Previous Topics 8/21/2003 Chris Gardiner: Final Fantasy Donjon So after our first Donjon game at the weekend, several of us decided that it would be the perfect system to run a Final Fantasy-esque RPG with, for the following… In CRN Games Participants: Chris Gardiner, anonymouse, Clinton R. Nixon, Mike Holmes, MachMoth.
8/21/2003 Chris Gardiner: First Donjon Game This is my first post here at the Forge, but a frenzy of roleplaying with some old friends at the weekend provided some material I hope's worth posting here. I… In Actual Play Participants: Chris Gardiner, rafial, Rob Donoghue, Clinton R. Nixon, Ron Edwards.
8/21/2003 lonefox: My Pool Play Hi, I really wanted to try the pool online, so I decided to have a go at it, GMing on OpenRPG.
Well, actually my matrix campign was cancelled, and some… In Random Order Creations Participants: lonefox.
8/21/2003 MonkeyWrench: Planescape as a TROS setting I love Planescape, I mean LOVE it! I think it's fun, exciting, and exotic. I also think that it could mesh very well with Riddle of Steel. There would have… In The Riddle of Steel Participants: MonkeyWrench, Nick Pagnucco.
8/21/2003 Tim Gray: Underworld update? Last situation report seems to have been April, so is there anything more to tell?
Something about UW tickles the back of my mind every so often, something to do… In Adamant Entertainment Participants: Tim Gray, GMSkarka.
8/21/2003 bcook1971: How do you indicate the author for a quote? Please. In Site Discussion Participants: bcook1971, Jack Spencer Jr.
8/21/2003 Jeph: Sketch for a Pirate Game So, I just watched Pirates of the Carribean again for like the zillionth time, and this time want to make a Pirates RPG. Not specifically aboutthe movie, but about pirates… In Indie Game Design Participants: Jeph, Tony Irwin, MachMoth, iago, Mike Holmes.
8/20/2003 abzu: Conventions Forum I recently posted a thread about starting a Forge East convention-going force in the Publishing thread. http://www.indie-rpgs.com/viewtopic.php?t=7674
Publishing seems like the wrong place for something like this. I formally and… In Site Discussion Participants: abzu, iago, Ron Edwards, M. J. Young, ross_winn, kwill.
8/20/2003 Dev: Pure Probabilty mechanic (Just an idea, no game attached.)
Imagine if you just had a big index of probabilities for lots and lots of stuff that might just randomly happen, and whenever something… In RPG Theory Participants: Dev, MachMoth, M. J. Young.
8/20/2003 MachMoth: Working out combat, need some opinions Greetings All,
I've been working on a system over on RPG-Create at Yahoo for a while now, but I've started 4 out of the last 5 threads over there, and… In Indie Game Design Participants: MachMoth, Andrew Martin, Tony Irwin, Mike Holmes, cruciel.
8/20/2003 Windthin: Proficiency and Pitfalls Well... I've been thinking about how to show mastery, proficiency, in skills, and these are some thoughts that occured, and a possible solution I'd like feedback on.
First off, I've… In RPG Theory Participants: Windthin, iago, bcook1971, Ron Edwards, M. J. Young, Andrew Martin.
8/20/2003 abzu: Forge East [b]Eastern Forges[/b]
I was very much inspired by being a part of the Forge booth at GenCon. It was a tremendous sense of community -- of individuals come together to… In Conventions Participants: abzu, Dev, iago, Rob Donoghue, Andy Kitkowski, M. J. Young, Mike Holmes, Valamir, eruditus.
8/20/2003 bcook1971: Bag of Questions and a Dilemma Some questions. (This starts out RPG Theory and turns GNS. Wasn’t sure where to post it.)
I’ve been trying to find a comprehensive glossary of terms and acronyms with no… In RPG Theory Participants: bcook1971, Jack Spencer Jr, Andrew Martin, Alan, ethan_greer, Garbanzo, jburneko, M. J. Young, Bankuei, Emily Care.
8/20/2003 Rose: Coke Ants Hey can you do me a favor?
