtesting
Participants: Ron Edwards, Tim C Koppang.


7/2/2009 nikola: Recreating the Providence of the fiction of my youth
When I was 16 or so, probably around 1988 or 89, I had one of the best RPG experinces in my life. The following is told largely in fiction because…
In Actual Play
Participants: nikola, Jasper Flick, Paul Czege, Noon, jburneko, Frank Tarcikowski, Ron Edwards.


7/2/2009 ShallowThoughts: How do you know when you're designing for your audience or yourself?
Hi folks, this post might have been more appropriate in "First Thoughts", but I decided to put it here for some grounding. I've met many, and heard about many, many…
In Publishing
Participants: ShallowThoughts, Eero Tuovinen, Ron Edwards, Jake Richmond, Lance D. Allen.


7/1/2009 Ayyavazi: Gamism and Narrativism: Mutually Exclusive
So, I started a thread in the Site Discussion, and Ron said I needed an actual play example. Here we go. When: I'll use a game I played around march…
In Actual Play
Participants: Ayyavazi, Patrice, Adam Dray, Noon, Ron Edwards, JMendes, Jasper Flick, chance.thirteen, Danny2050, Caldis, Alan, contracycle, Ralek, Vladius.


7/1/2009 Ayyavazi: Are Narrativism and Gamism really Mutually Exclusive?
Hello again all, My question is the the topic, but first I'd like to give an idea of my understanding of the terms. When I think Gamism, I think competition,…
In Site Discussion
Participants: Ayyavazi, Ron Edwards.


7/1/2009 rgrassi: [Levity]: Is this a technique? Or what?
Here's something I'm asking from a while. In a PbF we're making (we're three players) we're playing a situation in which there are two kids and a police sergeant (we've…
In Actual Play
Participants: rgrassi, Web_Weaver, Andrew Norris, JoyWriter.


7/1/2009 brianbloodaxe: [Oxygen] First playtest of my SF RPG
Seeing as Gregor's AD 316 playtest finished up I snatched up the group and subjected then to the musings of my own game last night. My GMing skills were a…
In Playtesting
Participants: brianbloodaxe, Gregor Hutton, mindwanders.


7/1/2009 Patrice: Idealized play experience : another look at Heartbreakers
Bumping from the S/lay W/Me playtest forum, I've decided to take another look at designing my own ideal RPG from a different seed. Instead of asking myself "what would my…
In First Thoughts
Participants: Patrice, M. Burrell, Abkajud, Vulpinoid, brianbloodaxe, Ron Edwards, MacLeod, whiteknife, noahtrammell, JoyWriter.


7/1/2009 Abkajud: [The Hellenes] mental/social wounds and player agency
[cross-posted at story-games.com] Since one design led right into another, I have a lot of holdovers from [i]Mask[/i] lurking in [i]The Hellenes[/i]. Case in point, here's an excerpt from my…
In Playtesting
Participants: Abkajud, Vulpinoid, Ron Edwards, JoyWriter.


7/1/2009 Michael Desing: [Mythweaver: Reckoning] Vault of the Goblin Campaign
I’m building four characters to take through the dungeon as I build it. I originally made three heroes and started the adventure, but it’s been some time, and the rules…
In Actual Play
Participants: Michael Desing, Jasper Flick, Melinglor.


6/30/2009 drkrash: Complete and Utter Noob Question - sorry in advance
Hello everyone. I'm new here, though I have lurked a tiny bit from time to time. This year, I completed my first gaming book for an existing game line (Dread:tFBoP). …
In Publishing
Participants: drkrash, Vulpinoid, jasonm.


6/30/2009 JMendes: [3.x/4e] Encounter XPs are not a reward, they are a pacing mechanism
Hello, all, :) I've been away from this place for almost two years, but now I have something which I think is worth sharing, so, I return. For the past…
In Actual Play
Participants: JMendes, Eero Tuovinen, Noon, JoyWriter, LandonSuffered, Jasper Flick, NN, Artanis, AzaLiN.


6/30/2009 Zzarchov: Looking for Feedback on a simple introductory "Party Game" RPG
I hope this is the correct forum for this, apologies if not. I was looking to get some general design feedback from a simple "Party Game" RPG of mine. The…
In First Thoughts
Participants: Zzarchov, M. Burrell, MacLeod, Noon, Mike Sugarbaker, Selene Tan.


