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From Day One


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10/11/2002 C. Edwards: Omega Point (long)
Hey all, Omega Point is a game I'm designing based on the ideas presented in this thread: http://www.indie-rpgs.com/forum/viewtopic.php?t=3696 The basic concept revolves around the existence of The Universal Equation, which…
In Indie Game Design
Participants: C. Edwards, RPunkG, Mike Holmes, Kuma.


10/11/2002 Kester Pelagius: Micro Slush: A Beer & Pretzels freebie
[b][size=18px]Micro Slush[/size][/b] [color=blue][i]One GUI to Run Them All, One GUI to Frustrate Them, One GUI to Rule them All and in our Cult Bind Them![/i][/color] by Kester Pelagius [b]INTRODUCTION[/b] You…
In Indie Game Design
Participants: Kester Pelagius, Christoffer Lernö, S.Lonergan, Mike Holmes, Valamir.


10/11/2002 Christoffer Lernö: "Select Any Skill" mechanics?
There are more and more games out there that let the players freely write up skills for their characters. The virtue of that is that you don't need to count…
In RPG Theory
Participants: Christoffer Lernö, Eric J., Andrew Martin, Walt Freitag, Mike Holmes, damion.


10/11/2002 joshua neff: trollbabe
[i]Trollbabe: The Adventures of Oga or The Game, The GM, His Girlfriend, & Her Character[/i] Last night, I ran Trollbabe for my girlfriend, Julie. The week before, we made her…
In Actual Play
Participants: joshua neff, Ron Edwards, Julie, Uncle Dark.


10/11/2002 thlostGM: Lord of the Rings RPG?
I am new to the forum, and this is my first post. I am starting a Lord of the Rings game and was wondering if anyone has any suggestions? I…
In Actual Play
Participants: thlostGM, Eric J., wraeththu, Demonspahn, ethan_greer, Valamir, greyorm, Landon Darkwood, szilard, ADGBoss, Ben Morgan, Mike Holmes.


10/11/2002 jdagna: Divination Powers
Got a question for everyone... how exactly would you implement a divination type ability in Donjon? It seems like the system would handle such abilities better than anything else I've…
In CRN Games
Participants: jdagna, Bailywolf, Mike Holmes.


10/10/2002 Kester Pelagius: Minor Problem
Greetings, I have run into a minor snag with what I have been working on. The long and the short of it is this: I have written up everyting for…
In Connections
Participants: Kester Pelagius, Ron Edwards.


10/10/2002 Matt Wilson: analysis: 2300 AD
I've heard rumors of a re-release of 2300 AD at some point, so I thought it'd make for a good analysis subject. And I own a copy, so that helps.…
In RPG Theory
Participants: Matt Wilson, Andrew Martin, Mike Holmes, efindel, Gordon C. Landis.


10/10/2002 John Wick: No Swordsman Skill For Me
I'm playing in a weekly round-robin Saturday game. That is, every week it's a different GM and a different game. One of our re-occuring games is a d20 Wheel of…
In Actual Play
Participants: John Wick, Mike Holmes, Clinton R. Nixon, Matt Wilson, Zak Arntson, Valamir, Jared A. Sorensen, Marco, greyorm, Roger Eberhart, Gordon C. Landis.


10/10/2002 Nathan: Been a while: FOREIGN ELEMENT
Howdy, howdy, I haven't posted to the Forge in a while, and I decided I must. I just finished a short, furious scifi rpg called Foreign Element. It uses the…
In Indie Game Design
Participants: Nathan, ethan_greer.


10/10/2002 Ron Edwards: Profiling, fall 2002
Hello, We do this every so often. It goes like this: What are the last three role-playing games that you actually, really played? What three role-playing games, out of ALL…
In Actual Play
Participants: Ron Edwards, Mike Holmes, Maurice Forrester, ethan_greer, Alan, jburneko, Zak Arntson, joshua neff, DaR, jrients, Blake Hutchins, GreatWolf, Emily Care, Paul Czege, Tim Denee, Matt Wilson, Demonspahn, Paka, jdagna, Galfraxas, Mark D. Eddy, Rich Forest, Ace, Ferry Bazelmans, A.Neill, Ian Charvill, Andrew Martin, Ian Cooper, Chris Passeno, wyrdlyng, Ayrizale, quozl, Jason L Blair, James Holloway, Seth L. Blumberg, Jeremy Cole, Bankuei, hardcoremoose, lumpley, Jake Norwood, Yasha, Bob McNamee, greyorm, Uncle Dark, Ragnar Deerslayer, Michael Bowman, Matt Snyder, Enoch, hyphz, Mytholder, Silent Tamatama, Christoffer Lernö, damion, Peter Nordstrand, leomknight, DeadGirl, Michael S. Miller, Thor Olavsrud, Jeffrey Miller, Tim C Koppang, J. Backman, Clinton R. Nixon, Voidwalker, Ben Morgan, ADGConscience, ADGBoss, Delta1, Matt, Shreyas Sampat, GB Steve, Jim DelRosso, xiombarg, Jonathan Walton, Manu, simondale.


