Previous Topics 12/21/2010 Dan Maruschak: [Final Hour of a Storied Age] The trait/dice mechanics In Final Hour of a Storied Age (get the latest revision from the download page, or here's a link straight to the rev 0.67 PDF) I'm using freeform traits to… In Game Development Participants: Dan Maruschak, Ron Edwards, masqueradeball, Noon, dindenver.
12/21/2010 twztdwndpipe: Special Attack Questions I'm looking for tips on developing a system, based almost entirely on fighting, (preferably 1v1)
After getting through alot of my ideas, and 86ing the ones that didn't work well… In Game Development Participants: twztdwndpipe, johnthedm7000, Ron Edwards, Dr. Velocity, Noon, contracycle, Certified, dindenver, Ar Kayon.
12/20/2010 dindenver: [Legends of Lanasia] Character Creation [center][b]Character Creation[/b][/center]
1. Come up with a basic character concept, what is the character you will play like?
2. Name - What is your character’s name?
3.… In Game Development Participants: dindenver, Ar Kayon, Ron Edwards, Noon.
12/19/2010 Rackham: flag framing? Hey everyone!
First port here ever, found my way here after having played some Apocalypse World. I'm interested in game design and I'm now trying to get a grip on… In Game Development Participants: Rackham, Ron Edwards, Chris_Chinn, Trevis Martin.
12/19/2010 Chroma: [DitV] *Finally* some killin' in Dogs! I've run about 15 sessions of Dogs, for three different groups of players, and *today* was the first session where a Dog killed someone... actually, two Dogs shot the same… In lumpley games Participants: Chroma, lumpley, Falc.
12/18/2010 Ar Kayon: [Nevercast] - Truth through Mastery “The world was destroyed without dropping a single bomb.
It's been centuries since the cataclysmic economic collapse, and the world still has not recovered. It may never recover. As strip… In Game Development Participants: Ar Kayon, Ron Edwards, Noon, Chris_Chinn, masqueradeball, dindenver, horomancer.
12/17/2010 markgamemaker: Stone, Steel, and Steam - Revised and Ready to Test [i]Stone, Steel, and Steam[/i] is a tabletop RPG about cultures in collision. It features eight unique human civilizations on two continents with technology levels ranging from Stone Age to early… In Game Development Participants: markgamemaker, johnthedm7000, Ron Edwards, hardcoremoose, masqueradeball, Shimera9.
12/17/2010 btrc: Crowdsourced RPG research I'm looking for some input from a bunch of sources, and since this spot is populated by gamers, it seems relevant. I'll also be making the request elsewhere, so don't… In Game Development Participants: btrc, Ron Edwards, Paladin.
12/17/2010 drkrash: Intuit Websites Anyone have any experience with Intuit websites? I was wondering if $5 a month for what they offer would be a simple solution to creating a simple company website.
At… In Publishing Participants: drkrash.
12/16/2010 SeeThirty: Champions Online - CoH/V style editor with kids? A friend has asked me to work up a basic RPG as a holiday gift for his young son, who he wishes to introduce to P&P role-playing along with some… In Game Development Participants: SeeThirty.
12/16/2010 Emily Care: New Black & Green Games Forum Hello!
As the Forge has entered the Winter phase, this forum has been inactivated. It will be archived here, and may be migrated elsewhere as needed.
The new forum for… In Black and Green Games Participants: Emily Care.
12/16/2010 daranp: VAT question Like so many before me I am about to venture into the world of RPG publishing. I plan to produce a small print run and also make the game available… In Publishing Participants: daranp, DJ Ghost, Unforgivingmuse.
12/16/2010 Ron Edwards: Questions, concerns, befuddlements Hello!
This thread’s for any and all questions about how the Ronnies will proceed.
Best, Ron In Endeavor: Ronnies 2011 Participants: Ron Edwards, Troy_Costisick, Ben Lehman, Vulpinoid, Noon, Bret Gillan, davidberg, M. J. Young, Ante, pkalata, baxil.
12/16/2010 Ron Edwards: New Ronnies Hey everyone,
Just over five years ago, I ran a game design event called the Ronnies. They had some features in common with the Iron Game Chef but were very… In Endeavor: Ronnies 2011 Participants: Ron Edwards.
