Previous Topics No previous topics. | | Subsequent Topics 6/6/2003 Phillip: Power Level chart for supers RPG help needed I am working on some ideas for 2 supers RPGs, one using single polyhedra dice and one using custom-made cards (basically SAGA lite). I would like to know if anyone… In Indie Game Design Participants: Phillip, AnyaTheBlue, Tony Irwin, Andrew Martin, Valamir, Mike Holmes, Jared A. Sorensen.
9/18/2003 Phillip: Idea for a new game (no working title yet) This will be the first time I have posted an actual idea for a game here on the Forge. Here is a basic outline of what I have in mind:… In Indie Game Design Participants: Phillip, Mike Holmes, ZeOtter, pete_darby, Bill Logan.
10/2/2003 Phillip: mage- a game of magic and attitude Please check out my latest game, mage
It basically uses a system of stones to represent manna of different colors that mages can spend to do magic. Each magical feat… In Indie Game Design Participants: Phillip, Mike Holmes, ethan_greer, Wolfen, simon_hibbs, John Kim, failrate, Spooky Fanboy.
10/8/2003 Phillip: Larger Than Life- a(nother!) supers RPG OK, I know that seems like the supers RPGs are coming out of the woodwork around here lately, but hermes (author of Capes & Cowls) expressed interest in what I… In Indie Game Design Participants: Phillip.
1/22/2004 Phillip: Duality- a relatively simple RPG about conflicting aspects Duality is a pretty simple game that revolves around conflicts between a protagonists opposing and often conflicting aspects. It uses polyhedra dice, and borrows the mechanic from BattleBall; the idea… In Indie Game Design Participants: Phillip, Emily Care, Mark Johnson, Ron Edwards.
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