The Forge Reference Project: Browse Threads

 

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6/16/2005 Malcolm: 2nd Editions: How far to go?
Just throwing the door open to opinion on this one. Recently, I've had something of a change of heart when it comes to games design (I was going to say…
In Publishing
Participants: Malcolm, c, Justin Marx, Matt, Eero Tuovinen, abzu, Bob Goat.


7/14/2005 Malcolm: Booth Advive for a First Timer
Hi, I realise that Ron and others are probably still hard at work forumulating plans for the Forge booth at GenCon, but as I'm in the throes of getting stuff…
In Conventions
Participants: Malcolm, Ron Edwards, Andy Kitkowski.


7/14/2005 Malcolm: GenCon Convention Demos - Advice?
I've been working on my booth demo game for GenCon, but taking following on from Rons answer to some queries I had about the con in another thread, I've become…
In Conventions
Participants: Malcolm, Michael S. Miller, Emily Care, Andy Kitkowski, Ben Lehman, Allan, Ron Edwards, TonyLB.


9/19/2005 Malcolm: [Dust Devils] The Hanged Man (sort of)
So, after being intrigued and impressed by Dust Devils at GenCon, I finally got round to running a game of it. The game used the introductory adventure 'The Hanged Man'…
In Actual Play
Participants: Malcolm, Ron Edwards, Gregor Hutton.


9/19/2005 Malcolm: [a|state] GenCon Demos
Well, it's been a while since GenCon, but as things have been fairly hectic since I got back, I'm only now drawing my thoughts together about the demo experience on…
In Actual Play
Participants: Malcolm, RobNJ, Ron Edwards, Paka, thelostgm.


10/20/2005 Malcolm: [Cold City] - Introduction & Character Creation
One of the things I'm currently working on is a small game entitled 'Cold City'. In this post, I've included a very brief introduction to give a feel for what…
In Indie Game Design
Participants: Malcolm, jasonm, Graham Walmsley, Frank T, PrzeSzkoda, mutex.


11/4/2005 Malcolm: [Cold City] - Character Creation (revised) & Consequences
Following on from this thread: http://www.indie-rpgs.com/forum/index.php?topic=17325.0 I've re-jigged the character creation process somewhat, taking into accout comments, feddback and ideas from a number of people. I certainly feel that characters…
In Indie Game Design
Participants: Malcolm, Graham Walmsley, mutex, Roger, JSDiamond.


11/22/2005 Malcolm: [Cold City] - Mechanical Basics
Following on from these two threads: Cold City: Character Creation: http://www.indie-rpgs.com/forum/index.php?topic=17325.0 Cold City: Revised Character Creation & Consequences: http://www.indie-rpgs.com/forum/index.php?topic=17512.0 I thought it wise to gain feedback on the mechanical elements…
In Indie Game Design
Participants: Malcolm, Roger, Noon, PrzeSzkoda, mutex.


11/23/2005 Malcolm: [Conpulsion, Edinburgh, March 2006] - The Indie Games Track
Morning all, A suggestion I've recently put forward to the organiser of the wonderful Conpulsion games convention in Edinburgh was to have an "indie games track", a continuous run of…
In Conventions
Participants: Malcolm, Ben Lehman, Bob Goat, Matt, Gregor Hutton, Blankshield, Dantai.


2/13/2006 Malcolm: [Cold City] Thoughts on a revised trust mechanic
These three threads: Introduction and character creation: http://www.indie-rpgs.com/forum/index.php?topic=17325.0 Character creation (revised) & consequences: http://www.indie-rpgs.com/forum/index.php?topic=17512.0 Mechanical basics: http://www.indie-rpgs.com/forum/index.php?topic=17696.0 talked about the devlopment of Cold City. Now that I'm much further on…
In Indie Game Design
Participants: Malcolm, Matt, CommonDialog.


2/14/2006 Malcolm: [Cold City] 'Transformations' - playtest
These three threads: Introduction and character creation: http://www.indie-rpgs.com/forum/index.php?topic=17325.0 Character creation (revised) & consequences: http://www.indie-rpgs.com/forum/index.php?topic=17512.0 Mechanical basics: http://www.indie-rpgs.com/forum/index.php?topic=17696.0 give further information on the development of Cold City and what the game…
In Playtesting
Participants: Malcolm, jasonm.


3/4/2006 Malcolm: [Conpulsion, Edinburgh] - Indie Games Track
Well, the Indie Games Track for the Conpulsion convention taking place in Edinburgh at the end of March is now fully organised, with 10 1 hour indie games running throughout…
In Conventions
Participants: Malcolm, Gregor Hutton, Matt, Dantai, Shevaun.


3/28/2006 Malcolm: [Conpulsion, Edinburgh] Indie Games Track post-con review
This was the first year that the Indie Games Track was running at the Conpulsion convention in Edinburgh and, overall, I would say it was an unqualified success. Prior to…
In Conventions
Participants: Malcolm, Matt, Joe Murphy (Broin), Dantai, Jonny Nexus.


5/1/2006 Malcolm: [DitV] For the kids!
There's a group in Edinburgh called the Open Roleplaying community which exists to bring new blood into the hobby and give a place where younger gamers can flourish. All ages…
In Actual Play
Participants: Malcolm, Paka, Dumirik.


5/14/2006 Malcolm: [GenCon] Thread Clarification
Hi, Starting a new thread so as to avoid asking tangential questions in other threads were Luke has specifically asked that information only be posted. As regrads the 'Booth Monkeys…
In Conventions
Participants: Malcolm, abzu.


8/23/2006 Malcolm: [Cold City] Gen Con After Hours Game
On the Friday night of Gen Con Indy, I had the good fortune to run what turned out to be a very intense game of Cold City for an excellent…
In Actual Play
Participants: Malcolm, nikola, Yokiboy, GB Steve, RobNJ, Rob MacDougall.


8/31/2006 Malcolm: [Cold City] Gen Con 2006 15 minute demos
I’d like to talk about both the preparation for these demos and the actual play experience on the Forge/IPR booth. Prior to coming to Gen Con, there were several evenings…
In Actual Play
Participants: Malcolm.


10/11/2006 Malcolm: [Perfect] Three Crimes & A Soiree
So, we sat down to play Perfect at GEAS, the Edinburgh University games society last Sunday. Hugo, Shevvy and Vicky had all expressed keenness the previous week, so this time…
In Actual Play
Participants: Malcolm, joepub, David Artman.


10/19/2006 Malcolm: [Contenders] This Must Be The Place
So after unanimous consent in the pub last week, this week we sat down to play Contenders. So there we sit round Per’s kitchen table drinking…ginger beer? Regardless of the…
In Actual Play
Participants: Malcolm, Joe Murphy (Broin), pfischer, iain, Dantai, Yokiboy.


10/24/2006 Malcolm: [Cold City] - Fade To Grey
So, character creation was somewhat staggered over a couple of weeks for this game. Some players created their characters when we sat down to discuss stuff a week ago, other…
In Actual Play
Participants: Malcolm, Shevaun.


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