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From Day One


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8/22/2009 Narmical: [DitV] Interview with Vincent Baker about Dogs In The Vineyard
I have just relesed part 1 of a two part interview with Vincent Baker you may be interested in. In the interview we talk with Vincent about the design of…
In lumpley games
Participants: Narmical, mike_the_pirate.


8/22/2009 dauvis: Seeking information for firearm system
For about the last year and half, I've been working on my own game system off and on.  The system is a universal system and I am trying to support…
In First Thoughts
Participants: dauvis, Bill_White, Capulet.


8/21/2009 Morgan Coldsoul: [Dragon Scroll] An introduction to the new game
Based on our already ongoing discussion, and the suggestion of JoyWriter, I thought I would go ahead and post an intro to our project before I jumped too far ahead…
In First Thoughts
Participants: Morgan Coldsoul, Ron Edwards, JoyWriter, Caldis, Noon, charles ferguson, yoyohh.


8/21/2009 Jonathan Walton: [Game Chef 2009] Mark Your Calendars for Aug 31
Game Chef 2009 will start on Monday, Aug 31.  This should allow folks to finish and submit whatever they're doing for Jake's contest. The weekend before, Aug 29-30, I will…
In Endeavor
Participants: Jonathan Walton, Eero Tuovinen, Ben Lehman, Frank Tarcikowski, Tark, Paul Czege, David Artman.


8/21/2009 Nathan P.: Re-Branding
Hi everyone, I've rebranded my publishing endeavors, one result of which is that the Hamsterprophet Productions forum hosted here on the Forge is now the ndp design forum. Announcements of…
In Site Discussion
Participants: Nathan P..


8/21/2009 Mackie: Need - how tough?
DIscussing Sorcerer a few days ago over some pints, a topic came up that I had wondered about. How "tough" should a demons needs be? On the one hand, you…
In Adept Press
Participants: Mackie, 5niper9, Ron Edwards.


8/21/2009 BrunoDeLaBomba: playing your favorite song
hello there everybody. i was listening to william shatners spoken word version of rocket man about 10 minutes ago and i got an idea for a game were you pick…
In First Thoughts
Participants: BrunoDeLaBomba, JoyWriter, Lance D. Allen, 7VII7, Mike Sugarbaker, Vulpinoid.


8/21/2009 mjbauer: Players Creating Their Own Opposition
Is it possible for players to create opposition for each other in an atmosphere that is cooperative? I've been playing with the idea of rewarding players for creating interesting opposition…
In First Thoughts
Participants: mjbauer, Eliarhiman6, Noon, Vulpinoid, jasonm, HeTeleports, RobNJ, Bill_White, dmkdesigns.


8/21/2009 7VII7: [TAROT] Remanent
My game is inspired greatly by Shounen Manga and in it the heros often have something in their life that sometimes dramatically effects what they do that could make them…
In First Thoughts
Participants: 7VII7, dindenver.


8/21/2009 noahtrammell: Versus International
  OK, here's a hairbrained idea I came up with a few days ago.  This is one of those games I will probably, no, almost definitely never make, but that's…
In First Thoughts
Participants: noahtrammell.


8/21/2009 Nathan P.: The Dance and the Dawn
The Dance and the Dawn is a lovely fairy tale romance game, written by Dev Purkayastha. He in fact originally wrote it for Game Chef 2004, hosted right here on…
In ndp design
Participants: Nathan P..


8/20/2009 dindenver: [SteamPunk Crescendo] I think I have my mechanics down, what do you think?
All,   Here is the basic outline of my mechanics (sorry it is so long):   There are six possible outcomes that can happen when a player declares their character's…
In First Thoughts
Participants: dindenver, Mike Sugarbaker, 7VII7.


8/20/2009 Michael S. Miller: Making the epic of history come alive
I've got a game idea in my head. It's been there in one form or another for over a decade. I think it might be ready to be born. I…
In First Thoughts
Participants: Michael S. Miller, Luke, jasonm, JoyWriter, contracycle, Bill_White, Vladius, RobNJ, Patrice, Eusebius, Ron Edwards, Joshua BishopRoby, Double King, epweissengruber.


