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From Day One


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8/24/2011 davidberg: [Sign in Stranger] this moon may not mean what you think it means
We knew we were going to an arboreal moon, which included the non-native, dominant Tylaxmeearks, as well as the Tridlians and Arcopaths.  We knew we were requested as Life Judges…
In Actual Play
Participants: davidberg, Ron Edwards, Noon.


8/24/2011 No One: Skill System Clarification Help
Hi, I've received complaints from my playtesters that my skill system is a bit hard to follow and I want help making it easier to understand https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B-CYp-IEEIl7ZGY4ZGY1MTQtNzExNy00NGExLWI2OTYtNmE1NmVjYzc0Y2Yx&hl=en Here is basically…
In Game Development
Participants: No One, Zachary_Wolf, Porterhaus.


8/24/2011 Chew: [Orccon][HeroQuest] In Glorantha, of all places! II (split and closed)
Hi there! I'm trying to contact Christopher Kubasik on behalf of Moon Design. Chris, if you read this, can you post here so we can talk. This forum won't let…
In Actual Play
Participants: Chew, Daniel36, Ron Edwards.


8/23/2011 Porterhaus: [Flawed] Can I write comprehensible rules?
[url=https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6AKcTWvDmp5NTg5YzE3N2YtYjljMS00YWU0LTlhZDgtNTQ1NDQ2NGYzODgz&hl=en]https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6AKcTWvDmp5NTg5YzE3N2YtYjljMS00YWU0LTlhZDgtNTQ1NDQ2NGYzODgz&hl=en[/url] This is the current version of [i]Flawed[/i], the game I have been writing.  I am pretty damn sure that it is not in Final Copy mode yet.  I am…
In Game Development
Participants: Porterhaus, Kashlaor.


8/22/2011 casimps1: [3:16] Planet Monet and The Hounds
I've never posted an Actual Play summary before, but feel strangely compelled to do so this time. Maybe because I'd just like to get some feedback on my game, my…
In Actual Play
Participants: casimps1, Eero Tuovinen, Noon.


8/22/2011 Eliarhiman6: [DitV] initiation for the already initiated player?
For various reasons I am reading again the DitV game manual these days, and reading again the chapter about the initiation conflict made me think about the utility of that…
In lumpley games
Participants: Eliarhiman6, Eero Tuovinen.


8/22/2011 Kyles Games: Orchestra- Cyberpunk Action
Yeah, I know that the title's lame as all get out, but it's truthful. Orchestra's my first released game, and has a handful of things. I'm currently working on the…
In Game Development
Participants: Kyles Games, aryus, bosky.


8/22/2011 Kashlaor: How do mechanics influence the focus of a system?
Currently I am in the process of developing (the very early stages mind you) of a game called the Ace of Singularities.  The game concerns itself with creating a sandbox…
In Game Development
Participants: Kashlaor, Artanis, Porterhaus, Paul Czege, Rubbermancer.


8/21/2011 Sp4m: Service Co: Generations of Excellent Service
Pitch: Paranoia meets Idiocracy meets the Matrix AKA Office Space in Space. Players are service desk team for a galactic megacorp, where all other characters are so specifically trained, they…
In Game Development
Participants: Sp4m, Zachary_Wolf, Kashlaor, Porterhaus.


8/21/2011 Noon: [D&D 4E] Start at 7th level and create a fear...
A guy (let's call him P. because I don't feel I have permission to use his name) started running a game at the local store now, having downloaded a 1-30…
In Actual Play
Participants: Noon, Daniel36, Caldis.


8/20/2011 Klaus_Welten: Rapunzel is a sorceress (Disney's "Tangled" references inside)
Rapunzel was born with a knack for sorcery due to her mother eating a magical flower's extract while pregnant. An Immanent* demon named Mother Goetel, whose Need was the magical…
In Adept Press
Participants: Klaus_Welten, Ron Edwards, Roger, The Dragon Master.


8/19/2011 davidberg: [Sorcerer] emergent climax
This account is going to come through in bits and pieces across several posts, so in the interest of not burying the lead, let me start by saying that my…
In Actual Play
Participants: davidberg, James_Nostack, Roger, Ron Edwards.


8/19/2011 Gregor Hutton: [Remember Tomorrow] Mitsubishi and a smashed tank of fish
Hey, I got in a game of Remember Tomorrow at GenCon Games on Demand this year. We had 4 players (including me, Time Jensen and Mike Holmes) and we actually…
In Actual Play
Participants: Gregor Hutton, Ron Edwards, Roger, contracycle.


