The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=734&fromaround=8356

From Day One


Previous Topics

7/21/2003 ADGBoss: Seraphim: Candlebright Design Part 1 (Long)
This is going to be the first in a series of sort of Developer Journals as I put all the elements of Seraphim together and get it playtested and hopefully…
In Indie Game Design
Participants: ADGBoss.


7/2/2003 ADGBoss: Advertising and Reviews
If you have a project that you are going good and steady on and should be done on time, how do you solicit reviews of the material and where can…
In Publishing
Participants: ADGBoss, Matt Gwinn, Matt, rpghost, Christian Walker, Brand_Robins.


7/1/2003 ADGBoss: Why We Fight! (long)
A lil patriotic flare for those of you who know of or have seen the Why We Fight series on video or DVD (or possibly in person if you’re a…
In RPG Theory
Participants: ADGBoss, contracycle, simon_hibbs, WDFlores, Mike Holmes.


7/1/2003 ADGBoss: Question of Information
I am working on a RPG related project (A space war game but with RPG tie ins) and there are two Human political states. Indeed there may be multiple political…
In Indie Game Design
Participants: ADGBoss, Jack Aidley, xiombarg, M. J. Young.


5/30/2003 ADGBoss: Name Game
I have a question, being more a student of international political law and not copyright law and all that. As you may or may not know (or have guessed) my…
In Publishing
Participants: ADGBoss, Jack Aidley, Paul Czege, Matt Gwinn, Mike Holmes, Ben Morgan, Pramas, talysman.


5/23/2003 ADGBoss: Ars Magica: Darkest Days Part One (Long)
Greetings all, I am finally getting around to running Ars MAgica, something that has been on the mind for many years. I think that now is a good oppurtunity to…
In Actual Play
Participants: ADGBoss, Ron Edwards, Blake Hutchins, clehrich, Valamir, Dave Panchyk, Jere, John Kim, Jeffrey Miller, Piers Brown.


4/23/2003 ADGBoss: Empire of the Dragon-Lotus or Whew! finally
Well between working on Seraphim and Steel & Shadows, I finished my aborted 24 hour game (with sleep it took like 40 hours to finish). It is called Empire of…
In Indie Game Design
Participants: ADGBoss, greyorm, Mike Holmes, Spooky Fanboy.


4/14/2003 ADGBoss: Steel and Shadows: Inspired by Thugs and Thieves
First I want to say that Steel and Shadows was heavily inspired by Ethan Greer's Thugs and Thieves. Even though S&S is going to be far different, I still…
In Indie Game Design
Participants: ADGBoss, Sidhain, ethan_greer, Jeph, Walt Freitag.


4/8/2003 ADGBoss: Sorcerer - Priest
I was brainstorming a bit and I was wondering about Sorcerer in a god heavy setting. Something very Ancient Sumeria, Egypt, glorantha etc... Now of course the game could be…
In Adept Press
Participants: ADGBoss, Ron Edwards, Valamir, greyorm, Spooky Fanboy, Nev the Deranged.


2/10/2003 ADGBoss: A Question of Premise
In the vulgar, unrefined form most people percieve it at, Premise is the idea, the why, and or the motivation for Action. In our case, Premise if the idea, the…
In RPG Theory
Participants: ADGBoss, ThreeGee, Jonathan Walton, Dave Panchyk, clehrich, M. J. Young, Mike Holmes.


2/7/2003 ADGBoss: Currency Question Character Goal vs Character Sheet Goal
Hello everyone, been away a little while and have managed to make it back after the holidays. Seraphim is doing fine, I am refurbishing the ADG websites (www.azuredragon.com) and re-focusing…
In Indie Game Design
Participants: ADGBoss, contracycle.


10/29/2002 ADGBoss: Sorcerer: Labyrinth of Worlds
Well Sorcerer finally arrived and I am somewhat eager to begin what is my first "new" RPG experience in some time. I cannot wait to play but for the moment…
In Actual Play
Participants: ADGBoss, Mike Holmes, Ron Edwards, Bankuei, Paul Czege, Valamir, Clinton R. Nixon, ADGConscience.


10/23/2002 ADGBoss: GM as Moderator or... Editor?
Lets start off with a little definition of what I mean. When I say Moderator I do not mean so much in a Traditional MASTER or MONITOR status but more…
In RPG Theory
Participants: ADGBoss, Andrew Martin, Christoffer Lernö, Jeremy Cole, Bankuei, Mike Holmes, ADGConscience.


