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2/23/2010 Paiku: S/lay w/Me - where?
Hi Ron, I paused the Walking Eye interview when you started talking about S/lay w/Me, to go read up on the game.  It looks really interesting, from Gregor Hutton's latest…
In Adept Press
Participants: Paiku, Ron Edwards, Ben Lehman.


2/22/2010 Motipha: [Apocalypse World] The Springs
I realise this is a little late in the game for playtest, but I finally got a group and a good set schedule to get a game of Apocalypse world…
In Playtesting
Participants: Motipha, lumpley, DWeird.


2/22/2010 Locke: [Definitive] Sci Fi Space Opera - thoughts?
The premise is that 10,000 years from now the galaxy is ruled by humans.  Human factions have enslaved, subjugated, and  in some sectors driven xenomorphs to extinction.  You are an…
In First Thoughts
Participants: Locke, Dionysus, stefoid.


2/22/2010 reveal: [ENnies] Submissions Form Now Online
Great news everyone! Starting today, publishers will now be able to use an online form for their submissions. Whether you’re planning on sending packages to the judges or submitting your…
In Conventions
Participants: reveal.


2/22/2010 Excalibur: QCQ: Quick Combat Question...Feedback on two ideas needed.
Greetings, and thanks for such a wonderful community. First off, let me say that my combat mechanics are inspired by Warrior Dice by Warpspawn games. I'm here to neither praise…
In First Thoughts
Participants: Excalibur, Locke.


2/21/2010 Sebastian: [Hell for Leather] Blow up the Moon & Bean Sprout Murder!
For this week's Grind I'd like to talk a little about the results of a playtest I ran at Itzacon last weekend. What a bunch of creationizers! The two newbies…
In Playtesting
Participants: Sebastian, Gregor Hutton.


2/21/2010 Brendan Day: [Blotter] a storytelling game about pulp crime fiction from the 30s and 40s
I've been working on a game for a few months, and I'd love to get some feedback on it.  I ran the first playtest last weekend, and I'll write that…
In Playtesting
Participants: Brendan Day, stefoid, Excalibur.


2/21/2010 nyhteg: [Sorcerer] Character Concept: Demon Ability Question
Hi I'm just warming up for my first game of Sorcerer and I'm trying to find the best Demon Ability for a player's concept of his demon. His demon is…
In Adept Press
Participants: nyhteg, James_Nostack, Ron Edwards.


2/21/2010 CedricP: [Sorcerer] Player AP
Hi. My playing group decided to try Sorcerer, so far we have done a "session zero" and played our first session. I was really eager to try Sorcerer, but after…
In Adept Press
Participants: CedricP, James_Nostack, Paka.


2/21/2010 Gregor Hutton: [S/Lay w/Me] O'er Plains of Ice the Sky-Ship Sails
So, at WarpCon in Cork, Ireland I got in some gaming as well as enjoying the odd refreshment (ahem) at the Old Bar at University College Cork. Most of my…
In Actual Play
Participants: Gregor Hutton, Lance D. Allen, Ron Edwards, contracycle, greyorm.


2/20/2010 grigori777: 3.5 to 2
Good day.  I am finding numerous character generator programs and sites to create characters in 3.5, but none for 2.0 that accept any race other than elf, 1/2 elf, human,…
In Actual Play
Participants: grigori777, Vulpinoid, Miskatonic, CaptainImpressive.


2/19/2010 hallsofvallhalla: Quests of Crocania
First a introduction. I am known in the indie game world as hallsofvallhalla. I know some of you here, many I do not. I have created several browser based games,…
In Playtesting
Participants: hallsofvallhalla, Ron Edwards.


2/19/2010 RedPissLegion: [IaWA] What is the scope of resolution
Hi, I was playing In a Wicked Age the other day and this question came up. Can a character action in a round of conflict resolve the statement that initiated…
In lumpley games
Participants: RedPissLegion, Noclue, way, Brand_Robins, stefoid, jburneko, lumpley, JoeBeason.


2/18/2010 Paul T: [Solar System] Knocked out of Extended Conflict and Intents
A question about complex conflicts (i.e. more than two sides) and intents: How do we handle situations where there are several intents a character would oppose, and a character is…
In Arkenstone Publishing
Participants: Paul T, Eero Tuovinen.


