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7/20/2009 Garbados: [Ex Deus] System: Simple, Fast, Intuitive, Universal, Compelling
I began work on Ex Deus roughly five months ago, seeking to reconcile GURPS' unprecedented universality and detail with White Wolf's compelling simplicity. No single system I knew of accommodated…
In First Thoughts
Participants: Garbados, Alokov, Bill_White, Ron Edwards, Thunder_God, Luke, Lance D. Allen, Alex Abate, SAW, Mike Sugarbaker, Fatespinner, Noclue, Tyler.Tinsley, Simon C.


7/4/2009 Garbados: Dice-less Systems: feedback on and experiences with
I'm creating a setting-independent highly-extensible dice-less system called Ex Deus, and was looking for feedback or play experience with systems that didn't use dice. So guys, what're they like? What…
In First Thoughts
Participants: Garbados, M. Burrell, Jasper Flick, Tyler.Tinsley.


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