10/21/2002 ADGBoss: Seraphim Changes
Seraphim: Candlebright (indeed my whole philosophy here at ADG) has undergone some changes. I have done away with many of the extraneous abilities and stats and wounds etc in the…
In Indie Game Design
Participants: ADGBoss, Ron Edwards.


9/17/2002 ADGBoss: Specific-system for combat discussion
I am posting this here at request so it can get out of a different thread so it may look a little out of place... Definitely some good food for…
In RPG Theory
Participants: ADGBoss, Marco, contracycle, Mike Holmes, Ron Edwards, Matt Wilson, Valamir, deadpanbob, Demonspahn.


9/12/2002 ADGBoss: Power Depth and Width
I have been working on some of the Powers for Seraphim and had written myself a pretty long list of powers, many of which were related to one another. So…
In Indie Game Design
Participants: ADGBoss, jdagna, Ron Edwards, wyrdlyng, Mike Holmes, Le Joueur.


8/24/2002 ADGBoss: How important is fiction
One can have the greatest game system and kewlest setting and kickingest pdf downloads on the web, but if its boring or does not grab the interest of the potential…
In Indie Game Design
Participants: ADGBoss, damion, Matt, greyorm, J B Bell, Jack Spencer Jr, Matt Gwinn, Blake Hutchins, Demonspahn, contracycle, Jasper, wyrdlyng, jeff8448, mahoux, Paul Czege, Evan Waters, kaworuiskool, kamikaze.


8/21/2002 ADGBoss: Miscellaneous Rules
I am starting the process of getting the rules for Seraphim together, I was thinking about some of the small and miscellaneous rules that are necassary. things like Falling, Drowning,…
In Indie Game Design
Participants: ADGBoss, Balbinus, Mike Holmes, Zak Arntson, Marco.


8/20/2002 ADGBoss: Getting the License
GReetings all, Along with doing your own thing I have always felt there are alot of dead games which could be revived with the Arcane ritual of a new system…
In Publishing
Participants: ADGBoss, Eugene Zee, Ron Edwards.


8/19/2002 ADGBoss: Artists for Seraphim: Candlebright and Brymstone
Well we have gotten to the point where we would like some concept art for Seraphim: C and we NEED art for Brymstone. Brymstone is a mag ADG is gonna…
In Connections
Participants: ADGBoss, tdenmark.


<< more previous topics

 

Subsequent Topics

1/18/2004 ADGBoss: AzDG Looking for Artists
HEllo all, things are progressing in such a way for me over here that I can now start looking for artists. I you are interested in doing any of the…
In Connections
Participants: ADGBoss.


1/21/2004 ADGBoss: Devilfyre Playtest Available
Well its fianlly finished. The game system that is going to power up Seraphim: Candlebright is finally done. I wanted to bring out the system by itself as well…
In Indie Game Design
Participants: ADGBoss.


1/22/2004 ADGBoss: Seraphim: Candlebright Alpha Test Posted
This thread is related to yetserday's Devilfyre Alpha Test Thread except this download is the full Seraphim: Candlebright game, with both the Devilfyre System and the Seraphim setting... Confusing…
In Indie Game Design
Participants: ADGBoss.


1/30/2004 ADGBoss: Capt. Kirk and Col O'Neil vs the GNS from PX716435
In light of Ron's Narrativism essay and Christopher Kubasik's thread here I began to think about the people who don't think so hard about gaming. At least not as…
In GNS Model Discussion
Participants: ADGBoss, xiombarg, Paganini, Clinton R. Nixon, Silmenume, John Kim, james_west, M. J. Young.


6/14/2004 ADGBoss: The Campaign Season: Length of Intended Play Affecting Desig
Hello everyone, back again after being away from the Forge and design for a few months. Re to the old timers and hello to everyone new. As usual (for good…
In RPG Theory
Participants: ADGBoss, Valamir, M. J. Young, neelk, Ben Morgan, Nicolas Crost, Andrew Norris, Mike Holmes.


7/15/2004 ADGBoss: Setting as Part of System (Long)
In this thread. John Kim wrote: So here's the big question. So creating new characters in Timelord is a change to the system, just as much so as changing…
In RPG Theory
Participants: ADGBoss, ErrathofKosh, Lxndr, John Harper, M. J. Young, Ben Lehman, Ron Edwards, John Kim, lumpley, simon_hibbs.


7/27/2004 ADGBoss: D&D3.5: Eberron Setting First Session: Info Dump
I am going to cover a wide range of ground here, some history, some conjecture, and obviously some actual play. I am going to try and stay professional and intend…
In Actual Play
Participants: ADGBoss, Ron Edwards, Vaxalon, Marco, NN.