2/18/2010 BlissAuthority: Open artist call for a computer game adaptation of Bliss Stage
You may or may not remember that I was making a licensed (not quite 'official') Visual Novel adaptation of Bliss Stage. I've gotten a team together and I've been working…
In Connections
Participants: BlissAuthority.


2/18/2010 Filip Luszczyk: Controlling PDF Accessibility
Is there a way to display PDF files online without making it possible to save the file itself? That is, impossible without resorting to some m4d h4ck1ng sk1llz, obviously... The…
In Publishing
Participants: Filip Luszczyk, greyorm, Jasper Flick, Mike Sugarbaker, Paul Czege, Ron Edwards.


2/18/2010 SpoDaddy: RPG based on the TV show 24, mechanics that simulate time running out?
Hey all, I've been away for a while but I'm getting back into game design.  I'm trying to create a 24 RPG from the ground up, and I've decided that…
In First Thoughts
Participants: SpoDaddy, David C, Warrior Monk, dindenver, Ar Kayon.


2/18/2010 SpoDaddy: RPG based on the TV show 24, mechanics that simulate time running out?
Hey all, I've been away for a while but I'm getting back into game design.  I'm trying to create a 24 RPG from the ground up, and I've decided that…
In First Thoughts
Participants: SpoDaddy, Lance D. Allen, Brendan Day, Locke, thadrine, Falc, pells, Excalibur, dindenver, JoyWriter.


2/18/2010 Tom Clayton: Adaptive game design
I have recently been going through the 2003 essays on gaming theory, specifically GNS and femine game design.  It occured to me that choosing an RPG to fit a specific…
In First Thoughts
Participants: Tom Clayton, Eero Tuovinen, chance.thirteen, Warrior Monk, Meramec, Noon, JoyWriter.


2/17/2010 Ron Edwards: [Forge Midwest] New thread!
Good news. 1. The room block-off is now in effect, so if you haven't, please reserve now. 2. The conference room is all set! (Thanks Willow) It looks like everything…
In Conventions
Participants: Ron Edwards, Nev the Deranged, Miskatonic, reaction, Tim C Koppang, greyorm, Motipha, c, buzz, woodelf.


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Subsequent Topics

2/23/2010 davidberg: [Posterity] perform feats of legend and see how they'll be remembered
Two ideas for this. VERSION 1 Start with a legend.  Read it as a group.  Make the telling of the tale fun.  Can be something a player made up, something…
In First Thoughts
Participants: davidberg, horomancer, Vulpinoid.


2/23/2010 jb.teller4: IDEA: Opposed vs. Parallel in SImple Conflicts?
I understand that simple conflicts are always opposed rolls (using the extended conflict terminology) so the winner gets their goal and the loser suffers consequences.  Something I was idly thinking…
In Arkenstone Publishing
Participants: jb.teller4, Eero Tuovinen, simonjberger.


2/23/2010 jb.teller4: IDEA: Adapting WoN armies crunch to powerful sorcerers, politics, business, etc.
I recently read the Prince of Nothing series by R. Scott Bakker and reread several of the Black Company novels by Glen Cook and they got me thinking about how…
In Arkenstone Publishing
Participants: jb.teller4, Eero Tuovinen.


2/23/2010 jburneko: Sex & Sorcery and Houses of the Blooded LARP
Okay, so this is my attempt to collect my thoughts on the material in Sex & Sorcery, and Houses of the Blooded LARP.  Let me start off by explaining the…
In Adept Press
Participants: jburneko, greyorm, Roger, The Dragon Master.


2/23/2010 dindenver: [Solar System] New Secrets Question
Eero,   I was reading your advice on making new secrets and you advised not to change the pool cost based on pre-requisites of the Secret.   So, my question…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


2/24/2010 Brendan Day: [Blotter] shot once with a 35mm
[url=http://www.indie-rpgs.com/forum/index.php?topic=29379.0]Blotter[/url] is a game inspired by film noir and crime fiction. This was my first playtest.  I went in with a lot of assumptions about how the game should be…
In Playtesting
Participants: Brendan Day, Ron Edwards, Paul Czege.