6/30/2009 Marshall Burns: [MADCorp] buddy mechanics?
[i]MADCorp[/i] is the game of corporate dungeoncrawling horror. (You heard me). You work for MADCorp, the Mercenary/Adventurer/Dungeoneer Corporation. You do the dirty work of going into the dungeons, and MADCorp…
In First Thoughts
Participants: Marshall Burns, M. Burrell, David C.


6/30/2009 MatrixGamer: [Engle Matrix Game] Thunder Hamsters and the Temple of Cheese
My big release for Gen Con is Thunder Hamsters - a hybrid Engle Matrix Game/Board Game. In the game hamster heroes run into the temple of cheese looking for... cheese.…
In Actual Play
Participants: MatrixGamer, Ron Edwards.


6/30/2009 blackflame: Bespoke art
Hello I'm a freelance illustrator (and gamer)specialising in fantasy art and bespoke character portraits. Please visit my site for some samples- http://peteranckornart.squarespace.com/ I can produce excellent art for characters, NPCs…
In Connections
Participants: blackflame.


6/30/2009 kingkaius: education for game design?
As a college student finishing up his undergraduate degree in film production, I'm wondering whether there are any programs/degrees which would allow for the academic study of rpg design and…
In First Thoughts
Participants: kingkaius, David Artman, chance.thirteen, Eero Tuovinen, whiteknife, mjbauer, HeTeleports, Ron Edwards, jasonm, Jonathan Walton, Mike Sugarbaker, kleenestar, J. Tuomas Harviainen.


6/30/2009 Zombie Cylon: D&D Mechanics: To Use, or Not to Use
I was wondering if anyone knows: Are there any legal restrictions on incorporating (into a new system) the simple D&D mechanic of rolling 3d6 for six attributes and rolling a…
In First Thoughts
Participants: Zombie Cylon, David C, Vulpinoid, greyorm, Eero Tuovinen.


6/30/2009 Tredekka: With Great Power... still alive?
This is not a criticism, but an honest request for information...  In the following post: http://www.indie-rpgs.com/forum/index.php?topic=20640.msg215488#msg215488 You state:  "My wife is working on writing up a complete scenario…
In Incarnadine Press
Participants: Tredekka, Michael S. Miller.


6/29/2009 Paul Czege: [S/Lay w/Me] the Lover and the liquids
Danielle and I playtested S/Lay w/Me last week. She was the adventurer and I was the situation and the Lover. I was holding off posting about it until we'd played…
In Playtesting
Participants: Paul Czege, Pauls Girl, Ron Edwards, MacLeod.


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Subsequent Topics

7/3/2009 EvilCat: Survival and lethality in a Sinking City setting.
Imagine a sci-fi dome city in an open ocean. For some reason, all computers go crazy, monsters spawn everywhere, and the city begins to sink. There is a hundred or…
In First Thoughts
Participants: EvilCat, JMendes, M. Burrell, Noon, David C, Ron Edwards.


7/3/2009 Tveir: [Sorcerer] individualism, the 1980s and modern day ninja
Fairly casual roleplayer who just recently got my hands on Sorcerer and loved what I saw. Was thinking of running something inspired by japanese historical fiction (like the work of…
In Adept Press
Participants: Tveir, Ron Edwards.


7/3/2009 btrc: Ashcan Gencon 2009?
Haven't seen any Ashcan Front threads lately. Just wondering if there was going to be one at GenCon this year. Greg
In Conventions
Participants: btrc, Ron Edwards, tonyd, Eero Tuovinen, Paul Czege, Darcy Burgess.


7/3/2009 scottdunphy: [WGP] Actual Play on Story Shtick Podcast
For the next three weeks I'm featuring actual play of "With Great Power..." on my podcast, Story Shtick. This is edited actual play with lots of commentary. Part 1 is…
In Incarnadine Press
Participants: scottdunphy.


7/3/2009 lumpley: Atomic Array
Go check out the current Atomic Array. It's an interview with me and John Stavropolous about Dogs in the Vineyard. -Vincent
In lumpley games
Participants: lumpley.


7/4/2009 jmilum: Bacchanal free version link no longer works
The link to the free version of Bacchanal on the Half Meme website no longer works here is the broken link: http://www.1km1kt.net/rpg/Bacchanal.php
In Half Meme Press
Participants: jmilum, Paul Czege, Melinglor, lending, EpsilonMinus.


