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8/8/2003 ghostwolf: [Ruined Lands] Take-2
Questions to consider while reading this: 1: Does the character generation method allow enough lee-way? Does it encourage specialization? 2: LUCK...good meta-stat? Well explained? 3: Is the combat resolution/dice tests…
In Indie Game Design
Participants: ghostwolf, Mike Holmes.


4/9/2004 ghostwolf: [Eschaton]: example of play and synopsis
Hi all. I'm in the initial throws of designing a game for publication via web-site or pdf. Following is an example of play and a synopsis of the system: Example…
In Indie Game Design
Participants: ghostwolf, FredGarber, Andrew Martin, Jeph, Ravien, Mike Holmes, quozl, RaconteurX.


4/16/2004 ghostwolf: [Eschaton] Character Creation and Task Resolution
Once again, many thanks for the help in refining this concept. Original post can be found here. Assigned Traits Brawn - Physical health and strength. Agility - Coordination and manual…
In Indie Game Design
Participants: ghostwolf, RaconteurX, SrGrvsaLot.


4/26/2004 ghostwolf: [Eschaton] Damage Mechanics
Hi guys. Previous Post I've been bashing my head against the wall last couple weeks trying to come up with a usable damage mechanic for my Sci-fi RPG. Here's what…
In Indie Game Design
Participants: ghostwolf, Ravien, Jack Aidley.


4/28/2004 ghostwolf: Sci-Fi Heartbreakers?
I just finished reading Ron's Fantasy Heartbreakers articles (again) and noticed this time around at the end of the second article that he mentioned Sci-Fi heartbreakers. Being a huge fan…
In RPG Theory
Participants: ghostwolf, Ron Edwards, Shreyas Sampat, John Kim, Paka, AdAstraGames, Rob Carriere, Matt, simon_hibbs.


5/4/2004 ghostwolf: [Eschaton] Combat flow
Hi again. Still brainstorming stuff for my Sci-fi game here. My last post was about Damage Mechanics, so now I'd like to get some input on the system I've devised…
In Indie Game Design
Participants: ghostwolf, Ravien, Walt Freitag.


5/10/2004 ghostwolf: Breaking through writers block
Gyarrgh! Ok, so I'm working on a Sci-fi themed Rpg. I've got my mechanics to the point I should be able to write up a quick-play document to get started…
In RPG Theory
Participants: ghostwolf, Jack Aidley, Ron Edwards, ethan_greer, inthisstyle, Bob Goat, clehrich, Noon, Comte.


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