The Forge Reference Project: Browse Threads

 

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From Day One


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4/8/2010 MikeF: Risking for rerolls (mechanic)
Quick post to ask for some opinions on this relatively simple ruleset. The context is a semi-serious sci-fi rpg, but the semi-serious part is more important than the sci-fi. Do…
In First Thoughts
Participants: MikeF, Paul Czege, Noon, dindenver.


4/8/2010 reveal: [ENnies] Only One More Month to Submit Products!
GenCon is getting closer and closer, folks, and so is the ENnie Awards Ceremony! The most important upcoming date, though, is May 8, 2010. This is the very last day…
In Conventions
Participants: reveal.


4/8/2010 Simon C: Thematic Play
This is a continuation of the other threads I've been writing, expressing dissatisfaction with GNS, because I don't think it usefully describes inherant differences in how people play rpgs, and…
In Actual Play
Participants: Simon C, Frank Tarcikowski, Caldis, FredGarber, contracycle, Roger, Eero Tuovinen.


4/7/2010 Paul T: [DitV] A wife by any other name, + two rules questions
Having some fun with Dogs! But a few questions came up during our first session: 1. How do the Faithful refer to two wives who are married to the same…
In lumpley games
Participants: Paul T, VAgentZero, Noclue, lumpley, David Artman, Eliarhiman6, Welkerfan.


4/7/2010 Eero Tuovinen: Advice on dealing with new users and ill-fitting threads
I've noticed lately that we're getting new faces here at the Forge. An obvious consequence is that aside from new ideas and viewpoints we're also getting forum chatter: threads that…
In Site Discussion
Participants: Eero Tuovinen, Luminous, Ron Edwards.


4/6/2010 JB: Making the transition from mission based play?
[url=http://www.indie-rpgs.com/forum/index.php?PHPSESSID=of734dlu4p338e246v3ajn2qb4apksc7&topic=29547.msg275043#msg275043]http://www.indie-rpgs.com/forum/index.php?PHPSESSID=of734dlu4p338e246v3ajn2qb4apksc7&topic=29547.msg275043#msg275043[/url]
In Actual Play
Participants: JB, Eero Tuovinen, contracycle, epweissengruber, Paka, Noon, Frank Tarcikowski, Jasper Flick, Aelwyn, Paul T.


4/6/2010 Sebastian: [Hell for Leather] Vietnam -> I'm glad I didn't play this one
While I was off doing other things, Pooka, Malcolm Craig and an unknown fella (sorry, I didn't get to meet you), playtested Hell for Leather. As I understood it, they…
In Playtesting
Participants: Sebastian.


4/6/2010 Sebastian: [Hell for Leather] (IN STEREO) Satire Strikes Back!
Hell for Leather goes stereo in Scotland. If you dig these audio APs, clickity-click here for a three-part, smut free demo recording from Conpulsion 2010. It wasn't the best-goddam-session I've…
In Playtesting
Participants: Sebastian.


4/6/2010 SAW: Universal Systems vs Setting Specific?
So, I was just curious what the general consensus is regarding a Universal System compared to one built around a specific setting? From looking at the existing RPGs, it seems…
In First Thoughts
Participants: SAW, horomancer, Mobius, Ar Kayon, dindenver, ObsidianSoul, FetusCommander, Luminous, ShallowThoughts, SageThe13th, StevenS, Baenlynn.


4/6/2010 Alokov: Is This System Broken? Feedback Please.
This is a system that I came up with a few days ago, but, due to my bias, I can not determine whether or not it's broken. I will be…
In First Thoughts
Participants: Alokov, horomancer, Noon, Falc, VAgentZero.


4/6/2010 Gregor: Playtesters Wanted For Backers: Amalgamations of the Spiritual Hinterlands
Sort of a creating game.  Get the document from www.themezzanineroom.org/backers.odt  Feedback is appreciated by me.  Thank you.
In Connections
Participants: Gregor.


4/5/2010 James_Nostack: [S/ay] What if the match ends in a tie?
The text doesn't say.  I presume we should resort to the fictional events and take it as "facts on the ground" or something, but I figured I'd check.
In Adept Press
Participants: James_Nostack, Ron Edwards.


