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10/13/2009 7VII7: TAROT: Attributes take 2
Previously in Tarot: http://www.indie-rpgs.com/forum/index.php?topic=28832.0 Ok, Attributes, like in most games they represent your basic abilities but in TAROT they're a bit more specific, I suppose, then in other games, first…
In First Thoughts
Participants: 7VII7, Anders Gabrielsson, Catelf.


10/13/2009 7VII7: TAROT: IT LIVEEEEES!!!!!
Yo, it's been awhile (over a month counts as awhile correct?) And now I'm back with a vengence! MUWAHAHAHAHAHAHA! Weeeeeeeeell, anyways the flashdrive with all my work on it went…
In First Thoughts
Participants: 7VII7, Catelf, Mr. Mister, chance.thirteen, Toneblind.


8/29/2009 7VII7: [TAROT] Fatigue
As I see it, normal hp won't work for my game but I do need something to measure the general levels of health for the characters, so instead of normal…
In First Thoughts
Participants: 7VII7, Vladius, Noon.


8/21/2009 7VII7: [TAROT] Remanent
My game is inspired greatly by Shounen Manga and in it the heros often have something in their life that sometimes dramatically effects what they do that could make them…
In First Thoughts
Participants: 7VII7, dindenver.


8/19/2009 7VII7: TAROT Contracts
In my game the character's powers stem from a contract with a supenatural entity called a CARD (mainly because I have nothing else to call it right now), I'm currently…
In First Thoughts
Participants: 7VII7.


8/18/2009 7VII7: [TAROT] Arc Creation
I want to make it easy to make a story arc /  adventure / what have you, so I made it so basically the GM could fill out several of…
In First Thoughts
Participants: 7VII7, Adam Dray.


8/18/2009 7VII7: [TAROT] resolution
I've been thinking on how to handle task / conflict resolutions and have come up with the following; 1) Characters encounter an obstacle (Bob is walking along a mountain path…
In First Thoughts
Participants: 7VII7, Vladius, dindenver.


8/17/2009 7VII7: [TAROT] GM vs GMless
I had planned on making TAROT GMless as to common opinion GMing is a thankless, boring task and in my opinion alot of potential RPers are put off by the…
In First Thoughts
Participants: 7VII7, Vladius, Mike Sugarbaker, Adam Dray, dindenver.


8/14/2009 7VII7: [TAROT] attributes & such.
for my game Tarot I've planned the following seven attributes; Force: Sort of like strength in a traditional ttrpg system but also includes magical, social, and mental attacks Persuasion: Used…
In First Thoughts
Participants: 7VII7, Vulpinoid, Vladius.


8/11/2009 7VII7: 11:11
Ok, I've already introduced 11:11 before but I've thought on it and felt like I should post this, The basic concept of the game is as follows: -Color: It depends…
In First Thoughts
Participants: 7VII7, Vladius.


8/6/2009 7VII7: [11:11] Introduction
I've released the game I've previously been working on was partially not what I wanted and mostly over my head so for now it's on the back burner as I…
In First Thoughts
Participants: 7VII7, RobNJ, MacLeod, Luke.


8/2/2009 7VII7: Suggestions needed.
I'm not sure if this is the right place for this but if anywhere it goes here so here goes. . . Including me I have 3 people (maybe) that…
In Actual Play
Participants: 7VII7, C. Edwards, Clay.


7/28/2009 7VII7: TAROT (working title) stuff
Color: Classic fantasy elements with a new take on it, things like magic being a daily part of life, elves being more like aliens, dwarves incased cybernetic suits, etc, for…
In First Thoughts
Participants: 7VII7, markhaselb, Simon C, Adam Dray.


7/27/2009 7VII7: I can't think of a good subject to go here.
Ok, I've been thinking of making an rpg for awhile now, but so far I only have half-baked ideas and such, however I have several ideas about what I want…
In First Thoughts
Participants: 7VII7, lumpley, Luke, Alex Abate, Bill_White, Selene Tan, greyorm, JoyWriter, Paul Czege, Noon, Simon C.


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