Previous Topics 9/4/2011 Sp4m: Slander: A game of courtly scandal for 4-6 players (DOWNLOAD!) My first Card Game is ready for Beta Test. If any of you want to give feedback, I would be hugely appreciative.
It's a party game, designed to be fun,… In Game Development Participants: Sp4m, Ron Edwards.
9/4/2011 James_Nostack: [Sorcerer] One Sheet: The Russian Winter In a few days I'll be meeting with some friends to play Sorcerer. My goals are (1) to confirm everyone's got the necessary agenda, (2) seed the discussion of setting… In Adept Press Participants: James_Nostack, Ron Edwards, Jaakko Koivula, Roger.
9/1/2011 Zachary_Wolf: [I Am A Survivor] Self Contained Character Sheet / Game Hey Forge!
So a few weeks back my buddy came into town for the weekend and wanted to get a session going. I asked the crew what type of game… In Game Development Participants: Zachary_Wolf, gtroc, Daniel36, Sp4m, aryus.
9/1/2011 stefoid: [Ingenero] Character creation -- Its hard work. Hi, here my link:
http://ingenero.wordpress.com/downloads/
My game concentrates on character building over world building. The idea is that given a general premise covering the general types of things the characters… In Game Development Participants: stefoid, Daniel36, Thriff, Cedric.
8/30/2011 johnford19: [Sorcerer] Grimoires and Sorcerer Hi everyone, new to the forums, I look forward to exploring Sorcerer with many of you considering it isn't as popular as I wish it was! My dad use to… In Adept Press Participants: johnford19, Finarvyn, Ron Edwards.
8/28/2011 Ron Edwards: Do you have a new publication? Then read here first This is not an advertising site. This is a discussion site.
Do not arrive here and post to announce a new publication. Your post will be removed instantly to the… In Publishing Participants: Ron Edwards.
8/26/2011 BubbaBrown: Saecula Mutata & D10/0 These are two projects I've been working on for some time. One is a setting and the other is the game system. I've been trying to move development along, but… In Game Development Participants: BubbaBrown, Daniel36, Kyles Games.
8/24/2011 davidberg: [Sign in Stranger] this moon may not mean what you think it means We knew we were going to an arboreal moon, which included the non-native, dominant Tylaxmeearks, as well as the Tridlians and Arcopaths. We knew we were requested as Life Judges… In Actual Play Participants: davidberg, Ron Edwards, Noon.
8/24/2011 No One: Skill System Clarification Help Hi,
I've received complaints from my playtesters that my skill system is a bit hard to follow and I want help making it easier to understand
https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B-CYp-IEEIl7ZGY4ZGY1MTQtNzExNy00NGExLWI2OTYtNmE1NmVjYzc0Y2Yx&hl=en
Here is basically… In Game Development Participants: No One, Zachary_Wolf, Porterhaus.
8/24/2011 Chew: [Orccon][HeroQuest] In Glorantha, of all places! II (split and closed) Hi there!
I'm trying to contact Christopher Kubasik on behalf of Moon Design. Chris, if you read this, can you post here so we can talk. This forum won't let… In Actual Play Participants: Chew, Daniel36, Ron Edwards.
8/23/2011 Porterhaus: [Flawed] Can I write comprehensible rules? [url=https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6AKcTWvDmp5NTg5YzE3N2YtYjljMS00YWU0LTlhZDgtNTQ1NDQ2NGYzODgz&hl=en]https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6AKcTWvDmp5NTg5YzE3N2YtYjljMS00YWU0LTlhZDgtNTQ1NDQ2NGYzODgz&hl=en[/url]
This is the current version of [i]Flawed[/i], the game I have been writing. I am pretty damn sure that it is not in Final Copy mode yet. I am… In Game Development Participants: Porterhaus, Kashlaor.
8/22/2011 casimps1: [3:16] Planet Monet and The Hounds I've never posted an Actual Play summary before, but feel strangely compelled to do so this time. Maybe because I'd just like to get some feedback on my game, my… In Actual Play Participants: casimps1, Eero Tuovinen, Noon.
8/22/2011 Eliarhiman6: [DitV] initiation for the already initiated player? For various reasons I am reading again the DitV game manual these days, and reading again the chapter about the initiation conflict made me think about the utility of that… In lumpley games Participants: Eliarhiman6, Eero Tuovinen.