12/15/2010 Eszed: "All games are, is systems" - interesting article about game design
I'm not developing a game, I just want to direct attention to an article that may be of interest. It's about Brenda Braithwaite, a long-time video game designer who has… In Game Development Participants: Eszed, Ron Edwards.
12/15/2010 Artanis: [Breaking the Ice] Bringing in drama Hello
Recently we played Breaking the Ice with my girlfriend Sylvie. It's our second time playing, the first time around some scenes had dragged out because I had not understood… In Actual Play Participants: Artanis, Frank Tarcikowski, Ron Edwards.
12/14/2010 paddirn: Skills that don't necessarily go up with level? I'm curious what about people's thoughts are on a skill system where skills advance based on frequency of use, with the most-used skills increasing in proficiency and least-used skills actually… In Game Development Participants: paddirn, Ron Edwards.
12/14/2010 dindenver: [Legends of Lanasia] Conflict Flow Here is what I have so far:
http://2.bp.blogspot.com/_ouEJchAXRJ4/TQWJLueU9vI/AAAAAAAAAA0/14Gh5k7GUks/s1600/LoL-Conflict%2BFlow%2B-%2BAdvanced.png
Conflict Flow
1) Agree that there is a conflict
2) Players declare their Stakes (what are they fighting for?)
3) Judge declares… In Game Development Participants: dindenver, Ron Edwards, Noon.
12/14/2010 Artanis: [S/lay w/me] Questions of a swiss rules lawyer Hello Ron
I've been playing S/lay w/me with my girlfriend Sylvie over the last few months (interspersed with some Breaking the Ice and soon Sweet Agatha). We've played two adventures… In Adept Press Participants: Artanis, Ron Edwards.
12/13/2010 Ron Edwards: [GRAY MAGICK] My fantasy heartbreaker design work, approximately 1994 Hello,
I recently found an old folder full of my RPG design work from the early-to-middle 1990s. The first game I made up and played was in 1987 or so,… In Game Development Participants: Ron Edwards, Paul Czege, contracycle.
<< more previous topics | | Subsequent Topics 12/22/2010 Ron Edwards: [Pumpkin Bomb] Help me, Joe I planned to play some Pumpkin Bomb at the last gaming-group meetup, but found myself confounded by some points in the rules. Here are my questions!
Minor clarifications
Is the… In Game Development Participants: Ron Edwards, Dantai.
12/23/2010 frapast1981: [SS] I need some help with Keys Hi
my name is Rocco and I have recently bought SS. I'm also waiting for my copy of Near to come to Italy.
I have started a game with my… In Arkenstone Publishing Participants: frapast1981, Eero Tuovinen.
12/23/2010 Marshall Burns: [MADcorp/Misadventures in Nowhere] Time machine time So, A) Ron and Paul are totally awesome for making early designs available, and B) my only early design Misadventures from Nowhere is directly relevant to my current primary design… In Game Development Participants: Marshall Burns.
12/24/2010 Ron Edwards: Concurrent contest - totally compatible Hi,
It turns out that Emily Care Boss' Solitaire RPG Challenge will be running concurrently with this round of the Ronnies. She and I agree that there's no earthly reason… In Endeavor: Ronnies 2011 Participants: Ron Edwards, Emily Care, Frank Tarcikowski.
12/24/2010 BunniRabbi: Wiki game problem I've been working on this wargame in the form of a wiki, specifically to allow development by others as much or as little as they want. It's great for fast… In Game Development Participants: BunniRabbi, Chris_Chinn.
12/24/2010 BunniRabbi: Have you developed Nobilis? Well I hope this is the right place for this...
A friend of mine is looking to do a system-redux of Nobilis, and I'm on the hunt for information. Have… In Game Development Participants: BunniRabbi, Ron Edwards.
12/24/2010 chronoplasm: [AD&D] First Time DM'ing it When two members of the regular D&D3.5 game I play didn't show up, my DM decided to call the game off.
I suggested playing a game of first edition AD&D… In Actual Play Participants: chronoplasm, Noon, Cliff H.