10/10/2002 ethan_greer: Is Any Game An Island?
In this thread, Mike Holmes gives an evaluation of 5th-edition Hero System, and Ron Edwards follows up on the review with a summary of the history of the development of…
In RPG Theory
Participants: ethan_greer, Ron Edwards, M. J. Young, Jeremy Cole, Mike Holmes.


10/10/2002 Jake Norwood: Driftwood Indie Game Night: FVLMINATA part III
We played the final installment in this story ("Fabula," that is) last night. It was a hum-dinger of an ending, with the entire Imperial Palace going up in a cloud…
In Actual Play
Participants: Jake Norwood, ethan_greer, Bomilkar.


10/10/2002 cynaguan: New to the game.
So, yesterday my copy of tRoS arrivd and I'm about half way done with my first reading. Wonderful stuff, best $35 I've spent in a while! I do think I'll…
In The Riddle of Steel
Participants: cynaguan, Jake Norwood, Spartan.


10/10/2002 Valamir: RPG Net Review
Just noticed JB has review of Universalis up at RPG.Net today. Check it out here. Thanks JB. Much appreciated
In Universalis
Participants: Valamir, J B Bell, Mike Holmes, Tony Irwin.


10/10/2002 Valamir: Need your help and your thoughts
Ok...I'm happy to report that we are officially running low on copies of Universalis. That means Mike and I are actually pretty close (haven't crunched the numbers yet) to break…
In Universalis
Participants: Valamir, quozl, Mike Holmes, Ron Edwards, Tony Durham, ethan_greer, Bankuei, Paganini, ejh, Tony Irwin.


10/10/2002 Christoffer Lernö: Generic RPGs: One system to rule them all...
[quote="No-one"]One system to rule them all One system to find them One system to bring them all and in the darkness bind them.[/quote] Ok, what's up with generic RPGs? Don't…
In RPG Theory
Participants: Christoffer Lernö, Le Joueur, Jack Spencer Jr, ethan_greer, Ron Edwards, Valamir, Marco, Mike Holmes, Wart, M. J. Young, Demonspahn, talysman, wyrdlyng.


10/10/2002 Christoffer Lernö: Ygg: Demon Form
I'm trying to do a little redesigning of the way the demonic taints appear in the game. I'm interested in if you feel like this scheme sounds like it works…
In Indie Game Design
Participants: Christoffer Lernö.


10/10/2002 Christoffer Lernö: Gaming fiction revisited
We've been over this subject a few times already I know. I could dig up the original discussion I wanted to post this on, but that would be against the…
In RPG Theory
Participants: Christoffer Lernö, ADGBoss, Jack Spencer Jr, Ron Edwards, TSL, Epidiah, Walt Freitag, Blake Hutchins, M. J. Young, Jared A. Sorensen, Demonspahn, Alan, talysman, Jeremy Cole, Seth L. Blumberg.


10/10/2002 Christoffer Lernö: Ygg site (new)
Unlike my previous links, this is more of a real site for Yggdrasil. Just follow this link to the main page: http://www.8ung.at/ygg/. Let me know what you think. edited to…
In Indie Game Design
Participants: Christoffer Lernö, Mike Holmes, Peregrine.


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Subsequent Topics

10/11/2002 svenlein: Source material
Other than Silver what are other book that mention trade-offs between differnt weapons (other than katana vs longsword vs rapier)? Scott
In The Riddle of Steel
Participants: svenlein, Jake Norwood, Bankuei.


10/11/2002 Mark D. Eddy: Free advice (worth what you pay for it...) on binding
If you're going to have a book perfect-bound, make sure your printer is aware of the kind of abuse gaming books usually undergo. Heck, to make it simple, I'd strongly…
In Publishing
Participants: Mark D. Eddy, Clay.


10/11/2002 Mark D. Eddy: Gaming with the Author: A Pax Draconis review(ish)
OK, I've been meaning to do this for quite a while, and now that I've worked up the nerve to go back to starting up topics, I'd like to talk…
In Actual Play
Participants: Mark D. Eddy, jdagna.


10/11/2002 Christoffer Lernö: Q: Do you know why your PDF/printed game is hard to read?
I'm a little surprised that no-one has mentioned this before. It's a common problem not only with indie games but others as well. A hint: It's what usually makes game…
In Publishing
Participants: Christoffer Lernö, mahoux, Matt Snyder, Jack Spencer Jr, Reimer Behrends, Anthony, Matt, ejh.