8/20/2009 Seamus: Advertising
We're putting out our first book in December, a modern RPG with it's own system. Not sure the best place to put ads for this sort of thing. Also not…
In Publishing
Participants: Seamus, Luke.


8/20/2009 Ben Lehman: Trying to Figure out Misery Bubblegum
Hey, Tony. I have a few questions about the rules of Misery Bubblegum. Role and Personality. Random or not? What are "GM cards?" are they just GM-held play cards. The…
In Muse of Fire Games
Participants: Ben Lehman, TonyLB, Paul Czege.


8/20/2009 Lexonus: 6 sets of Dice per player?
I just ordered the game PDF after listening to Mel White's AP recordings.  I was a little surprised to read that it is recommended to have about 6 sets of…
In one.seven design
Participants: Lexonus, demiurgeastaroth, John Harper.


8/20/2009 Jonathan Walton: Help Me Find the Roots of Game Chef!
Hey there, In preparation for this year's Game Chef design challenge, I'm trying to find information about the contest that Jared Sorensen and Clinton Nixon ran in 2001 on the…
In Endeavor
Participants: Jonathan Walton.


8/19/2009 Ben Lehman: Putting Together a One-Sheet
So I'm going to be running a Sorcerer game inspired by the Anime / Novel series <a href="http://en.wikipedia.org/wiki/Spice_and_Wolf">Spice and Wolf.</a> If you haven't seen it, and you're a Sorcerer fan,…
In Adept Press
Participants: Ben Lehman, Ron Edwards.


8/19/2009 Courage75: [Solar System] Modelling WtF Werewolves - Shapeshifting & Regeneration
Hi All, This post relates to my monthly Werewolf: the Forsaken game, which I converted to Solar System a while back. I am having problems with handling shapeshifting and the…
In Arkenstone Publishing
Participants: Courage75, Eero Tuovinen, Klaus_Welten.


8/19/2009 7VII7: TAROT Contracts
In my game the character's powers stem from a contract with a supenatural entity called a CARD (mainly because I have nothing else to call it right now), I'm currently…
In First Thoughts
Participants: 7VII7.


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Subsequent Topics

8/22/2009 hix: Boot Camp at GenCon
How did the boot camp go, Christopher? What did you learn?
In Adept Press
Participants: hix.


8/22/2009 pippo_jedi: Autorities in pta and producer
Hello everybody. I finally managed to try pta and i'm having some problems... I've tried a couple of times dogs, polaris and don't rest your head so i'm pratically a…
In Dog Eared Designs
Participants: pippo_jedi, Eliarhiman6, Noclue, jburneko, Matt Wilson.


8/22/2009 Eusebius: The Metagame Game
I have been come quite intrigued recently by ideas of game design and figuring out what kind of game works for a particular set of players.  (Maybe this is because…
In First Thoughts
Participants: Eusebius, Vulpinoid.


8/23/2009 Ben Lehman: The Drifter's Escape: Bound Galleys
I'm not quite sure whether this should be here or in connections. Ron, your call. At long long last, the Drifter's Escape is ready to head to the printers. At…
In Publishing
Participants: Ben Lehman, Alex Fradera, Ron Edwards, Eliarhiman6.


8/23/2009 kris_h: [Destiny] Magic, rewards and resources
Hi, I’m starting to get more details in my design (which started in this topic: http://www.indie-rpgs.com/forum/index.php?topic=28502.0), I’ve even got a name for my game. I think I’m getting closer to…
In First Thoughts
Participants: kris_h.


8/23/2009 The Magus: How to address the following play example
This obviously hasn't happened in any game I've played but it illustrates a problem I've had with these narrative style games and I wanted to hear the opinions of others. …
In Actual Play
Participants: The Magus, Noon, Irminsul, anders_larsen, Ron Edwards, Jumanji83, FredGarber.


8/24/2009 Eliarhiman6: [Shooting the Moon] first game and rules questions
Hi! Today me and two friends of mine played for the first time "Shooting the Moon" and we have some questions about the rules. Character creation went without problems: we…
In Black and Green Games
Participants: Eliarhiman6, Emily Care.


