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2/3/2003 John Kim: The Players as Bass
I was intrigued by Ron Edward's essay comparing a Narrativist GM to a bass player. Mostly, it brought home to me that Narrativist as he conceives of it is narrowly…
In GNS Model Discussion
Participants: John Kim, Valamir, clehrich, Le Joueur, Jack Spencer Jr, Ron Edwards.


2/8/2003 John Kim: Confused over Simulationism + example campaign
A few days ago, Ron commented about one of my examples "Look, Narrativism!" I didn't know how to reply, and I decided to read more articles and threads. I have…
In GNS Model Discussion
Participants: John Kim, Bob McNamee, clehrich, Jack Spencer Jr, Le Joueur, Paganini, Garbanzo, greyorm, Andrew Martin, lumpley, M. J. Young, Ron Edwards, JMendes, Matt, Valamir, ThreeGee, Mike Holmes.


4/6/2003 John Kim: Is player-as-world-author needed for stories?
[quote="Gordon C. Landis"] For me, the key insight of TITBB is that if you are interested in Story (specific-definition), this is NOT true. It is NOT possible for everyone to…
In RPG Theory
Participants: John Kim, cruciel, M. J. Young, Ron Edwards, Bruce Baugh, Marco, Mike Holmes, Gordon C. Landis.


4/18/2003 John Kim: Soap Opera Test Session
WARNING: Liz or any of my players -- DON'T READ THIS. OK, I was intrigued by Chris Lehrich's thread on soap opera structure, and going to go over my…
In RPG Theory
Participants: John Kim, Blake Hutchins, Ian Charvill.


4/23/2003 John Kim: Plotless but Background-based Games
This is a split from another thread in the "Actual Play" forum. The essential problem which the poster was posting was his feeling that: "if they fail, then nothing…
In RPG Theory
Participants: John Kim, Le Joueur, lumpley, Mike Holmes, clehrich, Ron Edwards, Walt Freitag, Bankuei, Emily Care, cruciel.


5/8/2003 John Kim: Distribution of the Spring 2003 Profiling
Hi, Just out of curiousity, I decided to run the results of this through some stats to look at what the distribution of results were. I have a web page…
In Actual Play
Participants: John Kim, Ron Edwards, cruciel, Christopher Kubasik, Paul Czege, Wolfen, Gordon C. Landis, Stuart DJ Purdie, jdagna.


5/20/2003 John Kim: Horseplay gone too far?
So I'd like to talk about a particular event in the weekend's "Lord of the Rings" RPG session, and get people's opinions on it. This was I think the fourth…
In Actual Play
Participants: John Kim, clehrich, Jack Spencer Jr, Jack Aidley, Jared A. Sorensen, Balbinus, Clinton R. Nixon, jrs, Ron Edwards, ADGBoss, Liz, Paul Czege, Caldis, Emily Care, Walt Freitag, Matt Wilson, Bankuei, talysman, Nev the Deranged.


6/12/2003 John Kim: Bay Area Shadows in the Fog playtest
OK, so following up the Call to Bay Area players thread, I'd like to propose a playtest of Chris Lehrich's "Shadows in the Fog", to be played in the…
In Connections
Participants: John Kim.


7/11/2003 John Kim: How to Handle Legal Dramas
The sharks-with-lasers thread is getting pretty excessive, so I've decided to split off a particular subtopic: The question is, how do you game a legal drama in a satisfying way?…
In RPG Theory
Participants: John Kim, Marco, Ron Edwards, Ian Charvill, contracycle, pete_darby, James Holloway, gobi, WDFlores, M. J. Young, ScottM.


7/25/2003 John Kim: Shadows in the Fog playtest
Last weekend we playtested "Shadows in the Fog", by Chris Lehrich. I was GM. Players were Gordon Landis, Tor Erikson, Liz Henry, Bill Humphries, Jim Chokey, and Guin Boostrom. This…
In Actual Play
Participants: John Kim, Gordon C. Landis, Mike Holmes.


