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From Day One


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9/14/2007 drnuncheon: Shock 1.1 changes (and reasoning)
I was explaining Shock to a gaming buddy several states away (it's simplicity seems to be very suited for online games) when I went to look up the rules for…
In glyphpress
Participants: drnuncheon, nikola.


7/24/2007 drnuncheon: [Mechaton] Unintentional Rules Drift/Damage variant
So I introduced some unintentional rules drift into the Mechaton games at the con this weekend - specifically, that white dice could be lost whenever the defender wanted (instead of…
In lumpley games
Participants: drnuncheon.


7/17/2007 drnuncheon: Mechaton: Junkyard Wars
Presented straight from the shower, unplaytested and unrefined, it's Mechaton: Junkyard Wars (or Mechaton: Scrapyard Challenge for those of you across the Atlantic) What you need: a circular table a…
In lumpley games
Participants: drnuncheon, Uriel.


6/18/2007 drnuncheon: [PTA] All Together Now (Protagonists acting as a group)
So my players and I have decided to try out PTA.  The elevator pitch for the series we came up with is "John Woo directs the X-Files" - it's a…
In Dog Eared Designs
Participants: drnuncheon, Thenomain, Alan, Harry the Dirty Do, Standback.


1/19/2007 drnuncheon: [AP] Changelings & Cold Iron
In this case the P in AP maybe stands for Prep, depending on how you view the setting creation part of things.  This was over in my LJ but I…
In Galileo Games
Participants: drnuncheon, inthisstyle.


9/12/2006 drnuncheon: [AP] Dogs in the Gamestore
[size=8pt][i]crossposted from [url=http://drnuncheon.livejournal.com"]Nuncheonland[/url], my LJ[/i][/size] "Indie Game Monday" continued last night with D. Vincent Baker's <i><a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a></i>, the game that got me into the whole indie scene…
In lumpley games
Participants: drnuncheon, Thomas Lawrence, cdr.


9/8/2006 drnuncheon: Good demo/beginner town for 1-2 players?
So I've been demoing some indy games for the owner of my FLGS, letting him get an idea what they're like so he can actually talk them up after he…
In lumpley games
Participants: drnuncheon, ffilz, cdr.


8/30/2006 drnuncheon: Review & AP
Posted this over on my livejournal, but I'll put the relevant pieces here in case anyone is interested... Don't Rest Your Head (henceforth DRYH) is the latest release from Evil…
In Evilhat Productions
Participants: drnuncheon, iago.


8/25/2006 drnuncheon: Agon through IPR?
So, the owner of my FLGS was kind of interested in Agon - is it going to be available through IPR?
In one.seven design
Participants: drnuncheon, iago, John Harper.


8/23/2006 drnuncheon: [Musing] Drives in different Genres
It seems to me that the Drives are what really ties Capes to the superheroic genre, at least on the mechanical level.  (The trappings are just that - trappings.  Excuses…
In Muse of Fire Games
Participants: drnuncheon, TheCzech, TonyLB, Vaxalon, LemmingLord, Bret Gillan, Andrew Morris, Filip Luszczyk.


8/22/2006 drnuncheon: Spirit preorders
Hey Fred! I just talked my FLGS owner into starting to order stuff from IPR.  Will there be some way to preorder SotC through him and still get the PDF?…
In Evilhat Productions
Participants: drnuncheon, iago.


8/22/2006 drnuncheon: [AP] Capes at the Game Store
It was a recipe for failure.  Everything was stacked against it. I had stopped down at Game Masters (my FLGS) because the wife was at her "lady geeks" church group,…
In Muse of Fire Games
Participants: drnuncheon, Vaxalon, Hans.


7/26/2006 drnuncheon: Capes in Game Stores?
Tony, Do you (or do you plan to) make Capes available to traditional retail outlets like game stores?  I've thought about demoing at our FLGS, but I think it'd be…
In Muse of Fire Games
Participants: drnuncheon, Vaxalon, TonyLB, Matthew Glover, Alex Fradera, Tuxboy.


7/24/2006 drnuncheon: PDF
Brennan, Over on RPG.net, you mentioned that you were going to reformat Mortal Coil and make it available as a PDF.  Do you have any plans on offering a PDF->Print…
In Galileo Games
Participants: drnuncheon, inthisstyle.


5/22/2006 drnuncheon: [Actual Play] Trenchcoats in LA, Session 2
We got a late start this time as John and I went biking Saturday afternoon (and Mel slept!).  Only three scenes, but the second one was huge. Scene 1 (John)…
In Muse of Fire Games
Participants: drnuncheon.


5/7/2006 drnuncheon: [Actual Play] Trenchcoats in LA, Session 1
So we actually finally got started on our first long-term Capes game yesterday.  Rather than superheroes per se, it's more a supernatural mystery/character drama, sort of Angel meets Jim Butcher's…
In Muse of Fire Games
Participants: drnuncheon, Hans, TheCzech, nicolasfueyo, Matthew Glover.


3/16/2006 drnuncheon: Communal Non-Person Characters (Mysteries in Capes II: Electric Boogaloo)
Back here, in my Mysteries in Capes thread, I promised some of my own thoughts - but I got sidetracked and I didn't want to derail that discussion. So, here's…
In Muse of Fire Games
Participants: drnuncheon, Hans, TonyLB.


2/23/2006 drnuncheon: Mysteries in Capes
So we settled on Capes as the system for our upcoming supernatural detectives game (blogged here).  It struck me on the way in to work this morning, though, that the…
In Muse of Fire Games
Participants: drnuncheon, Vaxalon, Zamiel, TonyLB, John Harper, dunlaing, Hans.


1/28/2006 drnuncheon: [AP] A slow start but they're interested in more.
I'm putting this here rather than the AP forum because I'm mostly "just sharin'" rather than looking for help or advice. Mel, John, and I have been gaming at our…
In Muse of Fire Games
Participants: drnuncheon, TonyLB.


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