Previous Topics 10/3/2002 Don Lag: Another diceless idea This is an idea that sprung to me from reading the Diceless Resolution Mechanic thread (the initial post specifically). I'd have posted there but it seemed a bit off-topic.
I… In RPG Theory Participants: Don Lag, Mike Holmes, simon_hibbs, Christoffer Lernö.
7/11/2002 Don Lag: Recommendations for gamemasters/narrators/directors/... Hi, a local group for gamemasters has formed in my town and one of the iniciatives they have is preparing gamemastering tutorials for newcomers to the game.
Since I've found… In Actual Play Participants: Don Lag, Ron Edwards, Clinton R. Nixon, Clay, Valamir.
7/2/2002 Don Lag: Oscura: Heirs to the Throne (Initial Questions) Hi all.
Historical Note:
I began Oscura a looong time ago while improving a D&D game at the beach wth some friends. I had a few ideas for a few… In Indie Game Design Participants: Don Lag, Ring Kichard, damion, Mike Holmes.
11/16/2001 Don Lag: Refining the Highest-Die roll mechanic When I began thinking of a funky new way to create probability distributions for my game, it didn't take long to stumble upon the idea in which you roll a… In Indie Game Design Participants: Don Lag, Jared A. Sorensen, lumpley, Paul Czege, kwill, Ron Edwards, Matt.
11/4/2001 Don Lag: Oscura Playtesting I just finished initial playtesting on Oscura this weekend, consisting in two sessions being run on thursday and saturday.
The setting for Oscura is somewhat post-medieval, renaissance maybe (but doesn't… In Actual Play Participants: Don Lag, Le Joueur, Ron Edwards, Paul Czege.
10/30/2001 Don Lag: Skills & Attributes I've been working on a game for sometime, basically because I want to, I could probably play a space opera setting using Monopoly rules and still have a good time… In Indie Game Design Participants: Don Lag, kwill, Mike Holmes, Ron Edwards.
6/13/2001 Don Lag: Algorithms, complexity and what any of this has to do with R First off, I must admit to being a computer engineering & physics major in progress. So all this is predictably spwaned from way too much contact with these disciplines.
Many… In Indie Game Design Participants: Don Lag, greyorm, james_west, Ron Edwards, Zak Arntson, jburneko, John Wick, Mytholder, Clay, Supplanter, Epoch, Gordon C. Landis.
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