Subsequent Topics 11/6/2009 tleeuwenburg@gmail.com: Mythology blog soft launch http://mythology-rpg.blogspot.com/
Hi all,
I have created a blog to help me design and built the Mythology roleplaying system. I'll be aiming to post somewhere between weekly and every 3 days.… In First Thoughts Participants: tleeuwenburg@gmail.com, Catelf.
11/8/2009 tleeuwenburg@gmail.com: Power 19, not being a pest & how to interact on these forums Do people still go through the Power 19 on here? I've just answered the first 5 on my blog http://mythology-rpg.blogspot.com/. You don't have to read it, I'm just saying.
I… In First Thoughts Participants: tleeuwenburg@gmail.com, Vulpinoid, Rikiji.
11/8/2009 tleeuwenburg@gmail.com: Comments on Frozen Dawn A thought aside: does anyone have any statistics on how experienced gamers usually are when they pick up a new product?
I have been reading the Frozen Dawn thread and… In First Thoughts Participants: tleeuwenburg@gmail.com, Alokov.
11/8/2009 tleeuwenburg@gmail.com: Apologies for bringing up the Power 19 I apologise for breaking the forum rules -- I am as it were, late to the party, having only just followed the history of the Power 19 into the forum… In First Thoughts Participants: tleeuwenburg@gmail.com, greyorm.
11/18/2009 tleeuwenburg@gmail.com: Mathematics of Combat Hi all,
I'm trying to understand the mathematics of combat to a greater extent. So far, I've taken into consideration:
-- Recalculate damage as the percentage of the opponents… In First Thoughts Participants: tleeuwenburg@gmail.com, dindenver.
11/18/2009 tleeuwenburg@gmail.com: Mythology: Answering the Power 19, 6-10 From http://mythology-rpg.blogspot.com/
6.) What types of behaviors/styles of play does your game reward (and punish if necessary)?
Mythology does not seek to dictate how people should play the game. I… In First Thoughts Participants: tleeuwenburg@gmail.com.
12/2/2009 tleeuwenburg@gmail.com: Mythology: Combat rounds mechanic I have an idea for my combat system. I posted it over at rpg.net and it seemed to stand up to early comments, so I thought I'd also post here… In First Thoughts Participants: tleeuwenburg@gmail.com, Catelf, dindenver, davidberg, Anekanta, contracycle.
12/13/2009 tleeuwenburg@gmail.com: Effectiveness of ganging up One of the major unresolved aspects for my game is how effective ganging up in combat should be. Brutally effective? Enough to make the difference between barely winning and winning… In First Thoughts Participants: tleeuwenburg@gmail.com, Seamus, Jeff B, chance.thirteen, Eero Tuovinen, chronoplasm, decline, Creatures of Destiny, Jasper Flick, KeithBVaughn.
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