12/25/2010 Ar Kayon: Indoctrinating Kids to Devil Worship So I bought the Red Box thinking it was the old school game. Turned out to be a trick by those 4th edition fuckfaces. Alright, whatever - I was only… In Actual Play Participants: Ar Kayon, pkalata, Chris_Chinn, Noon, Teataine, Ron Edwards, masqueradeball.
12/26/2010 enderbean: [Polaris] But only if it wasn't my fault Earlier this month I went to visit my Grandmother in law for her 80th birthday. My wife and I were there for a week or so, and so was my… In Actual Play Participants: enderbean, Ron Edwards, Noon, Frank Tarcikowski, Gregor Hutton, Abkajud, Bret Gillan, Ben Lehman, Web_Weaver.
12/26/2010 Eldir: [In a Wicked Age] Setting-Independent Tarot Oracle As the title says, I made an IAWA tarot oracle (tarocle?) that does not have a specific setting. You can make up or decide on a setting after the cards… In lumpley games Participants: Eldir.
12/27/2010 Sir Fungus: [Cube: The Descent]: a tabletop pseudo-roguelike Hello!
I've been working on a game with a friend of mine for quite some time now, and we've recently been able to release a skeletal rulebook on our site.… In Game Development Participants: Sir Fungus, Noon, Ar Kayon, Dr. Velocity, Chris_Chinn, Cubed Excalibur.
12/28/2010 Alexis: [Mud Dragon] "I am Ancient Belly, Ruined of Parades!" So yesterday night I got Ben and his roommate Jonathan R. to play Mud Dragon with me. Ben ran it, and Jon and I played mud dragons. Character creation was… In Game Development Participants: Alexis, Ben Lehman, Ron Edwards, DWeird.
12/28/2010 masqueradeball: Working Through It In ruminating on how to make Chanbara fiction work in an RPG I came up with the idea that the GM would determine some aspect of the character that would… In Game Development Participants: masqueradeball, Ron Edwards, Ar Kayon, Noon, dindenver.
12/28/2010 Eliarhiman6: [DiTV] NPC healing a PC Hi!
Today in the Italian DitV forum someone asked about a wounded Dog (fallout > 16) healed by a NPC.
I quoted the rule at page 65 of the DitV… In lumpley games Participants: Eliarhiman6, lumpley.
12/29/2010 dindenver: [Legends of Lanasia] Destiny Points So,
This is the most significant non-conflict mechanic in my new fantasy game Legends of Lanasia.
Destiny Points are designed to be the players' reward for good play.… In Game Development Participants: dindenver, Chris_Chinn, Dan Maruschak, masqueradeball.
12/30/2010 wburdick: [Death of the Vele] playtesters wanted I’m ready to play test a new collaborative role playing game, called “Death of the Vele,” which draws from Blood Red Sands, Spirit of the Century, and Lady Blackbird. It’s… In Game Development Participants: wburdick, Ron Edwards.
12/30/2010 The Hound: RPGtonight online Living Game playtests round 2 - seeking LOTS of GMs, players RPGtonight (a virtual tabletop site www.rpgtonight.com)
is looking for many more GMs and a many, many more players for the
second round of playtesting for a unique online tabletop style… In Game Development Participants: The Hound, Ron Edwards.
12/31/2010 jb.teller4: Universalis with kids? So this actual play post got me thinking about using Universalis with kids. I have five kids, though only three are old enough to want to play (9 yo boy,… In Universalis Participants: jb.teller4.
12/31/2010 masqueradeball: Chanbara Part 2, Characters Over in this thread: http://www.indie-rpgs.com/forge/index.php?topic=30807.0 I started talking about a session/scenario framework for a chanbara game that's currently nameless. When Ron pointed out the documentation requirements, I realized I hadn't… In Game Development Participants: masqueradeball, Dan Maruschak, Noon.
1/1/2011 Cliff H: Odd Narrative Habits I've got a group of players that all got into the hobby in the 80s, meaning that they all cut their teeth originally on some flavor of D&D, and much… In Actual Play Participants: Cliff H, Ron Edwards, enderbean, Dan Maruschak, Noon, NN, aleric, Trevis Martin, contracycle, Tim C Koppang, stefoid.
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