4/5/2010 Ryven Cedrylle: (Delta-X) On Traits
I've been 'developing'  (read that term pretty loosely) a game for several years now roughly based in psychological archetypal astrology; it's a modern magic kind of setting.  The character creation…
In First Thoughts
Participants: Ryven Cedrylle, horomancer, TheRoleplayer, masqueradeball.


4/5/2010 Asylumrunner: [Gearforce Tabletop] Rules 1st draft
I have designed a tabletop wargame, and require some playtesting in order to help refine the rules system. Here are the basic points: Story The year listed on your ship's…
In First Thoughts
Participants: Asylumrunner.


4/5/2010 AHA: Writing article on personal development via RPGs
I am posting this here initially, as you guys seem to be the most brainy and open-minded of the various RPG forums available online :) I hope I will get…
In Endeavor
Participants: AHA, Eero Tuovinen.


4/5/2010 Luminous: [D&D4e] Monsters & Mayhem
I got bored at work and decided to create a derivative of D&D 4th Edition, but one that wouldn't use levels or the typical classes.  I also altered spellcaster implements…
In First Thoughts
Participants: Luminous, horomancer.


4/5/2010 Willow: [Casino Royale] First Playtest- With Non-Gamer Parents, No Less
So, Casino Royale is my new game in development.  It's a casino heist game along the lines of Ocean's 11- a crew of criminals pulls off a major caper.  (Or…
In Playtesting
Participants: Willow, Tim C Koppang, David Artman.


4/4/2010 WillH: [Zombie Cinema] on Actual People, Actual Play
I thought you might be interested in knowing this. On Episode 14 of my podcast, Actual People, Actual Play, we discuss Zombie Cinema. Check it out at http://apap.libsyn.com/
In Arkenstone Publishing
Participants: WillH, Eero Tuovinen.


4/4/2010 wburdick: Blood Red Sands Rules Questions
During a clash, if one side is damaged and has no available dice left and the other side has a force die, what happens?  There are no dice that will…
In Universalis
Participants: wburdick, Valamir.


4/4/2010 wburdick: Good Characters, Evil Players
Here's my attempt to make an adventure-party style RPG based on Blood Red Sands.  The players each have their own PC, along with story components.  Overall play follows BRS' model:…
In Universalis
Participants: wburdick.


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Subsequent Topics

4/8/2010 Jacesaunders: Ferret Guide
Hi! I'm a spambot! I spam spam! I'm a big dummy! Aderp derp derp!
In glyphpress
Participants: Jacesaunders.


4/9/2010 ronfig: Project Gutenberg Works in the Public Domain
There is a such a wealth a cool, free literature in the public domain at Project Gutenberg.  I have read the usage notes at the end of the works, but…
In Publishing
Participants: ronfig, Eero Tuovinen, Graham Walmsley, Ben Lehman.


4/9/2010 Paul T: TSoY, Solar System, and supporting characters
Eero, In an Actual Play thread about transitioning from "mission-based play", you wrote: (Note that you can't do this in all games; TSoY allows this due to the game's traditional…
In Arkenstone Publishing
Participants: Paul T, Eero Tuovinen.


4/9/2010 Locke: Running Game at GenCon
RPG1012276 Gaming Group / Company Indie Game Explosion Title Steam Ghosts of the East Description A new style fantasy game that allows the players to completely customize their characters. The…
In Conventions
Participants: Locke.


4/9/2010 Melinglor: Spectre of the Beast final playtests!
Last year I wrote and published the roleplaying game Spectre of the Beast, about the spectre of violence in civiliaztion, and the role that death and suffering plays in its…
In Connections
Participants: Melinglor.


4/10/2010 hoefer: Anyone interested in doing consignment or selling "shelf space" at GenCon Indy?
Alright, here's the "dealio" in a nutshell.  I've got a few RPG products I want to have available for sale at GenCon2010 in Indy.  Last year, I went with the…
In Connections
Participants: hoefer.


