The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

3/14/2010 Necromantis: Starting Designs for a Fantasy (aD&D-like) RPG - stuck already
Hello. I am new to the forum. I am a member of a few forums though I read them more than I post myself. I found this wonderful sight tonight…
In First Thoughts
Participants: Necromantis, Ar Kayon, Excalibur, Noon, stefoid, Locke, Falc, Aelwyn, greyorm, Brian Leybourne, Luminous.


3/13/2010 Nebul: Gladius Roleplaying Game
Here, I'll give the description of the game that I posted on Facebook a little while ago... "The Gladius pen & paper role-playing game is designed to be simple, and…
In Playtesting
Participants: Nebul, Noon.


3/12/2010 Paka: Down with Paka
Could my name be changed from Paka to Judd without too much trouble?
In Site Discussion
Participants: Paka, lumpley.


3/12/2010 btrc: GenCon 2010 housing
I'm just starting this up as a place to post or exchange info on sharing or finding room space for GenCon 2010. I'm still working on my own arrangements...
In Conventions
Participants: btrc, Locke.


3/12/2010 Vulpinoid: [Cyberpunk Stereotypes] Cultures and Trades
I've got a project in the works where players take on the role of a secretive manipulator in a cyberpunk setting. These secretive manipulators don't go out into the world…
In First Thoughts
Participants: Vulpinoid, Anekanta, Brendan Day.


3/11/2010 RandomCitizenx: 21 and Down (initial ramblings)
Here is a bunch of the notes copy and pasted over from the google wave I am using to work on the game. I apologize for the lack of organization,…
In First Thoughts
Participants: RandomCitizenx, Noon.


3/10/2010 withers: Wealth system in a Fantasy RPG
Apologies in advance if my terminology is off, I break a rule, or I am repeating well covered subjects. I am new to this board and rpg creation in general.…
In First Thoughts
Participants: withers, Excalibur, dindenver, Noon, Locke.


3/10/2010 Silver_Dragoon: New indie RPG company
I am very pleased to announce that Spellbook Games is now open for business, ready to supply a variety of interesting and useful aids for the classic games-master, and memorable…
In Publishing
Participants: Silver_Dragoon, preludetotheend.


3/10/2010 dindenver: [Zombie Cinema] Good times
We played again on Monday. I was a idealistic cop, we had a 10-year old Latchkey kid, a sex addict and an African-American nerd. We never really explained how the…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


3/10/2010 Emily Care: Hardcover recommendations
I'm looking for information on sources of hardcover printing for a game book, other than Lulu. Have you used a different printer? What was the quality like? Cost? Customer service?…
In Publishing
Participants: Emily Care, Simon C, Gregor Hutton, Malcolm.


3/10/2010 greyorm: Dysfunction at the Magic Tourney [D&D 3.5]
Weirdly, this is going to tie into at least two other current threads happening right now... For our last session we took a break from 3:16 to play in our…
In Actual Play
Participants: greyorm, Noon, Ron Edwards, JoyWriter, Aelwyn.


3/10/2010 The Dragon Master: [Sorcerer] Convention Workshops: Definitions
So I mentioned a while back that I plan to be running a Sorcerer Workshop at Phoenix Comicon in a couple months. I've since been reading the book (yet again),…
In Adept Press
Participants: The Dragon Master, Ron Edwards.


3/9/2010 RandomCitizenx: Two possible randomization mechanics
I have been kicking around a few different game design ideas and have finally come upon a conflict resolution system I like. I am now faced with the problem of…
In First Thoughts
Participants: RandomCitizenx, Ar Kayon, FetusCommander, Vulpinoid, Excalibur, Jeff B, Noon, Brendan Day, Silverwave, Necromantis.


3/9/2010 Jeff B: (D&D2e) Bringing in the new guy
Below is an account of a game I played in and my observations about bringing new characters into an existing roleplaying campaign, a maneuver which fails more often than it…
In Actual Play
Participants: Jeff B, Ron Edwards, Noon, James_Nostack, Aelwyn.


3/9/2010 Supplanter: [Polaris] Moon Ownership Question
I'd like to clarify my understanding, please, of the scope of the Mistaken-player's authority over Moon characters. The following grows out of a session four of us participated in last…
In These Are Our Games
Participants: Supplanter, Ben Lehman.