8/24/2009 Johnstone: Adventure map made out of playing cards
Hullo. I have this idea for some sort of adventure map. You lay out playing cards on the table, face down. They can be arranged in any pattern, as long…
In First Thoughts
Participants: Johnstone, Ken, Bill_White, Ron Edwards, John Blaz, causticbuddhist.


8/24/2009 Ron Edwards: S/Lay w/Me notes and errata
Hi guys, Final layout didn't allow much time - or any, actually - so here's what crept into the first printing. I'll fix'em all for the next printing and going…
In Adept Press
Participants: Ron Edwards, greyorm, Lance D. Allen, noahtrammell, Ben Lehman.


8/24/2009 MatrixGamer: [Engle Matrix Game] Salem Creek Cthulhu Horror PBEM
We are play testing the first draft of what I hope will be a future EMG board game/story game on the MatrixGame2 yahoogroup. We'd love to have some more players.…
In Playtesting
Participants: MatrixGamer.


8/24/2009 Ron Edwards: Interview with me at Independent Insurgency
Rob Bohl had the cay-utest little recording gizmo at GenCon. The interview is at Talk to Me Now: Ron Edwards on Twosie Games. It was fun, even though it's clear…
In Adept Press
Participants: Ron Edwards.


8/24/2009 flossy: New Game [MeMe] - Basic idea
I have been considering a new role playing game called MeMe. The basic concept is that that there is a non-corporeal organisation that the players are part of. It is…
In First Thoughts
Participants: flossy, Paul Czege.


8/24/2009 Chaoszero: Opinions or Advice on Wiki for Campaign Setting?
This would be my very first post at the Forge, and I'm glad to have stumbled upon it. I love RPG design theory. I have been running a campaign setting…
In First Thoughts
Participants: Chaoszero, 7VII7, Vulpinoid, greyorm, HeTeleports, pells.


8/24/2009 MikeF: Survival, Glory, and Love
Not a game idea as such, more a framework for a game idea. * The game focuses around a quest of some sort. In my head this is for an…
In First Thoughts
Participants: MikeF, dmkdesigns, Michael S. Miller, Ron Edwards, Kanosint, contracycle.


8/24/2009 The Magus: [Sorcerer] British Empire Steam Punk setting
I recently GMed a game of Sorcerer and had mixed feelings about the results although the more I think about it the more satisfied I feel. There were three characters…
In Actual Play
Participants: The Magus, Noclue, pfischer, Mackie, Ron Edwards, Neon White.


8/24/2009 dmkdesigns: Narrative control with dice?
I'm curious to know what games out there have narrative control determined via dice? For example if you roll a d12 and 1-6 give control to the GM, 7-9 to…
In First Thoughts
Participants: dmkdesigns, Vulpinoid, Noclue, maddman, Eliarhiman6, Charlie Gilb.


8/25/2009 PulpCruciFiction: [Polaris] Finding a Copy
I'm desperately trying to get my hands on a copy of Polaris, but Indie Press Revolution is out of stock.  Any ideas on when they will receive more, or if…
In These Are Our Games
Participants: PulpCruciFiction, Ben Lehman.


8/25/2009 Matt Snyder: 2009 Layout Contest winners announced
I'm happy to report finally that José Jiménez walks away the winner of the 2009 Layout Contest. Congrats José! Check out the winners' announcement for some samples of the participants…
In Endeavor
Participants: Matt Snyder.


8/25/2009 thadrine: My Game base mechanic idea?
Alright so it always helps me to understand a game by first looking at the character sheet, so here is what I have thus far. http://www.mediafire.com/?sharekey=7734a53848fb7b97391d7d881749d3a7e04e75f6e8ebb871 The concept is not…
In First Thoughts
Participants: thadrine, Adam Dray.


8/25/2009 causticbuddhist: [Monsters We Are] Collaberative Storytelling - Overview
[size=14pt][b]Monsters We Are[/b] [/size] I've been creative lately and this idea just wouldn't stop flowing tonight.  I've gotten enough together where i feel comfortable putting it here for some feedback…
In First Thoughts
Participants: causticbuddhist, jasonm, Michael S. Miller, mike_the_pirate, Ken, JoyWriter, Vladius.


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