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From Day One


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7/12/2003 Cadriel: In the beginning, there was dysfunction...
This is split from the thread Something by way of a counterpoint because, well, I got intrigued by one of the thoughts that was going on. Specifically, in Justin Dagna's…
In RPG Theory
Participants: Cadriel, Bruce Baugh, Marco, Comte, Dr. Velocity, Bankuei, Andrew Martin, hyphz, cruciel, efindel, jdagna, Tony Irwin, Jack Spencer Jr, talysman, Mike Holmes, Lxndr, Green, Jack Aidley.


7/11/2003 Cadriel: Something by way of a counterpoint.
Sorry, I'm a bit on the edge about game stuff this morning. And I downloaded the free Tri-Stat DX core rulebook, and the first thing I saw was the following…
In RPG Theory
Participants: Cadriel, Valamir, Bruce Baugh, Marco, Matt Snyder, Blake Hutchins, Mike Holmes, greyorm, Thomas Tamblyn, cruciel, jdagna, efindel, Bankuei, ross_winn, M. J. Young, Gordon C. Landis.


7/4/2003 Cadriel: The Party Principle.
This is something that has always bothered me in roleplaying games: there almost instinctively a "party" or general group that becomes the collective protagonists of the game. For the most…
In RPG Theory
Participants: Cadriel, BPetroff93, M. J. Young, Marco, Dr. Velocity, RobMuadib, Ben Morgan, Lxndr, Jack Spencer Jr, Bob McNamee, pete_darby, Ron Edwards, SFEley, Christopher Kubasik, simon_hibbs, contracycle.


2/5/2003 Cadriel: sketch for an anime-cyberpunk style game
A lot of this is just the thoughts that I had during a long walk I took today; it's nowhere near ready for even the most basic testing. The design…
In Indie Game Design
Participants: Cadriel, Andrew Martin, szilard, scobie, gizem.


2/1/2003 Cadriel: What is different in sci-fi gaming? [The Limits of Sci-Fi]
The question has just occurred to me, based on the (getting to be quite lengthy) The Limits of Sci-Fi thread. What is it that really separates science fiction gaming from…
In RPG Theory
Participants: Cadriel, clehrich, b_bankhead, Le Joueur, Ron Edwards, Andrew Martin, Christopher Kubasik, Blake Hutchins, Alan, talysman, M. J. Young, Gordon C. Landis.


1/11/2003 Cadriel: Using Sorcerer bits in Over the Edge...
Hey. I haven't posted on the Forge in months and months, but I have lurked and, as it is, I could use some input on a concept I have. I'm…
In Adept Press
Participants: Cadriel, Ben Morgan, Ron Edwards.


5/30/2002 Cadriel: A Psionics-oriented game and Surrealism.
Hi. My name's Wayne, and you may have seen some of my posts on the RPGnet GNS thread. I think I've mentioned this game in this forum before, but it…
In Indie Game Design
Participants: Cadriel, Zak Arntson, Clinton R. Nixon, Tim Denee.


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