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5/5/2011 Anatola: Biased Information Table
I tend to create a lot of high-level information (politics, theology, philosophy) for my game worlds, and sometimes some of this is pertinent to certain characters; based on their backgrounds…
In Game Development
Participants: Anatola, Ron Edwards.


5/5/2011 Anatola: Gods and Philosophers
This is for the fantasy world I am working on Rule Note: I am thinking of doing this in Fudge. 'Success dice' are dice that are either blank or +.…
In Game Development
Participants: Anatola, Ron Edwards.


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