8/22/2011 Kyles Games: Orchestra- Cyberpunk Action Yeah, I know that the title's lame as all get out, but it's truthful.
Orchestra's my first released game, and has a handful of things. I'm currently working on the… In Game Development Participants: Kyles Games, aryus, bosky.
8/22/2011 Kashlaor: How do mechanics influence the focus of a system? Currently I am in the process of developing (the very early stages mind you) of a game called the Ace of Singularities. The game concerns itself with creating a sandbox… In Game Development Participants: Kashlaor, Artanis, Porterhaus, Paul Czege, Rubbermancer.
8/21/2011 Sp4m: Service Co: Generations of Excellent Service Pitch: Paranoia meets Idiocracy meets the Matrix
AKA Office Space in Space.
Players are service desk team for a galactic megacorp, where all other characters are so specifically trained, they… In Game Development Participants: Sp4m, Zachary_Wolf, Kashlaor, Porterhaus.
8/21/2011 Noon: [D&D 4E] Start at 7th level and create a fear... A guy (let's call him P. because I don't feel I have permission to use his name) started running a game at the local store now, having downloaded a 1-30… In Actual Play Participants: Noon, Daniel36, Caldis.
8/20/2011 Klaus_Welten: Rapunzel is a sorceress (Disney's "Tangled" references inside) Rapunzel was born with a knack for sorcery due to her mother eating a magical flower's extract while pregnant. An Immanent* demon named Mother Goetel, whose Need was the magical… In Adept Press Participants: Klaus_Welten, Ron Edwards, Roger, The Dragon Master.
8/19/2011 davidberg: [Sorcerer] emergent climax This account is going to come through in bits and pieces across several posts, so in the interest of not burying the lead, let me start by saying that my… In Actual Play Participants: davidberg, James_Nostack, Roger, Ron Edwards.
8/19/2011 Gregor Hutton: [Remember Tomorrow] Mitsubishi and a smashed tank of fish Hey, I got in a game of Remember Tomorrow at GenCon Games on Demand this year. We had 4 players (including me, Time Jensen and Mike Holmes) and we actually… In Actual Play Participants: Gregor Hutton, Ron Edwards, Roger, contracycle.
<< more previous topics | | Subsequent Topics 9/5/2011 Brimshack: Stealth Magic and Challeges Eclipsing a Single Encounter Okay, so I have a pretty conventional high fantasy RPG, Worlds of Hurt, I've posted about it off and on here over the years). It's largely encounter-based, but I have… In Game Development Participants: Brimshack, Noon, Ron Edwards, contracycle, Rubbermancer, 1Plus2D6.
9/5/2011 Sp4m: [Slander] a game of courtly scandal... is too slow. Okay Forge! I've written a new party/ card game, and after my first test run even though the game idea is funny, the game play is simple, the actual game… In Game Development Participants: Sp4m, Ron Edwards, Noon.
9/5/2011 Living Legend: Historical fantasy game: need a new term for adventurer Hey everyone, heard about The Forge at Gencon this year. I was hoping you all could help me. I've been working on an historical fantasy game for a couple years… In Game Development Participants: Living Legend, killxo, Ron Edwards, Roguelantern, contracycle, Daniel36.
9/6/2011 Stregheria Games: Stregoneria RPG Feedback. Hello fellow Forgers, :)
I see from my game's website statistics that approximately 400 people have visited the download page and I'm presuming that a reasonable amount of those visitors… In Game Development Participants: Stregheria Games, Noon, K.Hoffren.
9/6/2011 dindenver: [Do] The Journal So, I played Do: Pilgrams of the Flying temple for the first time on Thursday and later again on Saturday.
The first time, the Journal seemed to enhance play.
The… In Actual Play Participants: dindenver, Ron Edwards.
9/8/2011 Seamus: Getting New Fonts I use Indesign CS4 and need to get some new fonts (the standard fonts just aren't cutting it). But have never purchased fonts before. I checked out something called Font… In Publishing Participants: Seamus, Kyles Games, Richard, Ron Edwards.
9/8/2011 James_Nostack: [Sorcerer] Got My Mojo Workin' Got together with some friends to play Sorcerer for the first time since 2007. Didn't go as planned, but I'm digging it anyway.