I just made a new board called Coke Ants an we are looking for more members to come and post. So will you… In Site Discussion Participants: Rose, Ron Edwards.
8/19/2003 Matt Gwinn: Cover Band I wrote this game on my way home from work a couple weeks ago. It's still a little rough around the edges, in fact this is the first time I… In Indie Game Design Participants: Matt Gwinn, Jack Spencer Jr.
8/19/2003 Ragnar Deerslayer: Stephanie Morgan, Girl of Adventure I’ve been trying to think of a game that would be a good introduction to RPGs for my girlfriend (she’s 25). She wouldn’t like the combat of most RPGs, or… In Indie Game Design Participants: Ragnar Deerslayer, Valamir, Mike Holmes, quozl, Simon W, John Harper, simon_hibbs, Ben Morgan, Tony Irwin, Jeph, Andrew Martin.
8/19/2003 Brian Leybourne: Read here first? [quote="In another thread, Mike"]Other than that, these fora serve as an archive. The appropriate thing to do would be to put all the ideas or links to the ideas in… In The Riddle of Steel Participants: Brian Leybourne, MonkeyWrench, Jeffrey Straszheim.
8/19/2003 Nero's Boot: About my book Where the hell is my book? I ordered it last Sunday, and Mr. Norwood assures me it's in the mail, yet 8 days later, it is still not here. And… In The Riddle of Steel Participants: Nero's Boot, MonkeyWrench, Valamir, Jake Norwood, nolah, toli, Lxndr, ethan_greer, Draigh, mrgrimm, Brian Leybourne.
8/19/2003 dunlaing: Usefulness (or uselessness) of Sample Heroes As Peter requested, I made this a seperate thread. I took the title from his post, I don't mean to imply that I think they're useless.
I found the sample… In HeroQuest Participants: dunlaing, Nick Brooke, Bankuei, Peter Nordstrand, Brand_Robins.
8/19/2003 Philippe Tromeur: Thinking about a new Card-based RPG I have a silly idea and I'm tinkering with it.
The RPG will be played with a French Deck of Cards : that is, a Poker deck without the cards… In Indie Game Design Participants: Philippe Tromeur, ethan_greer, Mike Holmes.
<< more previous topics | | Subsequent Topics 8/21/2003 Paul Czege: imagining Brigadoon So, I've been mulling the "Brigadoon Store" concept for some time. In fact, part of my motivation for building the Indie RPG display unit for GenCon was that maybe… In Publishing Participants: Paul Czege.
8/21/2003 Halzebier: [Newbie Question re: Search Function] Hi there!
I'm usually quite capable of using a search engine, but the Forge's eludes me. I was trying to read up on some topics such as the Impossible Thing,… In Site Discussion Participants: Halzebier, WDFlores, Ron Edwards.
8/21/2003 Nero's Boot: 8 PM last night: a farewell At roughly 8 PM last night, my father passed away after a 9-month struggle with brain cancer. He was surrounded by family and friends, and died peacefully in his sleep.… In The Riddle of Steel Participants: Nero's Boot, Dan Sellars, Draigh, Spartan, Brian Leybourne, Irmo, Shadeling, Pvt Kastro.
8/21/2003 jburneko: [InSpectres] Sam Spaderman, Supernatural Private Eye Hello,
So, the other night I was talking to a friend of mine that I've been out of touch with for a while and I talked about my change in… In Actual Play Participants: jburneko, WDFlores, Ron Edwards.
8/21/2003 Krammer: New campaign world I have been considering putting together another campaign world to play TRoS in. I got the idea from the Ars Magica thread, when I decided it would be cool to… In The Riddle of Steel Participants: Krammer, Rico.
8/21/2003 Krammer: New campaign world I have been considering putting together another campaign world to play TRoS in. I got the idea from the Ars Magica thread, when I decided it would be cool to… In The Riddle of Steel Participants: Krammer, Brian Leybourne.
8/22/2003 abzu: Shorecon I figured if I Clinton is going to go ahead and make me a Moderator, I might as well start off on the right foot.