2/24/2010 Frank Tarcikowski: [TRoS] Destiny Spiritual Attribute
No, I don't have an actual play account (yet) where the Destiny spiritual attribute played a role. I will be running a game on Friday in which several characters have…
In Actual Play
Participants: Frank Tarcikowski, Noon, Paka, Ben Lehman, Ron Edwards.


2/24/2010 ShallowThoughts: How can Narrativism moderate an entirely open-ended situation?
I'm splitting this post off of one in the Actual Play forum, entitled " Hot elves, morality, and the missing initiative roll". The comments made in it (especially those by…
In First Thoughts
Participants: ShallowThoughts, Ar Kayon, Eero Tuovinen, Noon, Excalibur, contracycle, Falc.


2/24/2010 lumpley: Moreno, a Hero of the Forge
Moreno is vigilant about flagging spam so that Ron or I can come remove it from threads. If you haven't seen spam, it's because Moreno saw it first. Thanks, Moreno!…
In Site Discussion
Participants: lumpley, Eliarhiman6, Eero Tuovinen, Jasper Flick.


2/24/2010 LaughingJackWilton: Artist Wanted
I am working on an RPG for the Simian Circle contest and I need an artist for cover work and a couple of logos. The deadline for the art would…
In Connections
Participants: LaughingJackWilton.


2/24/2010 Marshall Burns: Rules & Precepts for Creating Fantasy
I wrote this because I'm writing a fantasy story. When I write, I have to set ground rules for myself, otherwise I second-guess myself, revise things that don't need revising,…
In Beyond the Wire Productions
Participants: Marshall Burns.


2/24/2010 Excalibur: Some Racial Ability Advice
Hello once again. I think I've gotten my combat mechanic ideas fleshed out now, thanks for reading that thread if you did. A few different questions this go around. How…
In First Thoughts
Participants: Excalibur, Vulpinoid, David C, JoyWriter, Locke, Jeff B.


2/25/2010 markgamemaker: Contradictions in the Stickies
Like a good newbie, I'm reading the stickies to make sure what I intend to write about is in the right place.  And right off the bat I'm given the…
In Site Discussion
Participants: markgamemaker, Ron Edwards.


2/25/2010 markgamemaker: Stone, Steel, and Steam Open Beta
*If I have made a mistake in posting this here, a. I apologize, b. see Contradictions in the Stickies to understand my mistake. Hi. New here.  I'd like to tell…
In First Thoughts
Participants: markgamemaker.


2/25/2010 markgamemaker: Stone, Steel, and Steam Open Beta - Playtesters Wanted
What if the Chinese had discovered America and not Columbus?  What if the Native Americans had developed more advanced technology and complex societies that were better able to resist foreign…
In Connections
Participants: markgamemaker.


2/25/2010 noahtrammell: Tell me about lulu
So, I'm developing a game and even though it is a loooong way in the future, I'm looking ahead to publishing.  Lulu looks easy and stress-free.  I'm not looking to…
In Publishing
Participants: noahtrammell, Eero Tuovinen, Ron Edwards, jasonm, Vulpinoid.


2/25/2010 Eero Tuovinen: [SS] Adapting Exalted
I'm putting some preliminary thoughts on adapting Exalted for Solar System here for Dave's benefit. My perspective on Exalted is from rather early in the game's run - I've read…
In Arkenstone Publishing
Participants: Eero Tuovinen, dindenver, Domon, d.anderson, Klaus_Welten, vellu82.


2/25/2010 asymmetrical: Syndrome
Hello everyone. I'm an avid roleplayer who have tried my hand at writing rpg's a couple of times before, however I have to this day not been successfull for various…
In First Thoughts
Participants: asymmetrical, Excalibur, Vulpinoid, Brendan Day.


2/26/2010 Tveir: [Sorcerer] Linda Meier
Thinking of running a game in (a terribly inaccurate version of) Berlin in the 90s, from the perspective of eleven-year-old kids. I'm still essentially running one-player one-shots, trying to figure…
In Adept Press
Participants: Tveir, Ron Edwards.


2/26/2010 etothepowerofx: card-based mechanic for cowboy genre
First off, feel free, if you find any of my ideas useful, to use them in your own projects. I like very general, easily adaptive systems in narrative game-play. I…
In First Thoughts
Participants: etothepowerofx, stefoid, Brigand, Falc, Vulpinoid, Simon C, Excalibur, Eero Tuovinen, PeterBB.


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