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From Day One


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8/18/2001 Paul Czege: see Ron Edwards and Mike Holmes sell Sorcerer at GenCon (kin
Mike's the one with the beard: http://www.wizards.com/gencon/virtual/exhibitor.asp?x=virtual/display&E=103 My guess on the timing of this shot is sometime about the middle of the day Thursday. The display of the Sorcerer cover…
In Adept Press
Participants: Paul Czege, hardcoremoose, Ron Edwards, greyorm, Mike Holmes, Valamir.


8/15/2001 Paul Czege: a question about The Pool
Hey James V., I've got a question about The Pool. In the "Play" section of the rules, you write: a) If the situation brings into play one of your…
In Random Order Creations
Participants: Paul Czege, James V. West.


8/14/2001 Paul Czege: missing content
Hey Clinton, I think some content has fallen out of the database. Do a search on "business" and you'll see a thread called "Web Publishing" in the "Publishing" forum. Try…
In Site Discussion
Participants: Paul Czege, Clinton R. Nixon, Zak Arntson.


7/31/2001 Paul Czege: Servitude for Wuthering Heights
Hey Philippe, everyone, In the Wuthering Heights review, Ron wrote: I think that the idea behind Wuthering Heights’ resolution method should be developed and applied to a lot of…
In Indie Game Design
Participants: Paul Czege, Philippe Tromeur.


7/29/2001 Paul Czege: FitM and bonus dice for roleplaying
Hey Ron, One of the things I think we've handled awkwardly in Scott's Sorcerer game is fortune-in-the-middle in conjunction with bonus dice for roleplaying. As a player, you want to…
In Adept Press
Participants: Paul Czege, Ron Edwards.


7/25/2001 Paul Czege: a postcard from visiting the Forge Library
Hey everyone, Had a lot of fun on my recent trip to the Forge Library. I saw Rob Lang's ICAR and I really like the five stats: Battle, Meat, Shift,…
In Indie Game Design
Participants: Paul Czege, Ron Edwards.


7/23/2001 Paul Czege: Sigil
Hey James V...everyone, I've been thinking seriously about running a scenario using Sigil. I even bought wood cubes at a craft store over the weekend. But I'm worried about play-balance…
In Indie Game Design
Participants: Paul Czege, James V. West.


7/21/2001 Paul Czege: consolidating eight
Hey Jared, You gotta consolidate the versions of Eight on your site. The link from your main page takes you to the old version: http://www.memento-mori.com/eight/ And from within that there's…
In Memento-Mori Theatricks
Participants: Paul Czege, joshua neff.


7/18/2001 Paul Czege: I think my girlfriend is a...simulationist
My girlfriend is playing in Scott's Sorcerer scenario, which had its second session on Monday. It's basically her first experience with roleplaying. She played Soap previously, but that's a GM-less…
In Actual Play
Participants: Paul Czege, Uncle Dark, Supplanter, GreatWolf, Ron Edwards, hardcoremoose.


6/23/2001 Paul Czege: getting out the reviews
Hey everyone, I've got a question for those of you who've published, or are about to publish. Did you or do you have a strategy for trying to get your…
In Publishing
Participants: Paul Czege, JSDiamond, Dav, John Wick, Misguided Games, Ron Edwards, Jared A. Sorensen.


6/22/2001 Paul Czege: a really great character creation experience
Hey everyone, On the "I'm terrified of my sorcerer" thread in the Sorcerer forum, James hit me with this: On a slightly different note, could you elaborate on the…
In Actual Play
Participants: Paul Czege, GreatWolf, joshua neff, james_west, hardcoremoose, Ron Edwards, Le Joueur.


6/21/2001 Paul Czege: I'm terrified of my sorcerer
So, as Scott has presumably described in the "Some More Cronenberg Inspired Madness" thread, we had our character session last night. And I'm terrified of my sorcerer. His name is…
In Adept Press
Participants: Paul Czege, james_west, Ron Edwards, hardcoremoose.


6/4/2001 Paul Czege: Soap in action
I have to say that our two sessions of Soap on Saturday, separated by pizza in between, made it painfully obvious to us how very stunted our Narrativist skills are.…
In Actual Play
Participants: Paul Czege, Logan, Ron Edwards, Ferry Bazelmans, Valamir, George Pletz.


5/22/2001 Paul Czege: correct my impression?
Hey Seth, Somewhere I got the impression that your design goal for Alyria is a system that will resolve conflicts at the macro/cultural level and at the micro/interpersonal level with…
In Dark Omen Games
Participants: Paul Czege, GreatWolf, Ron Edwards.


5/15/2001 Paul Czege: I want my post back :(
Hey Clinton, Raven wrote this in a thread outside of "Site Discussion": I just wrote a particularly lengthy post on the issue and it was destroyed because it…
In Site Discussion
Participants: Paul Czege, Clinton R. Nixon.