8/19/2011 ChristianAndersson: Freelance Composer with a recent MTV placement
Hey Developers! In case you're on the lookout for new music to your games or other development projects... I've written some new epic music tracks, ready to use, and I'm…
In Game Development
Participants: ChristianAndersson.


8/18/2011 Jaakko Koivula: [Sorcerer] Deeper Underground
So, got a group formed, sat together for an evening, ironed out the setting, the characters and demons. First play is in couple of weeks. I had a hand-out, but…
In Adept Press
Participants: Jaakko Koivula, Ron Edwards.


8/17/2011 Paka: Una the Blade, webcomic with a Trollbabish feel
http://unatheblade.tumblr.com/ I saw this and immediately thought of ya, Ron. The idea of a woman swords and sorcery barbarian with a dash of Lone Wolf and Cub makes me hopeful.
In Adept Press
Participants: Paka, Eliarhiman6, Ron Edwards.


8/17/2011 Ron Edwards: [Sorcerer] At the GenCon booth
When I'm at GenCon, usually I spend a lot of time playing after-hours, typically in the lobby of the Embassy Suites. I either set something up with people during the…
In Actual Play
Participants: Ron Edwards, Paka, ejh, jburneko, James_Nostack, davidberg, woodelf, Markus.


8/17/2011 DudesInCapes: Creating Social Situations & Characters
I've been trying to run a game of the Dresden Files RPG for my friends lately, but it seems I'm not the best at variety.  My players always create the…
In Actual Play
Participants: DudesInCapes, Daniel36, Noon, Ron Edwards, Paka, epweissengruber, wholeridge, happysmellyfish, Porterhaus, Roger, Andrew Norris, Brimshack, jburneko, Rubbermancer.


8/17/2011 Eliarhiman6: [AW] Barter counting?
I am having some difficulties understanding how Barter works in Apocalypse World. I am used to having money (or wealth in general) treated in two kind of manners in rpgs:…
In lumpley games
Participants: Eliarhiman6, lumpley, Eero Tuovinen.


8/16/2011 gtroc: War in the Heavens, early days, help needed
Hey all, I am currently working on a space opera(esque) game. The basic concept I have is it is about holy war(s?) in space. The game, or at least this…
In Game Development
Participants: gtroc, Daniel36, Noon, Zachary_Wolf, Ron Edwards, contracycle.


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Subsequent Topics

8/28/2011 Ron Edwards: Do you have a new publication? Then read here first
This is not an advertising site. This is a discussion site. Do not arrive here and post to announce a new publication. Your post will be removed instantly to the…
In Publishing
Participants: Ron Edwards.


8/30/2011 johnford19: [Sorcerer] Grimoires and Sorcerer
Hi everyone, new to the forums, I look forward to exploring Sorcerer with many of you considering it isn't as popular as I wish it was! My dad use to…
In Adept Press
Participants: johnford19, Finarvyn, Ron Edwards.


9/1/2011 stefoid: [Ingenero] Character creation -- Its hard work.
Hi, here my link: http://ingenero.wordpress.com/downloads/ My game concentrates on character building over world building.  The idea is that given a general premise covering the general types of things the characters…
In Game Development
Participants: stefoid, Daniel36, Thriff, Cedric.


9/1/2011 Zachary_Wolf: [I Am A Survivor] Self Contained Character Sheet / Game
Hey Forge! So a few weeks back my buddy came into town for the weekend and wanted to get a session going. I asked the crew what type of game…
In Game Development
Participants: Zachary_Wolf, gtroc, Daniel36, Sp4m, aryus.


9/4/2011 James_Nostack: [Sorcerer] One Sheet: The Russian Winter
In a few days I'll be meeting with some friends to play Sorcerer.  My goals are (1) to confirm everyone's got the necessary agenda, (2) seed the discussion of setting…
In Adept Press
Participants: James_Nostack, Ron Edwards, Jaakko Koivula, Roger.


9/4/2011 Sp4m: Slander: A game of courtly scandal for 4-6 players (DOWNLOAD!)
My first Card Game is ready for Beta Test. If any of you want to give feedback, I would be hugely appreciative. It's a party game, designed to be fun,…
In Game Development
Participants: Sp4m, Ron Edwards.


