Previous Topics No previous topics. | | Subsequent Topics 8/6/2003 Tim Alexander: Non-linear Sorcerer (split) So Dav,
I sort of missed the first go 'round with this thread, but I have to say I'm fascinated. I want to see if I've got you right, when… In Actual Play Participants: Tim Alexander, Ron Edwards.
8/12/2003 Tim Alexander: Sorcerer: Year of the Rat Hey Folks,
I'm thinking of the following as the basic setting for my first Sorcerer storyline. This will likely end up being played via RPoL, but could conceivably end up… In Adept Press Participants: Tim Alexander, Mike Holmes, Ron Edwards.
8/13/2003 Tim Alexander: Inconspicuous demons and cloak Hey all,
This one is mostly for Ron, but I figured most people would be interested in the response. In another thread you said:
As written, the only ability… In Adept Press Participants: Tim Alexander, Ron Edwards.
9/3/2003 Tim Alexander: [Devout] Help with varying an ability Hey Folks,
Ok, so my own first try at a game design is represented by Devout. The seed for it came from a conversation with a relative of my wife's… In Indie Game Design Participants: Tim Alexander, AgentFresh, bigsimon, Lxndr.
9/4/2003 Tim Alexander: Ethics of Indie proselytizing and the PDF Hey Folks,
When I'm pitching a new game to players, I generally hand out the book to let them borrow for a few days and let them get comfortable with… In Publishing Participants: Tim Alexander, ethan_greer, Matt Snyder, Ron Edwards, Clinton R. Nixon.
9/8/2003 Tim Alexander: Dust Devils: Assigning Difficulty Hey Folks,
In the text it makes reference to the Narrator of a given conflict being able to have even losing hands give difficulty to the winner, but there's not… In Chimera Creative Participants: Tim Alexander, Matt Snyder, Overdrive, Valamir, Ron Edwards, HMT.
9/25/2003 Tim Alexander: Haven: City of Violence Hey Folks,
So I stopped by Ron's campus club meeting on Tuesday, and he'd prepped a game of Haven:City of Violence. The whole meeting was a pretty interesting experience, there… In Actual Play Participants: Tim Alexander, Ron Edwards.
10/2/2003 Tim Alexander: [Dust Devils] Malt & Tease Hey Folks,
So last night we played our opening session of Dust Devils. We sat down last week and talked about setting and made up some characters. The players decided… In Actual Play Participants: Tim Alexander, Ron Edwards.
10/2/2003 Tim Alexander: DD prep, and the power of the narrator. Hey Folks,
Over here I have the opening session of my group's new Dust Devils game. We're pretty excited about it. One of the major questions that came out of… In Chimera Creative Participants: Tim Alexander, Matt Snyder, Ron Edwards.
10/8/2003 Tim Alexander: [Devout] Core reworking of system Hey Folks,
Here was the current version of Devout up until a couple of days ago. What's detailed in this post is what I'm thinking of as a reworking of… In Indie Game Design Participants: Tim Alexander, AgentFresh.
10/9/2003 Tim Alexander: [Dust Devils] Malt and Tease part II Hey again,
Session two of our Dust Devils game went last night, and things started hoppin'. You can see the original session, and setup, here. We left off with Jeb… In Actual Play Participants: Tim Alexander, Ron Edwards, Matt Snyder.
10/19/2003 Tim Alexander: Acrobatics, evasion, and something I'm missing? Hey Guys,
Under the acrobatics description on pg. 31 it says:
Failure or fumble on the roll is equivalent to a failed dodge -- all of the attacker's successes count!… In The Riddle of Steel Participants: Tim Alexander, Draigh, Brian Leybourne.
12/30/2003 Tim Alexander: [Dust Devils] Malt and Tease, Final Hey Folks,
After a bit of a hiatus the group and I gathered again to finish up the DD story that began here and continues here. Unfortunately though, the group… In Actual Play Participants: Tim Alexander, Ron Edwards.
1/7/2004 Tim Alexander: Trollbabe rules questions Hey All,
So, I finally pulled the trigger on getting a copy of Trollbabe and I'm quite happy I did. Lot's of great stuff in there and as usual with… In Adept Press Participants: Tim Alexander, Ron Edwards.
1/12/2004 Tim Alexander: [Trollbabe] Trouble at the Blood Gate Hey Folks,
Got the opportunity to run a Trollbabe game on Friday, and boy was it a blast. Chargen and prep is as straightforward as it reads and after a… In Actual Play Participants: Tim Alexander, Ron Edwards.
1/23/2004 Tim Alexander: [Tom, Dick, and Mary] A game of moral debate for three Hey Folks,
I'm still rolling Devout around in my head, but this little guy has been banging around for a bit and wanted out. Paul's Valedictorian's Death, and MLwM have… In Indie Game Design Participants: Tim Alexander, Michael S. Miller, Gwen, Ron Edwards, Tim C Koppang.
6/5/2004 Tim Alexander: [Sorcerer] Ordinary Tragedies Hey Folks,
Yep, I've been gone for quite a bit what with the birth of my son, but I'm itching to get back to some playing. Towards that end I'm… In Adept Press Participants: Tim Alexander, Fabrice G., Ron Edwards, Paka.
10/19/2004 Tim Alexander: How many d10s? [low content] Hey Folks,
So I'm finally getting around to running the Ordinary Tragedies game in a week or so. Being my first live experience with Sorcerer I realized I have no… In Adept Press Participants: Tim Alexander, Michael S. Miller, Ron Edwards, Andy Kitkowski, Bailywolf.
10/21/2004 Tim Alexander: Truth, stranger than fiction: Building a map Hey Folks,
So I'm gathering resources for my Ordinary Tragedies game prep and was considering various material for a relationship map. Since OT is set in vegas, I've been mulling… In Adept Press Participants: Tim Alexander, Mike Holmes, ivan23, Ron Edwards.
10/29/2004 Tim Alexander: [Sorcerer] Ordinary Tragedies Prep Session Hey Folks,
Last night was the prep session for my new Sorcerer game. The players are all friends, but they're folks who I haven't done any gaming with. I've been… In Actual Play Participants: Tim Alexander, Mike Holmes.
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