5/4/2001 Paul Czege: Theatrix in action
This is going to be partly a paste of something I wrote on G.O. about the first session of the awesome superhero game, using Theatrix rules, that one of the…
In Actual Play
Participants: Paul Czege, Jared A. Sorensen, Ron Edwards, greyorm, james_west, GreatWolf, Clay, Pyske, Supplanter.


5/4/2001 Paul Czege: the Technicality; the Back Story; the Ending
Hey everyone, Over the past few weeks, I've been doing the fleshing out part of developing a Sorcerer mini-supplement, thinking about the nature of sorcery, Lore, and Humanity. And now,…
In Adept Press
Participants: Paul Czege, Dav, Ron Edwards.


4/30/2001 Paul Czege: a variant phylogeny
Hey everyone, Somewhere in our G/N/S thoughts, between the creation of the RPG hobby in the 70's by TSR with a Gamist game and more recent developments of Narrativist game…
In GNS Model Discussion
Participants: Paul Czege, GreatWolf, Clinton R. Nixon, Ron Edwards.


4/27/2001 Paul Czege: GM control of player character concept across G/N/S
Hey everyone, Years ago, I came up with a scenario concept for AD&D that required all the player characters to be clerics. I think the idea was that a sacred…
In GNS Model Discussion
Participants: Paul Czege, Ron Edwards.


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Subsequent Topics

9/4/2001 Paul Czege: I created The World, the Flesh, and the Devil...
...from a profane interbreeding of The Pool, Sigil, Sorcerer, Everway, Story Engine, and illuminated manuscripts. It features Fortune-based conflict resolution, player narration of successes and failures, and dice fabrication as…
In Indie Game Design
Participants: Paul Czege, GB Steve, Ron Edwards, hardcoremoose, James V. West, lumpley, Ben Morgan, Bankuei.


9/18/2001 Paul Czege: Sorcerer review by Kenneth Hite
I'm not sure of the arrangement between Gamer's Realm and Pyramid, but I just ran across Kenneth Hite's review of Sorcerer here: http://www.gamersrealm.com/store1/outofthebox.php Paul
In Adept Press
Participants: Paul Czege, Ron Edwards.


9/18/2001 Paul Czege: question: when the GM narrates in The Pool
So far, I've run one session of my scenario for The Pool. Near the end of the session, Scott Knipe found his character Grazel Deathsower face-to-face with Sgt. Aminar "the…
In Random Order Creations
Participants: Paul Czege, Jeffrey Straszheim, jburneko, Ron Edwards, James V. West, hardcoremoose, Mike Holmes, Valamir, Tim C Koppang.


9/25/2001 Paul Czege: no islands in the pool
Hey everyone, I ran the second session of my scenario for The Pool last night, and I have to say that if you'd been there, the one thing you'd have…
In Random Order Creations
Participants: Paul Czege, Epoch, Mike Holmes, James V. West, Matt Gwinn, Blake Hutchins.


10/15/2001 Paul Czege: Drama like your cold feet under my covers
Have you been compulsively checking this forum for some closure on the Theatrix superhero scenario I first wrote about in the "Theatrix in action" thread? Too bad. This is a…
In Actual Play
Participants: Paul Czege, jburneko, Mike Holmes, Ron Edwards, Ben Morgan, Laurel, Clay.


10/15/2001 Paul Czege: not by pre-planning
From Ron's spiffy new GNS essay: They also vary a great deal in terms of unpredictable "shifts" of events during play. The key to Narrativist Premises is that they…
In GNS Model Discussion
Participants: Paul Czege, Mike Holmes, Valamir, Ron Edwards, Tor Erickson, Epoch, contracycle, Le Joueur.


10/21/2001 Paul Czege: breaking private messages across multiple pages
Hey Clinton, My page of private messages is becoming a slow load. I do clean them out, but there are some I don't want to get rid of. Is there…
In Site Discussion
Participants: Paul Czege, Mike Holmes.


11/3/2001 Paul Czege: How did you discover The Forge?
Hey everyone, There've been a lot of new people here the past couple of months, and I'm getting really curious how people are discovering the site. How did you discover…
In Site Discussion
Participants: Paul Czege, joshua neff, JGCook, Gordon C. Landis, Matt Gwinn, lumpley, hardcoremoose, Bret, Laurel, Jared A. Sorensen, greyorm, unodiablo, mahoux, Mike Holmes, Time, Joe Murphy (Broin), razgon, Bankuei, GMSkarka, Jack Spencer Jr, xiombarg, Ranko, Julian Kelsey, James V. West, J B Bell, Philippe Tromeur, Blake Hutchins, Skippy, Daredevil, Cynthia Celeste Miller, Chris Passeno, Paganini.


