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8/17/2010 VAgentZero: Granularity in Ad-Hoc Bonuses: Why +2 is better than +1
I posted some months ago in First Thoughts about a lightweight system I was building, called OneShot.  I received no replies, likely because I presented the system as a great…
In Playtesting
Participants: VAgentZero, masqueradeball, Simon C, epweissengruber.


8/31/2010 VAgentZero: [AW] SMG text ambiguity
It's probably too late to fix now, but I'll ask the question anyway.  In the character playbooks, the SMG is listed as 2-harm close area loud.  In the crap chapter,…
In lumpley games
Participants: VAgentZero, lumpley.


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