7/4/2009 Garbados: Dice-less Systems: feedback on and experiences with
I'm creating a setting-independent highly-extensible dice-less system called Ex Deus, and was looking for feedback or play experience with systems that didn't use dice. So guys, what're they like? What…
In First Thoughts
Participants: Garbados, M. Burrell, Jasper Flick, Tyler.Tinsley.


7/4/2009 JMendes: Competitive Story Overlay
Ahey, all, :) I'd like to share with you an insight that a friend of mine had, and an insight that I had that builds on top of his. The…
In First Thoughts
Participants: JMendes, Jasper Flick.


7/4/2009 RabbitHoleGames: Game Designers In Dallas
I am thinking of starting a group for indie game designers in dallas. A group that can get together and bounce ideas of each other to make more enjoyable games.…
In Connections
Participants: RabbitHoleGames.


7/4/2009 Tyler.Tinsley: asking for a big list of publisher resources
One thing I'm always trying to do is find places to source production and other publisher services. I have really wanted to find some kind of big list of these…
In Publishing
Participants: Tyler.Tinsley, Eero Tuovinen.


7/5/2009 RabbitHoleGames: Multiple Games down the Rabbit Hole
As I said in the Modus Vivendi thread, this is the user formerly posting under that moniker. My wife and I comprise the company of Rabbit Hole Games & Design.…
In Publishing
Participants: RabbitHoleGames, preludetotheend, Fatespinner.


7/5/2009 Neon White: [Sorcerer] Humanity as social empathy
Hi all, I'd like your input on interpreting some of nuances inherent in a defintion of humanity as 'social empathy'.  For context, the game is to be set in 1930s…
In Adept Press
Participants: Neon White, Christopher Kubasik, Ron Edwards.


7/6/2009 MuseOfLife: Embedding Fonts II (split)
A lot of pdf creators do not support 64-bit OS. Month ago I have discovered Free PDF Converter in the net. It works perfectly on my 64-bit XP.
In Publishing
Participants: MuseOfLife, Ron Edwards.


7/6/2009 Ron Edwards: new
new
In Adept Press
Participants: Ron Edwards, Lance D. Allen, JMendes, angelfromanotherpin, skatay, Frank Tarcikowski.


7/6/2009 Nexus6: Addition to GNS Model
Hi, this is my first post to the Forge forums. I'm a relative role-playing neophyte, but am vastly interested in the theory of it and the like.  While reading through…
In Actual Play
Participants: Nexus6, Caldis, Ron Edwards, JoyWriter, Jasper Flick, Ayyavazi, Marshall Burns, Alan, rgrassi, Rustin, JMendes, greyorm, ShallowThoughts.


7/6/2009 jburneko: [A Penny For My Thoughts] Audience Investment and Distributed Fictional Entities
I played A Penny for My Thoughts this Sunday.  Present were myself, CK, Eric and Laura.  Unfortunately, due to a time restriction we didn’t quite get to finish.  We got…
In Actual Play
Participants: jburneko, Noclue, Ron Edwards, ptevis, Christopher Kubasik, GreatWolf.


7/6/2009 Noon: Art in mechanical design - has always been an awful idea?
Not sure how to start this. I guess I'll just stumble into an example first - take the idea of turns. Turns seem to be a pretty good idea for…
In Actual Play
Participants: Noon, Jasper Flick, Vulpinoid, ShallowThoughts, Caldis, Ron Edwards, JoyWriter, Christopher Kubasik, otspiii, Danny2050.


7/7/2009 Ayyavazi: Need Help with Genre examples
Hello all, You may remember my discussions earlier about the system I was designing with some heavy Dogs influence and morality attributes. That system is still under construction, but it…
In First Thoughts
Participants: Ayyavazi, Brimshack, Vulpinoid, M. Burrell.


7/7/2009 Seamus: Stock Art Download Problem
I just purchased some stock art on RPGNow. It is affordable, which is good. But when I finished my download all the images were under 100 dpi (they are B&W…
In Publishing
Participants: Seamus, Eero Tuovinen.


7/7/2009 scooby_dude: 2P PTA?
Hi, I'm a newbie to PTA.  I've read through the rules & am looking forward to playing, hoping to get a 4-player session in in a few weeks.  In the…
In Dog Eared Designs
Participants: scooby_dude, Eero Tuovinen.


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