The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=941&fromaround=4038

From Day One


Previous Topics

No previous topics.

 

Subsequent Topics

11/4/2002 MK Snyder: GNS and its origins from the Threefold Model
As a newbie, I found this discussion of The Threefold Theory very useful, especially with regard tot he symmetry problem. Am I correct in assuming that the GNS model derives…
In GNS Model Discussion
Participants: MK Snyder, M. J. Young, Valamir, Ron Edwards.


11/5/2002 MK Snyder: Problems with term "premise"
I am continuing the discussion started in this thread First off, I'm going to say that I do not care for the use of the term "premise" as…
In GNS Model Discussion
Participants: MK Snyder, Ron Edwards, Valamir.


11/8/2002 MK Snyder: GNS and Threefold comparison (specific)
How does the GNS model differ from this application of the Threefold model? It appears to me to be identical: *Applies to play process, not game and not gamer *Applies…
In GNS Model Discussion
Participants: MK Snyder, Mike Holmes, Le Joueur, greyorm, talysman, Ron Edwards.


11/9/2002 MK Snyder: NLS model of characterising players by preferences...
I've been browsing the back posts at rec.games.frp.advocacy, and Kim's FAQ, and Ron's essay here... I see the "Threefold Model" has changed over the years. In 1997, it was applied…
In RPG Theory
Participants: MK Snyder, greyorm, Le Joueur, Ron Edwards.


11/10/2002 MK Snyder: Scattershot Gaming Model
Continuing discsussion of the Gaming Model Just a stylistic suggestion that might make some of the ideas easier to grasp--consider adding some graphic elements such as axes or tables so…
In Scattershot
Participants: MK Snyder, Le Joueur.


11/12/2002 MK Snyder: Examples of GNS in application w/respect to play
As this is a forum for game designers, there are many threads applying GNS to game design. I think it's not unreasonable to note that this creates some confusion, because…
In GNS Model Discussion
Participants: MK Snyder, Ron Edwards, Bob McNamee, Mike Holmes, M. J. Young.


11/24/2002 MK Snyder: Cannot stand cutesipoo terms like "vanilla" and &q
Just for the record. Applying them to *combat systems* is a pretty weird thing to do. The whole "mixing sex with violence" vocabulary does not sit well with me, not…
In GNS Model Discussion
Participants: MK Snyder, Ron Edwards, Mike Holmes, J B Bell, Manu, Le Joueur, Emily Care, M. J. Young, Ian Charvill, xiombarg.


11/30/2002 MK Snyder: Misanthropy and game design
I have to say, I am struck at the many statements made in this forum by designers that indicate that they just don't like people. That people, in general, are…
In Publishing
Participants: MK Snyder, James V. West, Clinton R. Nixon, talysman, Ron Edwards, Sidhain, Clay, Mike Holmes, JSDiamond, Maurice Forrester, Irmo, contracycle.


12/1/2002 MK Snyder: Re: What does role playing gaming accomplish?
[quote="M. J. Young"] It seems to me that in the 80's, the overwhelming majority of role players were guys. I know that every girl who played at my table was…
In RPG Theory
Participants: MK Snyder, thoth, Clinton R. Nixon, Uncle Dark, talysman, cruciel, Ziriel, Ron Edwards, M. J. Young, contracycle, ethan_greer, A.Neill, jrs, lumpley, Matt Wilson, Clay, Gordon C. Landis, Jack Spencer Jr, damion, C. Edwards, Bankuei, Enoch, Walt Freitag, Valamir, quozl, Le Joueur, Irmo, Evan Waters, Emily Care.


12/2/2002 MK Snyder: D&D on Gameboy Advance = Accessibility?
[url=http://gamespot.com/gamespot/stories/news/0,10870,2868403,00.html] This [/url]could be a great marketing opportunity for the print D&D line. Kids who play the computer/console games also pore over the lore of cheats and hints every bit…
In Publishing
Participants: MK Snyder, C. Edwards, Jack Spencer Jr, Fabrice G..


more subsequent topics >>