11/21/2001 Paul Czege: The World, the Flesh, and the Devil has need of you
Some of you are aware I'm planning to put The World, the Flesh, and the Devil into pamphlet format for distribution at GenCon. Basically, I'm going to write it…
In Indie Game Design
Participants: Paul Czege, Ben Morgan, Blake Hutchins, Matt, contracycle, xiombarg, Ron Edwards.


11/25/2001 Paul Czege: frustration with "enigmas"
So this evening my girlfriend and I sat down to create our characters for Eloran's forthcoming Mage scenario. And maybe recent games of The Pool, Sorcerer, and Theatrix have me…
In Actual Play
Participants: Paul Czege, jburneko, Matt Gwinn, Ron Edwards, joshua neff, hardcoremoose, Blake Hutchins, Clinton R. Nixon, Epoch, contracycle, Mytholder, Le Joueur, Mike Holmes, Gordon C. Landis.


11/26/2001 Paul Czege: the big three you never see
Hey everyone, I was sitting last night reading Hardball, by Chris Matthews, and had an awareness that the fiction and nonfiction I read, and the movies and television programs I…
In RPG Theory
Participants: Paul Czege, jburneko, Mike Holmes, Ron Edwards, Blake Hutchins, hardcoremoose, John Wick, joshua neff, Le Joueur, Jack Spencer Jr, Gordon C. Landis, contracycle, Uncle Dark, James V. West, James Holloway, Marco, Ian O'Rourke, Jared A. Sorensen.


11/29/2001 Paul Czege: The "general" system I've never seen
Hey Ron, In Chapter 5 of your "GNS and Other Matters..." essay, you describe a "general" system as holding "constant one or two of the listed elements of role-playing (Character,…
In GNS Model Discussion
Participants: Paul Czege, Ron Edwards, jburneko, Mike Holmes, Joe Murphy (Broin), Demonspahn, Bret.


12/21/2001 Paul Czege: when the game played isn't the game in print
On the "Gamism In Action or Why I Hate Arts and Crafts" thread in Actual Play, EpochMike wrote: You can also borrow the "And, two years later" technique. It…
In RPG Theory
Participants: Paul Czege, hardcoremoose, contracycle, gentrification, joshua neff, Mike Holmes, unodiablo, Marco, Skippy.


12/24/2001 Paul Czege: more than mechanics alone
Hey everyone, Recently, Scott Knipe sent me to RPG.net to see a thread entitled "Top 5 Free Rpg's" on which GB Steve made some very nice comments about A…
In RPG Theory
Participants: Paul Czege, Jared A. Sorensen.


12/24/2001 Paul Czege: setting creation: avoiding pressures to historical accuracy
Hey everyone, So...I've been giving a little thought to a setting for The World, the Flesh, and the Devil, and I keep hitting into the same snag. I'm tempted…
In Indie Game Design
Participants: Paul Czege, hardcoremoose, James V. West, Balbinus, A.Neill, Bankuei, Ron Edwards, Mithras, Mike Holmes, contracycle, Osric, John Wick, joe_llama.


12/24/2001 Paul Czege: have you read the literature of Sorcerer & Sword?
Hey everyone, I have to say that if there's one single element in Sorcerer & Sword that I anticipate will drive sales of the book to casual buyers, it's the…
In Adept Press
Participants: Paul Czege, joshua neff, hardcoremoose, lumpley, Ron Edwards, Blake Hutchins.


12/28/2001 Paul Czege: on making the same character over and over
Hey, On the A Connecticut Narrativist in King Arthur's Simulation thread in GNS Model Discussion, Skippy wrote: I have a current player who always plays a mage. ALWAYS....Kelly…
In RPG Theory
Participants: Paul Czege, Laurel, Clinton R. Nixon, Mike Holmes, Skippy, Ryan Ary, hardcoremoose, Ron Edwards, contracycle, Joe Murphy (Broin), Uncle Dark, Osric, Logan.


12/31/2001 Paul Czege: WYRD questions
Hey Scott, I've been reading the WYRD ashcan, and I have a few questions related to a paragraph on page 16, in the "Contested Runecastings" section. It says: "When multiple…
In Wicked Press
Participants: Paul Czege, hardcoremoose.


1/9/2002 Paul Czege: how we played Chalk Outlines
Hey Vincent, everyone The title is how we played Chalk Outlines because I want to allow the possibility that we did a disservice to the game, by playing the whole…
In Actual Play
Participants: Paul Czege, Mike Holmes, Ron Edwards, Matt Gwinn, hardcoremoose, lumpley, contracycle.


1/20/2002 Paul Czege: bring out the imp
Hey, On the "Imp" thread, James wrote: If I shy away from doing games similar to his, then I’ll never do games again. I didn't want to derail…
In Indie Game Design
Participants: Paul Czege, Logan, Joe Murphy (Broin), James V. West, contracycle, Ron Edwards, Zak Arntson.


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