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9/5/2002 Jeremy Cole: is it the slice of the pie, or the size of the piece
It seems to me that some systems better meet gamism, simulationism and narratavism goals than other systems. While in game design you must have a focus, and must to some…
In GNS Model Discussion
Participants: Jeremy Cole, Mike Holmes, Valamir, Ron Edwards, damion, Walt Freitag, Le Joueur, M. J. Young.


9/9/2002 Jeremy Cole: posting woes
Hi Clinton, I have an ongoing problem with being unable to post long posts. I can't seem to post more than one window or so, otherwise when I attempt to…
In Site Discussion
Participants: Jeremy Cole.


2/19/2003 Jeremy Cole: Narrative Premise.
In RPG terms, I have seen Narrative Premise given mostly as a question, such as "What will you risk for..." or "What price will you pay for...". Now, I always…
In GNS Model Discussion
Participants: Jeremy Cole, M. J. Young, Ron Edwards, Valamir, contracycle.


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