3/8/2010 Roger: [Sorcerer] My Struggles with Need
[url=http://www.indie-rpgs.com/forum/index.php?topic=29343.0]John's recent AP post about his Casablanca game[/url] reminded me of my long uphill battle with trying to figure out what Demonic Need was getting at, and I thought I'd…
In Adept Press
Participants: Roger, Ron Edwards, angelfromanotherpin.


3/8/2010 Sebastian: [Contest] Write 7 lines in 10 days
I'm looking for help, so I'm holding a contest. This has been posted over on Story Games too. I'm looking for sample scenarios (called Frames—read this?) for game called Hell…
In Endeavor
Participants: Sebastian, Ar Kayon, Excalibur, Ben Lehman, Ron Edwards, davidberg, Luminous.


3/8/2010 Soyokaze: Mutually Exclusive Character Traits (A,B, or neither)
Recently, I have been considering character creation and the way in which it relates to the natural description of individuals. I've become curious about mutually exclusive traits, as opposed to…
In First Thoughts
Participants: Soyokaze, Jeff B, Eliarhiman6, Ar Kayon, jasonm, Thomas Da, PeterBB.


3/8/2010 stevend: Symbolic 3D Medieval RPG: Need Artists
Symbolic is a 3d medieval RPG under development by symbolic studios. The game is in first person perspective, and will include many quests and puzzles for the player to play…
In Connections
Participants: stevend.


3/8/2010 FetusCommander: [melkrin] Playing with primordial clay
Hi there.  I’ve been lurking around these forums for a long time, and wound up making only one post, partly because until today I didn’t have anything really concise to…
In First Thoughts
Participants: FetusCommander, Mike Sugarbaker, Ar Kayon.


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Subsequent Topics

3/15/2010 Eero Tuovinen: Asian printers and who knows anything about them
I have some vague memory of one or two people around here having tried out Chinese printers for their rpg products. I have a non-rpg hardcover book in the pipeline,…
In Publishing
Participants: Eero Tuovinen, hix, Gregor Hutton.


3/16/2010 weaselheart: Sorcerer and Sword ... Conan?
Sorry if I'm being dense, but I've read Sorcerer and Sword a couple of times now and can't seem to get past one simple point, perhaps best exemplified by Conan.…
In Adept Press
Participants: weaselheart, jburneko, Ron Edwards, James_Nostack, Eero Tuovinen, Lance D. Allen, greyorm, Noclue, hix, rabindranath72.


3/16/2010 Malcolm: Conpulsion, Edinburgh, Scotland, March 26-28
For those of you in the UK, I thought I'd give a quick rundown of some stuff that's on offer at Conpulsion in a couple of weeks. The con takes…
In Conventions
Participants: Malcolm.


3/16/2010 Nick Pagnucco: TSOY PbP over on RPG.net
I've put up an interest thread for a TSOY Play-by-Post game over at RPG.net: http://forum.rpg.net/showthread.php?t=504421 Here's the OP: I'm starting this thread to gauge interest in a TSOY game…
In Arkenstone Publishing
Participants: Nick Pagnucco, Eero Tuovinen.


3/16/2010 VAgentZero: OneShot RPG
Hey, all.  First post and all that blather. Vincent Baker, in a few of his recent posts on his blog, discussed the notion of currency in character sheets.  Included in…
In First Thoughts
Participants: VAgentZero.


3/16/2010 CedricP: [Solar System] Cyberware on a primitive world.
Hello. We are starting a Solar System campaign about a prison ship who crash on a savage primitive world. (Pitch Black meet Lost) Our setting is a little bit inspired…
In Arkenstone Publishing
Participants: CedricP, d.anderson, Eero Tuovinen.


3/17/2010 Anekanta: [Lords of Sky] Skill systems_can simple be realistic?
Hello again.  I've been working on a stubborn project (introduced here: http://www.indie-rpgs.com/forum/index.php?topic=29095.0 ), and I'm having trouble with the skill / ability system. The goal for the game is a…
In First Thoughts
Participants: Anekanta, Excalibur, Locke, contracycle, stefoid, Falc.