8/2/2004 ADGBoss: CRPGs, SIS, and SOlo Play: Is it Role Playing?
The subject of CRPG’s was brought up in this thread in Site Discussion and it brought to my mind a few ideas and questions which I thought might be…
In RPG Theory
Participants: ADGBoss, Vaxalon, newsalor, Eero Tuovinen, Blankshield, lumpley, M. J. Young, Noon, ErrathofKosh, Christopher Weeks, contracycle, JamesSterrett, simon_hibbs, Andrew Morris, Ron Edwards.


8/9/2004 ADGBoss: The Games formerly Known as RPG's...
Well a thread in RPG theory, this one, ended with as I read it: where do we go from here? That is a very good question. It is also…
In Site Discussion
Participants: ADGBoss, ErrathofKosh, Andrew Morris, Jack Aidley, Ron Edwards, Inner Circle Inc, M. J. Young, Eric J..


8/25/2004 ADGBoss: World of Darkness 2.0... Rulebook First Impressions (essay)
[u][b]World of Darkness Rule Set: First Impressions[/b][/u] Well under pressure and duress from my SO I decided to have some friends pick up the new WOD2 and Vampire Requiem from…
In RPG Theory
Participants: ADGBoss, Albert of Feh, sirogit, DannyK, Zathreyel, Jack Aidley, Walt Freitag, Scripty, Noon, Ron Edwards, Landon Darkwood, eyebeams.


8/26/2004 ADGBoss: [Neuter] A Game of Horror, Conspiracy, and Survival
Well finally it's alive, the electricity has hit the bolts and the creature has stirred. Neuter is the horror genre game I intend to submit to Phillip J Reed's a…
In Indie Game Design
Participants: ADGBoss.


2/28/2005 ADGBoss: MMORPG - world of Warcraft: "This is an RP Server...&am
I realise that Actual Play and indeed the Forge are 99.99999% about table top, P& RPGs. The topic of talking about CRPG in general and MMORPGs in particular has been…
In Actual Play
Participants: ADGBoss, Danny_K, Andrew Norris, Roger Eberhart, zobmie, Wolfen, Noon, Victor Gijsbers, Christopher Weeks, hyphz.


3/15/2005 ADGBoss: Gamer Development
[b]Social Contract, Player Empowerment, & Game Master Blues[/b] If you were to take a survey of the entirety of the Role Playing community and ask them the question ‘How did…
In RPG Theory
Participants: ADGBoss, bcook1971, Doctor Xero.


7/8/2005 ADGBoss: Combat: Holy Grail or Sick Obsession
This essay has been in my head for sometime but was kind of brought to the forefront by this thread over in Indie Game Design. - SMH Combat:…
In RPG Theory
Participants: ADGBoss, Nogusielkt, Vaxalon, Ian Charvill, TonyLB, bcook1971, Miskatonic, Thor Olavsrud, Gaerik, Noon, Asen G, John Kim, ewilen, Adam Dray, contracycle, Kaltros, Ria, NN, komradebob, Resonantg, Andrew Norris, Rob Carriere, M. J. Young, Justin Marx.


8/3/2005 ADGBoss: Jackals & Hounds (Game Chef 2005 Entry): Impressions
Hello all, I wanted to share my 2005 Game Chef Entry here at the Forge now that the competition is officially over. You can find a link to the PDF…
In Indie Game Design
Participants: ADGBoss.


7/7/2011 ADGBoss: Empire of the Dragon Lotus
I lost some of my notes on this design, which is something I want to get back too. The feedback I received on it was good, but since I cannot…
In Welcome to the Archives
Participants: ADGBoss, lumpley, Miskatonic.


7/14/2011 ADGBoss: Hosting Files for Game Chef
Folks, if you need space to host your game I am more than happy to do so on my site: http://www.azuredragonpress.com/game_chef.php I also have the limited ability to turn most…
In Endeavor: Game Chef 2011
Participants: ADGBoss, jasonm, MatrixGamer.


7/15/2011 ADGBoss: [Game Chef 2011] Hammlet & The Book of William
[i]It was in the dark days after the great plague when the Feeders left us and we had to fend for ourselves that the strangeness befell us. We had changed,…
In Endeavor: Game Chef 2011
Participants: ADGBoss, MatrixGamer, hansel.


7/22/2011 ADGBoss: [Sorcerer & Space] A Discussion on Posthumanity
I apologize in advance as I have a feeling this is going to be a bit of a maze in terms of discussion and because currently my own thoughts are…
In Adept Press
Participants: ADGBoss, Ron Edwards.


more subsequent topics >>