10/11/2002 wyrdlyng: Frustrated cry for help
A while back I put up some notes on a game I was working on. Details can be found in this other post but here's the quick summary: 1. Characters…
In RPG Theory
Participants: wyrdlyng, Mike Holmes, Demonspahn.


10/11/2002 furashgf: One on One RPG
I've noticed a couple of posts about people doing 1:1 RPG's (Sorcerer, etc.) (1 GM, 1 player). How well does that work? Any special rules or ideas? I have a…
In Actual Play
Participants: furashgf, Mark D. Eddy, Fabrice G., jdagna, greyorm, joshua neff, Demonspahn.


10/12/2002 thoth: "Intellectual Property" ownership?
Here's a probably strange question... If someone actually came up with adventures or even settings with this system, and acknowledged it, would or could you claim any level of "intellectual…
In Universalis
Participants: thoth, Valamir, Mike Holmes.


10/12/2002 Christoffer Lernö: A Complete (Untested) Horror RPG
I really have trouble with Ygg. To kind of let me think of something else I wrote up an RPG. This is is a written down guide to the Horror…
In Indie Game Design
Participants: Christoffer Lernö, Demonspahn, Kester Pelagius, Mike Holmes.


10/12/2002 RPunkG: Mechanics for U.S.A.
My original concept of using 2d6 for Union States of Americo has changes since reading the forums. I think now I have developed a better system. The dice and mechanics…
In Indie Game Design
Participants: RPunkG, Andrew Martin, Marco.


10/12/2002 Sykora: Swashbuckling definitions
Once my Unknown Armies game wraps up, I'm planning on finally biting the bullet and running Sorcerer. Inspired by Day of Dupes in #Soul, I've decided to run some swashbuckling…
In Adept Press
Participants: Sykora, Bailywolf, Ron Edwards, Mike Holmes, Paka.


10/12/2002 Ragnar Deerslayer: Rough Magic (Session 1)
***Intro*** Last night my gaming group had their first session of Rough Magic. Rough Magic is a RISUS game, with a link on the RISUS page. I decided not to…
In Actual Play
Participants: Ragnar Deerslayer, Ron Edwards.


10/12/2002 Christoffer Lernö: Ygg: "Take Any Skill"
I'm trying to sum up some good ideas from this thread in RPG theory. First up, Mike Holmes writes this: As always my solution is to look first at…
In Indie Game Design
Participants: Christoffer Lernö, Demonspahn, damion.


10/12/2002 Jack Spencer Jr: Select a forum
I've been using the Select a forum popup menu to navigate the site an awful lot lately, but I've notice a small flaw in it which I'm not sure if…
In Site Discussion
Participants: Jack Spencer Jr, Clinton R. Nixon.


10/13/2002 Bailywolf: Maths request- the odds on a mechanic
OK, here is the die mechanic I'm working with: You have a pool of dice ranging from 2 to 10. To get a result, you roll your dice, and subtract…
In RPG Theory
Participants: Bailywolf, DaR.


10/13/2002 Andrew Martin: Trollbabe with multiple players
Can be Trollbabe be played with more than just one player (this is my impression from reading a few reviews/playtests)? Our usual playgroup is around 6 - 8 players.
In Adept Press
Participants: Andrew Martin, Ron Edwards.


10/13/2002 Bankuei: Trollbabe: dead relationships
Since there's no mention of a relationship being deactivated with a npc's death, am I correct to assume that it can still be used for rerolls(via revenge/last wish/flashback)? Chris
In Adept Press
Participants: Bankuei, Ron Edwards.


10/13/2002 J. Backman: Hi folks
Hi guys, this is my very first Forge post. Like most here, I'm working on a couple of different rpg's of my own, mainly one called Daishô (a game set…
In Connections
Participants: J. Backman, Sidhain, greyorm.


10/13/2002 Alan: 3x5 Index Cards for Components
Hi, Had my first game of Universalis yesterday ("The Ghost of Haunted Gulch"). It went really well and the new players had no problem picking up the rules. We used…
In Universalis
Participants: Alan, Bob McNamee, Ron Edwards.


10/13/2002 Andy Kitkowski: DREAD: Convention game, Notes and Observations (and Pics!)
(pardon the formatiing, I'm copying from Notepad) It was a Con game. I've known Rafael for a couple months (since Steve D came to town on his tour of America),…
In Actual Play
Participants: Andy Kitkowski, S.Lonergan.


10/13/2002 balthazor: Short damage question.
I'm hoping someone can explain to me exactly how someone could die from fire/electricity/cold/etc. All I see on the chart is Shock and Pain, neither of which appear to be…
In The Riddle of Steel
Participants: balthazor, Jake Norwood, Holt, Brian Leybourne, Durgil, Irmo, Lyrax, Thirsty Viking.


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