9/4/2011 James_Nostack: [Sorcerer] One Sheet (help needed): Season of the Witch
In a few days I'll be meeting with some friends to play Sorcerer.  My goals are (1) to confirm everyone's got the necessary agenda, (2) seed the discussion of setting…
In Adept Press
Participants: James_Nostack, Ron Edwards.


9/5/2011 Brimshack: Stealth Magic and Challeges Eclipsing a Single Encounter
Okay, so I have a pretty conventional high fantasy RPG, Worlds of Hurt, I've posted about it off and on here over the years). It's largely encounter-based, but I have…
In Game Development
Participants: Brimshack, Noon, Ron Edwards, contracycle, Rubbermancer, 1Plus2D6.


9/5/2011 Sp4m: [Slander] a game of courtly scandal... is too slow.
Okay Forge! I've written a new party/ card game, and after my first test run even though the game idea is funny, the game play is simple, the actual game…
In Game Development
Participants: Sp4m, Ron Edwards, Noon.


9/5/2011 Living Legend: Historical fantasy game: need a new term for adventurer
Hey everyone, heard about The Forge at Gencon this year.  I was hoping you all could help me.  I've been working on an historical fantasy game for a couple years…
In Game Development
Participants: Living Legend, killxo, Ron Edwards, Roguelantern, contracycle, Daniel36.


9/6/2011 Stregheria Games: Stregoneria RPG Feedback.
Hello fellow Forgers, :) I see from my game's website statistics that approximately 400 people have visited the download page and I'm presuming that a reasonable amount of those visitors…
In Game Development
Participants: Stregheria Games, Noon, K.Hoffren.


9/6/2011 dindenver: [Do] The Journal
So, I played Do: Pilgrams of the Flying temple for the first time on Thursday and later again on Saturday. The first time, the Journal seemed to enhance play. The…
In Actual Play
Participants: dindenver, Ron Edwards.


9/8/2011 Seamus: Getting New Fonts
I use Indesign CS4 and need to get some new fonts (the standard fonts just aren't cutting it). But have never purchased fonts before. I checked out something called Font…
In Publishing
Participants: Seamus, Kyles Games, Richard, Ron Edwards.


9/8/2011 James_Nostack: [Sorcerer] Got My Mojo Workin'
Got together with some friends to play Sorcerer for the first time since 2007.  Didn't go as planned, but I'm digging it anyway. The Players I know these guys from…
In Actual Play
Participants: James_Nostack, happysmellyfish, Noon, Tor Erickson, Roger, Ron Edwards.


9/8/2011 jebailey: Skill system: use of phrases
My original skill system was based around verbs. Players would choose skills such as "shoot", "hide", "sneak." This worked, but my players wanted something that could be more specific. In…
In Game Development
Participants: jebailey, gtroc, stefoid, Noon, contracycle, Rubbermancer, Richard, phatonin.


9/10/2011 KingEgger: Strands of FATE vs. Diaspora & Attributes vs. Skills
Hello everybody. This is my first post here. I’ve lurked a while, but until now have never posted. So, I have a couple examples down below, but I want to…
In Actual Play
Participants: KingEgger, Frank Tarcikowski, stefoid, Web_Weaver, formen, epweissengruber.


9/10/2011 Vulpinoid: The Goblin Tarot
As a start to a new roleplaying world that I've been developing for the past two years, I've decided to release a tarot deck to reveal some insight into the…
In Publishing
Participants: Vulpinoid.


9/11/2011 Hunnenkoenig: Help to fund our next iPhone/PC RPG card game
Hello! I just found this forum and I registered, because we started a crowd funding project at IndieGoGo. We are a serious company with a track record on the Appstore…
In Game Development
Participants: Hunnenkoenig.


9/12/2011 Richard: [Echelon A&A] Character advancement and class(less) problem.
Hello chaps. I seem to have hit a devil of a quandary in the development of my game (Echelon, currently sitting in a rather rough alpha state at http://www.latech.co.uk/rpg )…
In Game Development
Participants: Richard, BubbaBrown, Noon, Daniel36, Kyles Games.


9/12/2011 bosky: Dinosaur Cowboys skirmish game
[center][img]http://dinosaurcowboys.files.wordpress.com/2011/06/logo.png[/img][/center] Hi, first post here. I've been developing a game for a while now and it feels pretty solid and playable by this point. I haven't had much luck getting…
In Game Development
Participants: bosky, Kyles Games, Daniel36, Thriff, sumonkhan44.


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