3/17/2010 Locke: Non-Standard Card based Bidding Mechanic
I've always wanted to do a bidding system for an RPG, but couldn't figure one out.  I've had this idea that could work. 1. every player gets (lets say) 6…
In First Thoughts
Participants: Locke, Excalibur.


3/17/2010 Necromantis: Useful Custom Made Dice.
I don't know if this is the best place for this post but I am sure someone will let me know if it is not and I'll move it. But…
In First Thoughts
Participants: Necromantis, Locke, Excalibur, Paul Czege, Latigo, T. Ettinger.


3/17/2010 preludetotheend: Would you rather go to one big con or a bunch of little con's?
So pretty much just like the subject says; would you prefer to have a booth at one big gaming convention or go to say 4-5 smaller ones. I am thinking…
In Publishing
Participants: preludetotheend, Malcolm, David Artman, jasonm.


3/17/2010 Locke: My definition of Min/ Maxing. Thoughts?
The way I see Min-Maxing is: "That it allows a player to go beyond the game designer's intention when building a character that has (by nature) as an unintended result…
In First Thoughts
Participants: Locke, stefoid, Excalibur, Necromantis, Noon, Ron Edwards, Mobius, Finarvyn, greyorm, Eero Tuovinen.


3/18/2010 CedricP: [Solar System] Discouraged by crunch landscape preparation
I am discouraged by my crunch prep. My group want to play a campaign with the Solar System and last week we had a good session zero. I told the…
In Arkenstone Publishing
Participants: CedricP, d.anderson, Eero Tuovinen.


3/18/2010 stefoid: An idea for a game
This idea has been kicking around for a while, and partly recently inspired by IaWA.    It is supposed to facilitate the following type of play, which I associate with…
In First Thoughts
Participants: stefoid.


3/18/2010 matthijs: [Love in the time of Seid] ...is ready for playtest!
Jason Morningstar and I have made a new game! It's about vikings, love, sex, magic, violence and intrigue, and... look, let's just show you the intro. The old King has…
In Connections
Participants: matthijs.


3/18/2010 StrongBadMun: [Ember] need Alpha Readers and Concept artists
For those of you who might not remember or never read my old posts about Ember, it's a post-apocalyptic fantasy setting where the gods are dead and much of the…
In Connections
Participants: StrongBadMun.


3/18/2010 Pelgrane: [Trail of Cthulhu] Book-Hounds of London Playtesters Wanted
I'm looking for playtesters for Ken Hite's Book Hounds of London. Please email me simon@dyingearth.com subject Bookhounds Playtest if you are interested. Simon Rogers Pelgrane Press Ltd
In Connections
Participants: Pelgrane.


3/18/2010 GregStolze: SOS Dogfight
I think I've got an OK idea for how to run a one-on-one duel in the skies.  I've PDFed it for convenience. http://www.gregstolze.com/SOSDogfight.pdf Anyone wanna tell me what you think?…
In First Thoughts
Participants: GregStolze, Locke, contracycle.


3/18/2010 exploding_brain: [DitV] Confused by choices for fallout
Hi all, Brand new member here.  Hope my first post doesn't make me sound like too much of an ignoramus. :) I'm trying to wrap my head around the choices…
In lumpley games
Participants: exploding_brain, lumpley, jburneko, Omar_Ramirez.


3/18/2010 Espynwislyn: Seeking Art for a Free Cyberpunk RPG
Hello, my name is Jacob, and I am currently working on a free RPG called “The Grey City Machine” for the 1KM1KT Cyberpunk Revival Project. I'm hoping to find an…
In Connections
Participants: Espynwislyn.


3/18/2010 Simon C: What is Right to Dream for?
Probably one of the most successful "traditional" games I've played was about seven or eight years ago.  It was a Traveller-inspired home-brew science fiction game.  It went through several iterations,…
In Actual Play
Participants: Simon C, Noon, contracycle, Jeff B, davidberg, Motipha, FredGarber, Eero Tuovinen, ThoughtBubble, Caldis, anders_larsen, Lance D. Allen, Frank Tarcikowski, Silmenume.


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