The Players
I know these guys from… In Actual Play Participants: James_Nostack, happysmellyfish, Noon, Tor Erickson, Roger, Ron Edwards.
9/8/2011 jebailey: Skill system: use of phrases My original skill system was based around verbs. Players would choose skills such as "shoot", "hide", "sneak." This worked, but my players wanted something that could be more specific.
In… In Game Development Participants: jebailey, gtroc, stefoid, Noon, contracycle, Rubbermancer, Richard, phatonin.
9/10/2011 KingEgger: Strands of FATE vs. Diaspora & Attributes vs. Skills Hello everybody. This is my first post here. I’ve lurked a while, but until now have never posted.
So, I have a couple examples down below, but I want to… In Actual Play Participants: KingEgger, Frank Tarcikowski, stefoid, Web_Weaver, formen, epweissengruber.
9/10/2011 Vulpinoid: The Goblin Tarot As a start to a new roleplaying world that I've been developing for the past two years, I've decided to release a tarot deck to reveal some insight into the… In Publishing Participants: Vulpinoid.
9/11/2011 Hunnenkoenig: Help to fund our next iPhone/PC RPG card game Hello!
I just found this forum and I registered, because we started a crowd funding project at IndieGoGo.
We are a serious company with a track record on the Appstore… In Game Development Participants: Hunnenkoenig.
9/12/2011 Richard: [Echelon A&A] Character advancement and class(less) problem. Hello chaps.
I seem to have hit a devil of a quandary in the development of my game (Echelon, currently sitting in a rather rough alpha state at http://www.latech.co.uk/rpg )… In Game Development Participants: Richard, BubbaBrown, Noon, Daniel36, Kyles Games.
9/12/2011 bosky: Dinosaur Cowboys skirmish game [center][img]http://dinosaurcowboys.files.wordpress.com/2011/06/logo.png[/img][/center]
Hi, first post here. I've been developing a game for a while now and it feels pretty solid and playable by this point. I haven't had much luck getting… In Game Development Participants: bosky, Kyles Games, Daniel36, Thriff, sumonkhan44.
9/13/2011 Cedric: [Föld] "moral inhibitions" system? Hi all,
I am a french author (apologies for my english mistakes by the way) of a RPG universe called 'Föld'. In a nutshell, it's a frozen post-apocalyptic world where… In Game Development Participants: Cedric, Noon, stefoid, Thriff.
9/13/2011 lumpley: HGMO & GxB So, screw it. I've decided to be enthusiastic about playing games instead of reluctant. Take THAT, me.
HGMO is a sweet, fun, easy game. Give it a try.
GxB is… In Actual Play Participants: lumpley, Melinglor, Ben Lehman, Jake Richmond, Daniel36, JasperN..
9/14/2011 Stregheria Games: Stregoneria Going Into Print. Sorry Ron to post again but I needed to get this last piece of news out: I've taken time off work to finish my book and have been working my… In Game Development Participants: Stregheria Games, Daniel36, daranp, Kyles Games.
9/15/2011 daranp: Scenes from the Mall Hi,
I am in the process of writing the first scenario for the ParaSpace Role Playing System. Scenes from the mall begins with a wraith awakening and zombie uprising (although,… In Game Development Participants: daranp, Mike Sugarbaker, Daniel36.
9/15/2011 Abkajud: [Apocalypse World - Red Front edition] Adobe Town and the Blood-Sick River Just started a new campaign of Apocalypse World. Super excited about more chances to get some practice MCing!
The Cast
Biff - playing Diamond, a grinning, goateed Chopper whose gang… In Actual Play Participants: Abkajud, lumpley.
9/15/2011 SaintSinner40k: Best Place to Start on Game Design So I have been mulling over this idea for a sci fi horror game for a while, & have even wrote up some basic background & system ideas for it,… In Game Development Participants: SaintSinner40k, Kyles Games, Thriff, stefoid.
9/16/2011 Drachasor: My experiences with different systems Well, I was going to post in the design forum, but it recommends posting here first. So, here is my experience and thoughts about the different games I have played. … In Actual Play Participants: Drachasor, Artanis, Ron Edwards, stefoid, Roger, contracycle, Abkajud, davidberg.
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