Previous Topics No previous topics. | | Subsequent Topics 8/17/2003 linux: Focused Attack Rolls I'm having trouble determining how a character could strike (or attempt to) an opponent's hand or the ring on his right index finger (maybe not that specific.) This same combat… In Indie Game Design Participants: linux, Jake Norwood.
9/2/2003 linux: More Indecision I am trying to weigh the pros and cons of the following problem I have. This pertains to the relationship between skills and attributes in my system. (D denotes things… In RPG Theory Participants: linux, Noon.
11/24/2003 linux: Feedback Requested First, thumbs up to Drifter Bob on an excellent article. Your knowledge is always helpful and welcomed. (This article assumes you have read the realism paper by Drifter Bob and… In RPG Theory Participants: linux, Andrew Martin.
7/31/2004 linux: Combat Mechanics... Before the question, a little background information on the mechanic:
In this mechanic, each weapon has a damage based on the ability of the weapon to penetrate objects (penetration) and… In Indie Game Design Participants: linux, bcook1971, Vaxalon, Dauntless, Hereward The Wake, Andrew Morris, Ron Edwards, ErrathofKosh, GregS.
9/3/2004 linux: Dice Pool Scalability
I am designing a system and have come across a 'bug'. My system includes 12 Attributes with corresponding skills in each attribute. My problem is two-fold. With my die pool… In Indie Game Design Participants: linux, Andrew Martin, Tobias, btrc, Doug Ruff.
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