The Forge Reference Project: Browse Threads

 

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8/8/2010 johnthedm7000: Balancing Magical Shapechanging
First off, I wanted to thank everyone for their warm and helpful welcome to the forge community-you guys have been great. Secondly I wanted to request your assistance on something…
In First Thoughts
Participants: johnthedm7000, Necromantis, ShallowThoughts, Noon, EBKPrim, masqueradeball.


8/18/2010 johnthedm7000: The world creation minigame for Shapers
So I wanted to put out my rough draft for the world-creation mini game that will begin any Skein (I figure that because fate and destiny are so important to…
In First Thoughts
Participants: johnthedm7000, Matthew V.


8/22/2010 johnthedm7000: Discussion of Point Buy Char Gen Philosophies
I wanted to jump-start a discussion of various point-buy character generation methods and get some feedback from the community as to which ones are most useful for fulfilling different design…
In First Thoughts
Participants: johnthedm7000, dugfromthearth, masqueradeball, dindenver, Rafu, Maugh.


9/3/2010 johnthedm7000: Story-Based Mechanics for Shapers
So for a while I've been working on a fantasy game in which players take on the roles of great heroes (in the ancient Greek sense of those with incredible…
In First Thoughts
Participants: johnthedm7000, Spooky Fanboy.


9/26/2010 johnthedm7000: Critique My Task Resolution System/Check Mechanics
Shapers is a game in which players play individuals called the Willful, who are creatures possessed of exceptional natural abilities and the ability to reshape reality through the force of…
In First Thoughts
Participants: johnthedm7000, Ar Kayon, Locke.


12/10/2010 johnthedm7000: The revised task resolution system for the RPG I'm working on
Task Resolution: All important tasks (ie. those that have a chance of failure, and which have significant consequences for failure) are resolved using the following method. 2d10+Ability+/- Circumstances Against a…
In Game Development
Participants: johnthedm7000, Abkajud, Ron Edwards.


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