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6/5/2003 Jack Aidley: They're running away and chickening out...
So there was this nun, a woodsman and a petty criminal. It sounds like the setup for a joke, but is in fact my current party. I think I'd better…
In Actual Play
Participants: Jack Aidley, Fabrice G., Scripty, arxhon, Lxndr, John Kim, Paul Czege, Ian Charvill, damion, Christopher Kubasik, Mike Holmes.


6/6/2003 Jack Aidley: How good are you at mental arithmetic?
I am exceptionally good at mental arithmetic. Not as good as I used to be, mind, but still exceptionally good. I have never played a roleplaying system in which the…
In RPG Theory
Participants: Jack Aidley, WDFlores, Mike Holmes, Ron Edwards, Emily Care, damion, jdagna, John Kim, M. J. Young, talysman, Shreyas Sampat, John Kirk, Walt Freitag.


6/9/2003 Jack Aidley: Qualitative Fortune
This (How good are you at mental arithmetic?) discussion has led me on to thinking about a new system for running my games with. I want to keep a fortune…
In RPG Theory
Participants: Jack Aidley, Cadriel, Ron Edwards, M. J. Young, Shreyas Sampat, Mike Holmes, Garbanzo, Matt.


7/17/2003 Jack Aidley: Dracula was Father Christmas!
So I decided to take a bit of a break from my usual game, and run a brief 'jaunt'. I wanted to experiment with giving the players more in the…
In Actual Play
Participants: Jack Aidley, Mike Holmes.


7/18/2003 Jack Aidley: GM, DM, referee, storyteller, storyguide, etc., etc.
I've been thinking lately about what to call the GM in my games, as you can guess from the prior sentence I've always tended to use GM. But I'm wondering…
In RPG Theory
Participants: Jack Aidley, pete_darby, Cadriel, Ben Morgan, Bob McNamee, jdagna, Marco, Ian Charvill, efindel, John Kim, Blake Hutchins, Matt Wilson, xiombarg, M. J. Young, Sylus Thane, Andrew Martin, Levi Kornelsen.


8/12/2003 Jack Aidley: Developing Mr. Jack's Crunchy Combat System.
This is a sort of follow on from 'Crunchy' scene-resolution, in which I suggested I figure the basic reason D&D combat gets dull is because of it's take turns standing…
In RPG Theory
Participants: Jack Aidley, kregmosier, M. J. Young, HMT.


11/6/2003 Jack Aidley: [Traveller] Spotlighting problems.
Since my main campaign has hit rather a road bump (one of my players has got a new job meaning he can't make it every other week, and another has…
In Actual Play
Participants: Jack Aidley, Ron Edwards, AnyaTheBlue, Dev, arxhon, stingray20166, Loki, Mike Holmes.


11/19/2003 Jack Aidley: [The Great Ork Gods] Early ideas.
[i][b]“You’re Green, You’re Ugly and the Gods Hate You.”[/b][/i] The Great Ork Gods is (yet another?) game based on the twist of playing the Orks for a change. It’s intended…
In Indie Game Design
Participants: Jack Aidley, Clinton R. Nixon, Mike Holmes, greyorm, lumpley, Loki, Lxndr, Mark Thomas, Ron Edwards, Belac, Czar Fnord, Rich Forest.


1/8/2004 Jack Aidley: [Great Ork Gods] Actual Play (and what play!)
Those of you who follow the Indie Game Design forums may remember this thread from last year in which I outlined my early thoughts on a game I’ve been working…
In Actual Play
Participants: Jack Aidley, Valamir, Loki, ks13, failrate.


1/12/2004 Jack Aidley: [Great Ork Gods] Latest rules
[b][i]"You're Green, You're Ugly and the Gods Hate You."[/i][/b] Here I shall relate my latest thoughts on Great Ork Gods, following on from my [url=http://www.indie-rpgs.com/viewtopic.php?t=8741]early ideas[/url]. If you’re not read…
In Indie Game Design
Participants: Jack Aidley, Lxndr, Loki, Valamir, Kilor Di, Shreyas Sampat, Mark Thomas.


1/14/2004 Jack Aidley: Advice on Web Hosting
I'm hoping to be releasing Great Ork Gods as a free .pdf in the near future. To do this I'll require a website. However some time spent searching for good,…
In Publishing
Participants: Jack Aidley, Matt Wilson, Matt, ADGBoss, Christopher Weeks.


2/12/2004 Jack Aidley: [Great Ork Gods] Playtest release
Well, Great Ork Gods has finally been written up to a stage where I think it's ready for playtesting. I've got a website up for it from which you can…
In Indie Game Design
Participants: Jack Aidley, Loki, montag, Valamir, Darcy Burgess, Lxndr, charles ferguson, hermes, John Wick, gregkcubed, Steve Mitchell.


2/12/2004 Jack Aidley: Playtesters wanted for Great Ork Gods
Great Ork Gods has now reached the stage where it needs some proper play-testing. You can download the latest rules from http://66.98.138.15/~greato00/ - or www.greatorkgods.co.uk if my domain name has…
In Connections
Participants: Jack Aidley, geekspeakweekly.


2/25/2004 Jack Aidley: How small a .pdf could be sold?
I considered putting this in the Selling Price thread, but I think it's enough of an aside to be worth its own thread. I've been rather taken aback by the…
In Publishing
Participants: Jack Aidley, Eero Tuovinen, Matt Gwinn, ethan_greer, Ron Edwards, Simon W, coxcomb, jrs, greyorm.


3/9/2004 Jack Aidley: [Great Ork Gods] Final (?) Polishing
Yes, it's another thread about Great Ork Gods. Those of you who haven't been following the earlier threads may wish to look in here. I've put a second playtest release…
In Indie Game Design
Participants: Jack Aidley, Ron Edwards, Valamir, GreatWolf.


5/7/2004 Jack Aidley: [Great Ork Gods] Scenario Playtesters wanted.
Hi, I've written a new scenario for Great Ork Gods, and I'm looking for a few folks to playtest it for me. Just drop me a PM if you're interested.…
In Connections
Participants: Jack Aidley.


5/10/2004 Jack Aidley: [Chanter] Spit & Polish
With upcoming plans to publish the current crop of Iron Game Chef games, I want to brush up Chanter a bit for it. Couldn't have it going out without the…
In Indie Game Design
Participants: Jack Aidley, Ben Lehman, Mike Holmes.


5/19/2004 Jack Aidley: Art for the IGC book
Well, I need some cover art for Chanter for the IGC anthology book thingy. And I'm guessing I'm not the only designer in need of an artist, hence this thread.…
In Connections
Participants: Jack Aidley, xiombarg, sharchen.


7/27/2004 Jack Aidley: Task, conflict, scene, session and story resolution
I've been thinking a lot lately about Conflict resolution - I've actually been struggling with fitting ranged weapons and magic into it, but that isn't what this thread is about.…
In RPG Theory
Participants: Jack Aidley, dewey, Christopher Weeks, Ron Edwards, lumpley.


8/2/2004 Jack Aidley: Gaming with Minatures
I've always had something of a love/hate relationship with D&D and it's bastard spawn. There's something about it's primitive class/level system that leads to interesting games and constantly involved characters,…
In Actual Play
Participants: Jack Aidley, Ron Edwards, Vaxalon, ADGBoss, Mike Holmes, xiombarg, ErrathofKosh, Doyce, John Kim, S'mon, StalkingBlue.


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