Herein discuss plans for Shorecon.… In Conventions Participants: abzu, M. J. Young.
8/22/2003 Peregrine: Help my frazzelled brain... Hi,
I'm currently working on the final installement of Wayfarer's Song, the Aelfan Kithbook. Wayfarer is a fantasy game with a modular design, in which each of the player races… In Indie Game Design Participants: Peregrine, ethan_greer, simon_hibbs, Tim Alexander, Mike Holmes.
8/22/2003 simon_hibbs: Almost fortuneless resolution mechanic (for BoB) I've discussed the resolution mechanic for Born of the Blood with a few people and it's not universaly popular (what mechanic is?). I'd like to air those objections here and… In Indie Game Design Participants: simon_hibbs, Mike Holmes, Jeph.
8/22/2003 Jonathan Walton: Engel Arkana Rules in English! You heard right!
http://www.feder-galerie.de/Extras/ArkanaRulesUS.zip
I'm not sure whether Feder & Schwert actually counts as an indie company, but everything seems to be controlled by Oliver & Oliver (though they hire… In Publishing Participants: Jonathan Walton.
8/22/2003 Matt Snyder: Nine Worlds in play We played the first "real" playtest of Nine Worlds last night.
I explained the setting and system briefly to Flash, Tony, and my brother Dave. They then came up with… In Actual Play Participants: Matt Snyder.
8/22/2003 jpegbert: A noob's questions about combat: please help I just received the core book in the mail this week and am running my first full game this weekend but there are a couple of things I am fuzzy… In The Riddle of Steel Participants: jpegbert, MonkeyWrench, Brian Leybourne.
8/22/2003 Dev: Backstory mechanic My game (that space-western thing) may want to emphasize:
past inethical actions (subsequent angst and desire for redemption)
rivals from your past
past illegal action (and the law catching up… In Indie Game Design Participants: Dev, Tony Irwin, Chris Goodwin.
8/22/2003 dunlaing: HeroQuest Character Creation My group would like to start up a game of HeroQuest as soon as possible.
Does anyone here know how character generation works in HeroQuest?
I'm just talking about from… In HeroQuest Participants: dunlaing, Mark Galeotti, Peter Nordstrand.
8/22/2003 dunlaing: My order just shipped According to the Warehouse23 order status page, my copy shipped on August 22nd!
Yay! In HeroQuest Participants: dunlaing.
8/22/2003 Ron Edwards: [Empire of the Dragon Lotus] Game text comments Hello,
This is the first of a few little readings-over I've finally made time for. All of them are games that I think are phenomenal starting-out phases in their development,… In Indie Game Design Participants: Ron Edwards, ADGBoss, Mark Johnson, simon_hibbs.
8/22/2003 Ron Edwards: [Thugs and Thieves] Game text comments Hello,
This is the second of a few little readings-over I've finally made time for. All of them are games that I think are phenomenal starting-out phases in their development,… In SimplePhrase Press Participants: Ron Edwards, ethan_greer, Andrew Martin, David Chunn, Matt Snyder.
8/22/2003 Ron Edwards: [Hardboiled] Game text comments Hello,
This is the third of a few little readings-over I've finally made time for. All of them are games that I think are phenomenal starting-out phases in their development,… In Indie Game Design Participants: Ron Edwards, Alan, Mike Holmes.
8/22/2003 Ron Edwards: [Nine Worlds] Initial text comments Hi Matt,
Here are my starting comments on reading the current draft of Nine Worlds. I know a lot of discussion has flowed since you first posted it, and I'm… In Chimera Creative Participants: Ron Edwards, Matt Snyder, Mike Holmes, Paul Czege, ethan_greer, Valamir, The GM.
8/22/2003 rafial: Attribute pools at 0. Any effect? So I'm fighting this intelligent lobster riding in a mechanical spider chair, see, and I'd like to knock out the chair (or at least render it incapable of moving) so… In CRN Games Participants: rafial, Clinton R. Nixon, Catalyst.
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