Previous Topics 2/27/2011 horomancer: Simple System rework After much down time I've gotten the gaming itch once again and have set about cobbling on my own system. Below is a link to the Googledoc that I'll update… In Game Development Participants: horomancer, Paul Czege, Ar Kayon, ssem, Sarashinai, contracycle.
7/20/2010 horomancer: Playtesting Simple System I made a very simple system which boils all actions down to 3d6+x+y vs DC where 'x' is a stat and 'y' is a skill. More info on it http://www.indie-rpgs.com/forge/index.php?topic=30000.0… In Playtesting Participants: horomancer, Magnus Pym, watchwaitplot, Noon.
7/14/2010 horomancer: Simple System Redux Been doing much thinking since I started designing my own game. Below is my heartbreaker for a simpler and more 'realistic' RPG game with an emphasis on combat. I feel… In First Thoughts Participants: horomancer, Magnus Pym.
7/7/2010 horomancer: Musings on Metaskills I've been putting some thought into how to make a list of skills as small as possible and still be some semblance of accurate. I'm lazy, and don't like book… In First Thoughts Participants: horomancer, Ar Kayon, dindenver, Noon, preludetotheend, dugfromthearth, stefoid, Garbados.
5/14/2010 horomancer: Low power d20 system thoughts Working on a low power, low fantasy campaign and a system to match it. Using a mishmash of various x20 system rules to achieve the right feel and decided to… In First Thoughts Participants: horomancer, Locke, Noon, Khimus, Necromantis, charles ferguson.
5/12/2010 horomancer: Building a Sympathetic Magic System I'm working on a moddified D&D Pathfinder game and I want to strip out the old way of doing magic and add a Sympathetic system. I read a build for… In First Thoughts Participants: horomancer, Shimera9, jprussell, dindenver, Creatures of Destiny, Juggernaut1981.
4/3/2010 horomancer: Simple System sounding board Posting ideas to flesh out a universal system I've been kicking around. Feel free to jump on in.-
Simple System Core tenets
1. System shale be minimal on Mechanics, math,… In First Thoughts Participants: horomancer, SAW.
2/12/2010 horomancer: Need suggestions for finishing a conflict resolution system Hi there. I've been working on a game system and have hit a stumbling block. Here is what I have so far-
All conflicts are broken down into a simple… In First Thoughts Participants: horomancer, David C, Eero Tuovinen, Alex Abate, contracycle, Vulpinoid.
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