4/10/2010 hoefer: What are my options for selling at GenCon 2010?
If you already read my "Connections" post, you know that I'm a desperate man seeking a cheap way to have a few copies of my products available at GenCon Indy. …
In Conventions
Participants: hoefer, Eero Tuovinen, Nathan P., Gregor Hutton, Ron Edwards, Darrenwatts.


4/11/2010 Neil the Wimp: [DitV] Why are relationships so specific?
I like playing with new people: it gives  me a refreshing new perspective on my play assumptions.  The latest occasion what a play-by-mail game of Dogs.  One player posted a…
In lumpley games
Participants: Neil the Wimp, Noclue, Paul T, Motipha, Eliarhiman6, lumpley.


4/11/2010 pells: [Avalanche] - Seeking advices on alpha and beta testing
I do have some ideas, but I need some advices. Current situation and roadmap Avalanche has been a work in progress for almost nine years now. This is the first…
In Publishing
Participants: pells.


4/11/2010 WillH: Actual People, Actual Play covers Grey Ranks
Over at Actual People, Actual Play we just started a three part series on Grey Ranks. http://apap.libsyn.com/
In Bully Pulpit Games
Participants: WillH, jasonm.


4/11/2010 Sebastian: [Hell for Leather RPG] Things You Gotta Do Before Printing
In 11 weeks, HfL is going to be launched but I haven't even spoken to a printers yet. What the fuck do I do now? Where do I start? Using…
In Publishing
Participants: Sebastian, Tomas, Ron Edwards, Gryffudd.


4/11/2010 rubberduck: [DITV] Crow's Ridge
I got to GM dogs in the vineyard for the first time today, and had a blast. I had two players this time around, but a few more will probably…
In lumpley games
Participants: rubberduck.


4/12/2010 SAW: [Sticky-Note] Looking for Comments on an "Overload" mechanic.
Alright, so, working on my conflict resolution system, I've come to a point where I need some comments. Things you need to know. Push: The amount of Attack Points the…
In First Thoughts
Participants: SAW.


4/13/2010 Mobius: [Babel] Working on my first play test, suggestions welcomed
So in a couple of days I am going to run my first play test for the game I am working on. Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0 Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0 This test…
In Playtesting
Participants: Mobius, SAW.


4/13/2010 Darcy Burgess: [In A Wicked Age] - Getting our feet under us
Hi, Last night, our haphazard group kicked off an In a Wicked Age game.  I pitched it as "old, pulpy sword & sorcery lasting between 4 and 8 sessions, but…
In Actual Play
Participants: Darcy Burgess, Noclue, Ron Edwards.


4/14/2010 ConBarba: Your game in other language/market
Hello ConBarba is a new RPG Spanish publishing house. Right now we´re in the early stage of acquiring rights of different games. This is a question for the authors and…
In Publishing
Participants: ConBarba, Eero Tuovinen.


4/14/2010 Ar Kayon: A dark fantasy using the dice rank system
[u]Concept[/u] * Based on late 15th century - early 16th century Europe. * As continental population exploded and social and cultural values were radically transformed, demonic influences became more accessible. …
In First Thoughts
Participants: Ar Kayon, Locke, MacLeod, stefoid, charles ferguson, Will Edge, horomancer, johnthedm7000, Kalandri, lemmingsunday.


4/14/2010 Tully305: Faith, Soul and Redemption
OK.  I've been gnawing on this idea for awhile and need some feedback as to possible direction. Premise is that formerly evil beings (vamps, demons, witches, fallen angels, etc.) are…
In First Thoughts
Participants: Tully305, Luminous, greyorm, ShallowThoughts, Shimera9.


4/14/2010 Melinglor: [Spectre of the Beast] Robust GMless situation?
I played a session of my game Spectre of the Beast at Vancouver, WA's Gamestorm last month, on the anniversary of the game's public debut. I played with Tyler and…
In Playtesting
Participants: Melinglor, Mobius, FetusCommander.


4/14/2010 MegaMinis: Free 2D Paper Minis for Indy game designers
    We are now offering single PDF sheets of 2D paper minis from our line. If you want to incorporate them into your game design you have our permission. …
In Publishing
Participants: MegaMinis, Ron Edwards, preludetotheend.


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