8/1/2003 John Kim: Origin of the Threefold
Hi, This isn't exactly a GNS topic, but it seemed related enough that I thought I should put it here. I've added a new section to my webpage on the…
In GNS Model Discussion
Participants: John Kim, Ron Edwards.


8/4/2003 John Kim: Multiple Reality Roleplaying
OK, I am starting a separate thread on this topic, because it seems like an interesting approach for a game. My idea is to have a game where the intent…
In RPG Theory
Participants: John Kim, Ben Lehman, Julian Kelsey, contracycle, Lxndr, ejh, Walt Freitag, Mike Holmes, M. J. Young, Rob Donoghue.


8/15/2003 John Kim: Handling Detail and What it Means
In the thread on escalation, Gordon thought that the stuff on detail escalation should be split into a separate thread. So here it is... Going back to the comment that…
In RPG Theory
Participants: John Kim, Alan, Jack Spencer Jr, Windthin, M. J. Young, Mike Holmes, Gordon C. Landis.


9/17/2003 John Kim: Immersion and Story
This is a reply to Mike Holmes, split from another take on "the character doesn't exist". Since this isn't talking about whether characters exist (an argument which has…
In RPG Theory
Participants: John Kim, David Chunn, gentrification, RaconteurX, Ron Edwards, contracycle, Jack Spencer Jr, Mike Holmes.


9/23/2003 John Kim: Front-loaded relationship-driven Nar/Sim overlap
OK, the subject here is Ben Lehman's description of a common style of his games, detailed more in this thread. The key point about this style is that…
In GNS Model Discussion
Participants: John Kim, Mike Holmes, AnyaTheBlue, Ron Edwards, jdagna, Ben Lehman, Gordon C. Landis, Marco, GreatWolf, Lxndr, M. J. Young.


10/20/2003 John Kim: Statistics for Profiling, Fall 2003
Hi, Once again I have collected together the statistics of the profiling thread, and I have posted it to my local Forge page. I'm sort of curious about…
In Actual Play
Participants: John Kim, jdagna, Paul Czege, Emily Care, AnyaTheBlue, Ben Lehman, jrients, John Harper, Ron Edwards, Mike Holmes, Jeph, Jonathan Walton, Lxndr, arxhon.


11/2/2003 John Kim: Story and Narrative Paradigms in RPGs
I have just finished a fairly in-depth essay about the relation of story in static narratives (i.e. books and film) versus story in RPGs. It's a sort of formalist approach…
In RPG Theory
Participants: John Kim, Ben Lehman, RaconteurX, Marco, Emily Care, Mike Holmes, fusangite, Ron Edwards, peejay.


11/6/2003 John Kim: Mission Selection and Player Authorship
OK, I'm starting a new thread on this, because I think it doesn't really have to do with observations of new gamers. I'm discussing a style which Walt Freitag describes…
In RPG Theory
Participants: John Kim, jdagna, Walt Freitag, Jeph, Noon.


11/27/2003 John Kim: Open Play for the Soul
[quote="Paganini"] Narrativism is about setting up a specific kind of choice for the characters to face. Call them urgent choices. For one reason or another, an urgent choice can't just…
In GNS Model Discussion
Participants: John Kim, Ian Charvill, Christopher Kubasik, greyorm, Valamir, Mike Holmes.


12/6/2003 John Kim: Anti-my-guy Syndrome
[quote="xiombarg"] One essay is particularly notable: "But I Vas Chust Follwink Mein Character Concept!" by Greg Stolze. In it, Greg posits the "Gamer Nuremburg Defense", characterized by the cry: "Not…
In RPG Theory
Participants: John Kim, Valamir, Jack Spencer Jr, Christopher Kubasik, M. J. Young, RaconteurX, greyorm, epweissengruber, xiombarg, Ron Edwards, Mike Holmes, pete_darby, Gordon C. Landis, eyebeams, contracycle.


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